Best Order of Missions
Beat the missions up to the one where you
have to go choose between "To Loren",
"To Zhufbar", or "Revenge" and choose
Revenge. Beat all you can and recruit the
new armies. Then go to Zhufbar. Beat the
ambush and once in the town, ignore the
Crossbowmen. Continue to Zhufbar. Once
in the next town, do the farmer mission
(very easy). Then get to Zhufbar.
Once there, do the Listening Gate and
select everbody to go with you (Otherwise
they walk like zombies). Have everybody
head to the gate except the calvary and
wolf dudes. Send them to the top most
army (right next to the rock lobber) and
have them attack. Then have everyone get
to the gate. Remember, when the Dwarfs
get to the gate, the gate opens for a limited
time or until an enemy gets near them, so
have everyone at the gates when the
dwarfes get there.
Submitted by Mike Donnellan
(mike_d@direcpc.com)
Location of Magic Items
Here's an almost complete listing of the
magic items that can be found in
Warhammer: Shadow of the Horned Rat.
Notes:
It is not possible to my knowledge to
obtain all the items.
You can't trade magic items between
units, so make sure the right unit gets
the right item.
Remember, each unit can only hold a
max of 5 items. Potions can be drunk
to make space for more powerful
artifacts.
The ID Number is where it is in the
book of magic in case you want to
check it out for yourself.
These are in the approximate order that you
may find them.
10- SwordOfMight (Protect
Schnappelburg)
This item is in the very first mission. Found
to the right of the clump trees in the centre
of the map. Should probably give to
infantry, as cav have a sword. But
remember bonuses are cumulative. This
sword gives the user bonus strength.
11- DragonBlade (Sven Carlsson)
On the 2nd or 3rd mission (Capture Otto
Hiln) there is a snowman behind the
house/tower in the top right corner. Once
you have killed everyone, bring Your
Calvary over to it and touch it. This will give
you the Dragon Blade, the most powerful
sword in the game. Now your calvary can
use the Grudgebringer to shoot a fire ball
and the Dragon Blade to do twice the
damage.
6- ShieldOfPtolos (Rescue Ilmarin)
Found behind the clump of trees to the
west. This shield increases the wielder's
chance of deflecting missile attacks
including war engines. I suggest letting Allor
have this one.
8- SwordOfHeroes (Slave Train : a
Carlson sub quest)
The item is behind the building near the
graveyard. It is only effective against
opponents with a toughness of 5 or more,
like trolls. I'm unsure as to the actual
bonuses. Probably give to cavalry.
7- PotionOfStrength
There are 6 potions in five different
missions.
1.Item is in the NE corner of the map.
(Shattered Pass)
2.Item is near the 2nd stream of lava
on the east wall. (Valley of the
Trolls)
3.Item is near the two rocks. (The
Vermin Burrows)
4.Item is near rock to NE of the map.
(Suprise Attack)
5.Item is near some trees or a building
just to the NE very close to your
setup area. Another potion is
somewhere on the map too.(Final
Battle), this potion is the last item you
can find.
The 6 potions of strength are only
effective for one single battle but are useful
due to elevating the character's strength by
about 4 thus greatly increasing his chance to
wound an enemy and penetrate the armour.
3- BannerOfWrath (Valley of the
Trolls)
The mission is the suicidal troll mission to
Loren. The banner is at the 3 lava pools to
the west. There is also a potion in this
mission but the banner is WAY more
important. This mission is a waste of money
unless the item/s can be obtained. The
banner shoots out powerful lighning bolts. I
suggest using the grudcav and ceridan
because Ceridan never dies.
4- BannerOfArcaneProtection (The
Vermin Burrows)
This mission is the skaven suicidal mission
to Loren. The banner is between a rock
and cave down west. I myself however
have not confirmed this. There is also a
potion in this mission. The mission is a
waste of money unless the items can be
obtained. The banner dispells hostile magic
50% chance.
0- BannerOfArcaneWarding (Suprise
Attack)
This mission is the orc suicidal mission to
Loren. The banner is in the West between
the tents. There is also a potion in this
mission. The mission is a waste of money
unless the items can be obtained. This
banner reflects hostile spells in a random
direction.
5- TalismanOfObsidian (Squatter's
Rights)
This is the 'save sheep in farm from goblins'
mission. This item is probably the best in the
game, it cancels all magic cast at or near the
holder. The only way to get to this mission
is to get to Zhufbar through the mountain
pass, not underground. The item is in the far
east behind the house. Give to cavalry,
definately not to a mage.
1- BannerOfMight (Slave Assault)
This is also a excellent item as it adds to the
unit's combat ability but I'm not exactly sure
what it increases (most likely it makes the
enemy unit break faster). It is one of the
missions given to you in Zhufbar. The item
is behind a pile of rocks near the north wall.
12- ArmourOfMeteoricIron (Bandit's
Hideout)
This item is in the Bandit hideout camp
mission after the Decoy mission. You do
these missions at Nuln. But if you do any of
the bandit missions rather then going to
Loren right after talking to the Emporer,
you don't get the Reiksgard Knight cavalry
unit (your choice). The item is in the far
west behind the tents. It grants the
character extra protection from wounds
(most likely a better armour rating). Give to
any character you wish to protect the most,
probabaly a wizard.
2- Dreadbanner (Extermination)
It is in the Exterminate skaven mission given
in Karak Norn. An excellent item that
makes the unit cause fear (now you can act
the horifying monster part). But this mission
may well take its toll on ya. Make sure you
attack the caves. The item is in the eastern
corner, near a cave.
9- ParryingBlade (Patrol Loren)
This is one of the missions you can perform
whilst in Loren. It is a VERY dangerous
patrol because you will be ambushed twice.
And then you must fight the second Loren
mission anyway...sheeze :) The item is
behind the 3rd rock to the east. The rock
just near the small valley. Makes the
wielder more likely to dodge enemy
attacks.
These items are found on various
characters.
13- ArmourOfTheBeard
14- GrudgeBringer
15- SwordOfElior
16- RockSplitter
Submitted by Mike Donnellan
(mike_d@direcpc.com)
Strategies
Towards the end of the game you should
have a lot of archers and cannons (Imperial,
normal, mortars, and the Hell
thingamajigger.) My advice is to bring all of
them into a battle with a few bodyguards
(Grudgebringer calvary, dwarves, etc.) and
set them up in a line (bodyguard, cannon,
archers, imperial cannon, bodyguard,
archers, cannon, bodyguard, bodyguard.)
As soon as the enemies get near, open fire
and watch them squeel.
Submitted by Mike Donnellan
(mike_d@direcpc.com)