Fire Spawn


Statistics


Attributes


DEX: 14     STR: 7      TOU: 14
PER: 13     WIL: 11     CHA: 11

Initiative: 14                        Physical Defense: 18
Number of Attacks: 3         Spell Defense: 16
Attack: 16                          Social Defense: 14
Damage: 19                        Armor: 0
Number of Spells: 1*          Mystic Armor: 14
Spellcasting: 16                   Knockdown: Immune
Effect: See Below                Recovery Tests: 6

Death Rating: 70                Combat Movement: 95
Wound Threshold: 20         Full Movement: 190
Unconsciousness Rating: Immune

Legend Points: 2500
Equipment: None
Loot: 1D4-1 kernels of True Fire that last 30 seconds unless transferred to an orichalcum container.

Commentary:


          Fire Spawns live in or near the Death Sea. They also are present in the Elemental plane of fire. They are immune to all fire-based spells, and take double Step Damage from water-based spells such as Ice Spear and Ice Mace and Chain. Fire attacks actually heal the Fire Spawn of the Damage inflicted.

*They may cast any fire-based elementalist spells up to the 5th Circle. All spells are cast as if they needed no Threads (so they can all be cast in 1 combat round) to demonstrate the affinity of the Fire Spawn with it’s element.


Download this creature in RTF format (178 KB zipped)


Created by:
Daniel Routhier
earthdawn@hotmail.com