| |
Fox's latest Alien venture heads to the PS.
Vital Stats.
Developer |
Argonaut |
Publisher |
Fox Interactive |
Genre |
Action |
# of Players |
1 |
Expected release |
Fall 1999 |
Fox announced their newest movie-to-platform translations and lets just hope that its
better than what they did with Independence Day. They wasted no time in announcing
the features of the game, which so far looks promising.
 | Nine different weapon types with upgrades and multiple functions, all must be used
tactically: Small caliber weapons for close range, high caliber weapons at a distance,
sentry cannons to defend sections of the map, flame-thrower and freeze spray to keep
Aliens away. |
 | Ten challenging levels set across the research vessel Auriga, the Betty transport
vehicle, the Alien Hive and areas from early drafts of the scripts and set designs but not
included in the movie (e.g. hydroponics section/hospital section. Find and destroy all
seven Ripley clones scattered around the ship. |
 | Aliens come to life from the movies. They crawl, leap, run at player, bleed acid,
communicate and react to sound and player tactics, and hunt alone or in packs; Facehuggers
attach to faces and implant chestbursters. |
 | Game contains specially-recorded dialogue by actors in the film including
Father, voice of the ships computer. |
 | Sound effects directly from movie, supplied by the Twentieth Century Fox Sound
Department, mixed in Dolby Surround. |
We'll keep a lookout for this game, but in the meantime check out the screenshots fresh
from E3.

Eat My Shotgun Shells, Acid Breath!
Uh Oh! I think they're
a little hungry

Its a little too quiet here. Hmmm...
|