Pullum Purna
Zangief
Cracker Jack
Hokuto
Ryu
Ken
Chun-li
Doctrine Dark
Guile
Skullomania
Daran
Kairi
Aren
Burea Deimu
Gouki
Hidden Stuff
Legend



PULLUM PURNA


Arakuru star Ankuru or or
Purim Kick
Ten' el Kick
Drill Purrus 40°,60°,80° in air
Dance Uindo or or
in air near enemy
Arakuru Risuto
Arakuru Risuto in air
Fueminauindo
Double Jump
in air



SuperMoves



Res Al khana
Puraekh Ra'am



ZANGIEF


Dynamite Headbatt or or
Double Lariat
Quick Double Lariat
Piledriver
Siberian Suplex
Back Drop back of enemy
Breaking Body Attack in air



SuperMoves



Final Atomic Buster
Super Stone Pike
Stone Pike Cancel during Super Stone Pike



CRACKER JACK


Double Arm Punch or or
Dash Straight
Dash Upper
Batting Hero
Soccer Ball Kick
Final Turn Punch release
release



SuperMoves



Home Run Hero
Crazy Jack
for straight , for Upper
Racing Baffulo



HOKUTO

after Shinnkuugeki or Shinnkyakugeki
Bukyakuzan or or
Chuugekihou
Elbow Attack Crash
Shougekiha
Crushing Blow
after Chuugekihou
Shinnkuugeki
Swift Attack
Shinnkyakugeki
Swift Kick
Shin
Swift
or
Gokyakukou
counter attack
Chuuhou
Elbow Crash
Gaishuu
Snipe Kick
Ryusui
Flowing Water
near

SuperMoves

Kineneki
"Qi" shoot
Kyakuhougi
Skill of Phoenix
Air Shinkuu Tatsumakisenpukya in air



RYU



Kusarihonekiri or or
Hadoken
Fireball
Shoryuken
Dragon Punch
Hurricane Kick
Senpukyaku

SuperMoves

Shinkuu Hadoken
Shinkuu Tatsumakisenpukya
Air Shinkuu Tatsumakisenpukya in air



KEN


Satan kakato kiri or or
Hadoken
Fireball
Shoryuken
Dragon Punch
Hurricane Kick
Jigokupuukuruma
Windmill of Hell
or or in air near enemy



SuperMoves



Shoryureppa
Shinryuken



CHUN-LI


Senenshuu or or
Spinning Bird Kick
Hienjyuu
Flying Swallow Kick
Hyakunetsukyaku
Hundred Kick
repeatedly
Ryuseiraku
DragonStar Throw
or or
Sou Shou Da
Double Blow
Yousoukyaku
Eagle Claw
in air



SuperMoves



Kikoshou
Sennetsukyaku
Thousand Kick



DOCTRINE DARK


Shudder Blade or or
Dark Wire
Dark Hook when Dark Wire hit
Dark Spark when Dark Wire hit
Kill Blade
EX-plosive
Knife Nightmare
Death Spinkick in air



SuperMoves



Kikoshou
Sennetsukyaku
Thousand Kick



GUILE


Erubosutanpu or or
Sonic Boom
Sommersault Kick
Breaking Buster Drop or or
in air
Spinning Back Knuckle
Rolling Sobat
Heavy Stub Kick



SuperMoves



Opening Gun Bit
Double Sommersault Kick



SKULLOMANIA


Skullopunch or or
SkulloCrasher
SkulloSlider
Skullohead
SkulloDive
SkulloDive
hold
Upper
Kakato Otoshi
SkulloDash
SkulloBackflip



SuperMoves



Super SkulloCrasher
Super Skulloslider
Skullo Dream
Skullo Dream Final hold then
enter the move immediately after the first hit of Skullo Dream



DARAN (DARUN)


Ganjisu Chop or or
Ganjisu DDT
Plafuma Bomb
Indora Hashi
Bridge of Indora
Daran Catch
Lariat



SuperMoves



Super Indora Hashi
Tasogane Lariat
Chouuzetsukishin Bomb



KAIRI



Bukyaku or or
Shinkihatsudou
God Force Initialise
Maryuunetkou
Demon Dragon's Flash
Mouryuukasen
Phantom Whirl
Ryubu
Martial of Dragon

SuperMoves

Sairoukyoushu
Coyote Murderer
Shinkihatsudou
God Demon Initialise
in air
Kyoujyanenbu
Evil Omen Dance



AREN (ALLEN)



Jyanpinguknuckle or or
Soul Force
Raising Dragon
Shining Fist
Uotsushiya near
Uriya Kick

SuperMoves

Fire Force
Drill Break in air



BUREA DEIMU (BLAIR DIM)



Trick Kick or or
Lighting Knee
Shoot Kick
Sliding Arrow
Shoot Upper near
Sutetsupu side kick
Te Gatana
Hand chop

SuperMoves

Mirage Combo Kick
SpinSide Shoot in air



GOUKI(AKUMA)



?????? or or
Gouhadoken
Great Fireball
Shakunetsu Hadoken
Flamming Fireball
Goushoryuken
Great Dragonpunch
Tatsumaki Zankuu Kyaku
Hurrican Air Slash Kick
Tenmakujinkyaku
Demon Dive Kick
in air
Ashura Senkuu
War God Warp
or
then or

SuperMoves

Mesatsugouhado
Destructive Great Fireball
Mesatsugoushoryu
Destructive Great DragonPunch
Tenmagouzankuu
Demon Great Air Slash
in air
Shun-Goku-Satsu
Instant Hell Murder



Hidden Stuff


To fight Gouki(Akuma):
Get 8 wins streak continuously against CPU or get 32 wins streak against human players.

To fight Garunda:
Get 2 perfect , get 3 super finish , use level 3 's supercancel or Zangief 's level 3 Final Atomic Buster
br> To select Skullomania's alternative colours:
hold start ,press :
LP = black
MP = red
HP = purple
LK = blue
MK = yellow
HK = pink

To use Daran, Kairi, Aren and Burea Deimu:
when the machine is installed for 460 hours they will be automaticaly available

To use Gouki:
when the machine is installed for 460 hours (the hidden chars are available) At RYU
start once then or

To hear the Crowd cheers:
When Skullomania's Skullocatch hit hold LP+MK+HP and a score will be given
10.00 = Bravo (crowd cheering can be heard)
9.50 to 9.99 = Good (crowd cheering)
9.50 below = None ?

To see Cracker Jack Hat Trick:
When Cracker Jack hit back 15 projections in a stage crowd cheers can be heard
When Cracker Jack kick back 3 projections in a stage it will show Hat Trick

Skullomania's Bug: When the opponent is knoked out of the screen do a taunt and skullomania will not chase. The player whit more energy will win


Legend
Any Punch Weak Punch Jab Medium Punch Strong Strongest Punch Fierce
Any Kick Weak Kick Short Medium Kick Forward Strongest Kick Roundhouse