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YU-GI-OH! : OFFICIAL CARD GAME : DUEL MONSTERS
SPOILER FOR BOOSTER CHRONICLE

v1.0, Updated: May 14, 2002

By Edo (edo_hrzic@hotmail.com)

http://www.stormpages.com/edhrzic/Yugioh.htm
or
http://www.geocities.com/TimesSquare/Alley/2247/Yugioh.htm

Yu-Gi-Oh! is a trademark and copyright of Kazuki Takahashi and
Studio Dice.  This file is (c) 2002 Edward T. Hrzic III.  All
rights reserved.

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---------------| What is this file?

This file is a series of translations for the Duel Monsters card
game.  In it are the translations for the Booster Chronicle
series that were released in Japan.

---------------| What to do with it?

You may download and print this file out for your OWN, PERSONAL
USE, AND NOTHING ELSE!  This includes reformatting it, and
putting it on your own home page.  If you wish to post individual
translations for pure comparative purposes, then you may do so,
but you MUST INDICATE WHERE IT CAME FROM, AND GIVE MY URL!

NO, YOU MAY NOT CREATE AN APPRENTICE GAME/PATCH WITH THESE FILES!
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NO, YOU MAY NOT CREATE AN APPRENTICE GAME/PATCH WITH THESE FILES!
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NO, YOU MAY NOT CREATE AN APPRENTICE GAME/PATCH WITH THESE FILES!
NO, YOU MAY NOT CREATE AN APPRENTICE GAME/PATCH WITH THESE FILES!
NO, YOU MAY NOT CREATE AN APPRENTICE GAME/PATCH WITH THESE FILES!
NO, YOU MAY NOT CREATE AN APPRENTICE GAME/PATCH WITH THESE FILES!
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NO, YOU MAY NOT CREATE AN APPRENTICE GAME/PATCH WITH THESE FILES!
NO, YOU MAY NOT CREATE AN APPRENTICE GAME/PATCH WITH THESE FILES!
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NO, YOU MAY NOT CREATE AN APPRENTICE GAME/PATCH WITH THESE FILES!

Have I made myself clear?

---------------| Spoiler List

Monsters' statistics are written in the following way, for easy
reference:

Main Type/Sub-Type/Level/Attack strength/Defense strength

Released August 30th, 2001

Card Composition:

Secret Rare:    1        Monsters       38
Ultra Rare:     3        Effect         19
Super Rare:     6        Fusion         7
Rare:          11        Magic          13
Normal:        60        Trap           4

BC-00
GENERAL OF IMPENETRABLE DEFENSES
Type: Effect Monster
Dark/Warrior/6/1550/2500
Effect: When this Monster is Summoned or Reverse Summoned, change
it to defense mode.  This Monster may attack while it is in
defense mode.  (Damage is done as normal.)
Secret Rare

BC-01
ELEKIDZ
Type: Normal Monster
Light/Electric/3/1000/500

BC-02
BLOOD-SUCKING FLEA
Type: Normal Monster
Earth/Insect/4/1500/1200

BC-03
LIGHT OF ELVES
Type: Equipment Magic
Effect: Increase a Light Main-Type Monster's attack strength by
400 and reduced its defense strength by 200.

BC-04
STEEL SHELL
Type: Equipment Magic
Effect: Increase a Water Main-Type Monster's attack strength by
400 and reduced its defense strength by 200.

BC-05
ANGEL'S BLOOD
Type: Normal Magic
Effect: Gain 800 Life Points.

BC-06
LIGHT THAT REVEALS THE DARKNESS
Type: Normal Magic
Effect: Turn all of your opponent's face down Monsters face up.
Rare

BC-07
BEAN SOLDIER
Type: Normal Monster
Earth/Plant/4/1400/1300

BC-08
EASTER ISLAND STATUE
Type: Normal Monster
Earth/Rock/4/1100/1400

BC-09
DEAD SHARK
Type: Normal Monster
Dark/Undead/3/1100/700

BC-10
FISH WARRIOR
Type: Normal Monster
Water/Fish/4/1250/900

BC-11
WYVERN
Type: Normal Monster
Air/Bird/4/1200/1000

BC-12
OSHIRO HERO
Type: Normal Monster
Earth/Warrior/3/1250/700

BC-13
FRIENDSHIP
Type: Normal Monster
Light/Angel/4/1300/1100

BC-14
BLUE POTION
Type: Normal Magic
Effect: Gain 400 Life Points.

BC-15
LIGHTNING BOLT
Type: Normal Magic
Effect: Do 300 damage to your opponent.

BC-16
BURNING SPEAR
Type: Equipment Magic
Effect: Increase a Fire Main-Type Monster's attack strength by
400 and reduced its defense strength by 200.

BC-17
AIR FAN
Type: Equipment Magic
Effect: Increase an Air Main-Type Monster's attack strength by
400 and reduced its defense strength by 200.

BC-18
VILE WORM BEAST
Type: Effect Monster
Earth/Animal/1400/700
Effect: Return this card to your hand at the end of the turn in
which the card is summoned.

BC-19
HERCULES BEETLE
Type: Normal Monster
Earth/Insect/5/1500/2000

BC-20
TIGER AXE
Type: Normal Monster
Earth/Animal Warrior/4/1300/1100

BC-21
AXE RAIDER
Type: Normal Monster
Earth/Warrior/4/1700/1150
Ultra Rare / Parallel Rare

BC-22
SPIRIT OF THE BOOKS - HAWK BISHOP
Type: Normal Monster
Air/Bird/4/1400/1200

BC-23
SAINT BIRD
Type: Normal Monster
Air/Bird/4/1500/1100

BC-24
JUDGEMENT THE HAND
Type: Normal Monster
Earth/Warrior/3/1400/700

BC-25
BEAUTIFUL SLAYER
Type: Normal Monster
Earth/Warrior/4/1600/800

BC-26
DWELLER OF THE FOREST - UDAN
Type: Effect Monster
Earth/Warrior/3/900/1200
Effect: Increase this Monster's attack strength by 100 for each
face up Plant Sub-Type Monster on the Field.

BC-27
MACHINE SOLDIER FROM THE DEMON REALM
Type: Normal Monster
Dark/Machine/4/1400/1200

BC-28
SOUND MAIDEN
Type: Normal Monster
Earth/Warrior/3/1200/900

BC-29
MECHA HUNTER
Type: Normal Monster
Dark/Machine/4/1850/800
Super Rare

BC-30
SEAZAREON
Type: Normal Monster
Water/Water/4/1800/800

BC-31
COCKROACH KNIGHT
Type: Effect Monster
Earth/Insect/3/800/900
Effect: When this card is put into a Cemetery, put it on top of
your deck.

BC-32
PINCER ALPHA
Type: Normal Monster
Earth/Insect/4/1250/1000

BC-33
TURTLE BIRD
Type: Normal Monster
Water/Water/6/1900/1700

BC-34
GEMINI ELF
Type: Normal Monster
Earth/Magic User/4/1900/900
Ultra Rare / Parallel Rare

BC-35
PINCER HERCULES
Type: Fusion Monster
Earth/Insect/5/1900/1700
Effect: [Pincer Alpha] + [Hercules Beetle]

BC-36
PATROL ROBO
Type: Effect Monster
Earth/Machine/3/1100/900
Effect: If this card is face up, during your Standby Phase, you
may look at 1 of your opponent's Set cards on the Field.

BC-37
TAKUHI
Type: Normal Monster
Air/Bird/4/1450/1000

BC-38
THE HOURGLASS OF COURAGE
Type: Effect Monster
Light/Angel/4/1100/1200
Effect: When this Monster is Summoned or Reverse Summoned, this
Monster's attack and defense strengths are halved until the end
of your next turn.  After that, its attack strength is doubled.

BC-39
SLAYER ON THE BATTLEFIELD
Type: Fusion Monster
Earth/Warrior/6/1900/1700
Effect: [Sound Maiden] + [Beautiful Slayer]

BC-40
FAERIE OF THE SPRING
Type: Normal Monster
Water/Water/4/1600/1100

BC-41
MOONLIGHT MAIDEN
Type: Normal Monster
Light/Magic User/4/1500/1300

BC-42
QUEEN OF AUTUMN
Type: Normal Monster
Earth/Plant/5/1800/1500

BC-43
WHITE HOLE
Type: Normal Trap
Effect: Activate when your opponent activates a [Black Hole]. 
Your Monsters are not destroyed by that [Black Hole]'s effect.

BC-44
ANGEL'S GIFT
Type: Normal Magic
Effect: Draw 3 cards, then discard 2 cards from your hand.
Super Rare

BC-45
CALL FROM THE GRAVE
Type: Normal Trap
Effect: Activate when your opponent activates a [Raise Dead]. 
That [Raise Dead]'s effect is negated.

BC-46
TWO-HEADED KING REX
Type: Normal Monster
Earth/Dinosaur/5/1600/1200
Ultra Rare / Parallel Rare

BC-47
GARZAS
Type: Normal Monster
Fire/Animal Warrior/5/1800/1500

BC-48
LEVIATHAN
Type: Normal Monster
Water/Water Dragon/5/1800/1500

BC-49
CORPSE-EATING DRAGON
Type: Normal Monster
Earth/Dinosaur/4/1600/1200

BC-50
DRAGON ZOMBIE
Type: Normal Monster
Dark/Undead/3/1600/0

BC-51
GODDESS OF THE TRUTHFUL EYE
Type: Effect Monster
Light/Angel/4/1200/1000
Effect: This monster may be substituted for 1 monster during a
fusion.  No other fusion substitution monsters may be used in
that fusion.
Rare

BC-52
LAMP DEMON
Type: Normal Monster
Dark/Demon/4/1400/1200

BC-53
THE BEAST KING OF THE SWAMP
Type: Effect Monster
Water/Water/4/1000/1100
Effect: This monster may be substituted for 1 monster during a
fusion.  No other fusion substitution monsters may be used in
that fusion.
Rare

BC-54
GOD OF DESTRUCTION - VASAGO
Type: Effect Monster
Dark/Demon/3/1100/900
Effect: This monster may be substituted for 1 monster during a
fusion.  No other fusion substitution monsters may be used in
that fusion.
Rare

BC-55
PARROT DRAGON
Type: Normal Monster
Air/Dragon/5/2000/1300

BC-56
BULL DEMON
Type: Normal Monster
Dark/Demon/6/2150/1950

BC-57
MONSTER EYE
Type: Effect Monster
Dark/Demon/1/250/350
Effect: Pay 1000 Life Points.  Put 1 [Fusion] card from your
Cemetery into your hand.

BC-58
MACHINE KING
Type: Effect Monster
Earth/Machine/6/2200/2000
Effect: Increase this Monster's attack strength by 100 for each
face up Machine Sub-Type Monster on the Field.
Rare

BC-59
DEVIL FRANKEN
Dark/Machine/2/700/500
Effect: Pay 5000 Life Points.  Special Summon a Fusion Monster
from your Fusion deck in face-up attack mode.
Super Rare

BC-60
SKY DRAGON
Type: Normal Monster
Air/Dragon/6/1900/1800

BC-61
KAISER DRAGON
Type: Fusion Monster
Light/Dragon/7/2300/2000
Effect: [Wall Guardian Dragon] + [Faerie Dragon]

BC-62
WATER MAGICIAN
Type: Normal Monster
Water/Water/4/1400/1000

BC-63
WING EAGLE
Type: Normal Monster
Air/Bird/5/1800/1500

BC-64
CRIMSON BIRD
Type: Fusion Monster
Fire/Bird/6/2300/1800
Effect: [Saint Bird] + [Sly Hunter]

BC-65
SOUL HUNTER
Type: Fusion Monster
Dark/Demon/6/2200/1800
Effect: [Lamp Demon] + [Swordsman From Another Dimension]

BC-66
NEEDLE BALL
Type: Effect Monster
Dark/Demon/2/750/700
Effect: Reverse: You may pay 2000 Life Points to do 1000 damage
to your opponent.

BC-67
DRAGON KILLER
Type: Effect Monster
Dark/Demon/6/2000/2100
Effect: When this Monster is Summoned or Reverse Summoned,
destroy 1 face up Dragon Sub-Type Monster on the Field.
Rare

BC-68
BRACHIOREIDOS
Type: Fusion Monster
Water/Dinosaur/6/2200/2000
Effect: [Two-Headed King Rex] + [Corpse-Eating Dragon]

BC-69
NEEDLE WORM
Type: Effect Monster
Earth/Insect/2/750/600
Effect: Reverse: Discard the top 5 cards of your opponent's deck.
Rare

BC-70
DOPPELGANGER
Type: Effect Monster
Dark/Warrior/3/650/900
Effect: Reverse: You must destroy 2 face down Magic and/or Trap
cards on the Field.
Rare

BC-71
METAMOL POT
Type: Effect Monster
Earth/Rock/2/700/900
Effect: Reverse: Each player discards his or her hand, then draws
5 cards.
Super Rare

BC-72
PENGUIN SOLDIER
Type: Effect Monster
Water/Water/2/750/500
Effect: Reverse: Return up to 2 Monsters on the Field to their
owner's hands.
Super Rare

BC-73
WATER FIGHTER BAGROSS
Type: Fusion Monster
Water/Water/5/1850/1300
Effect: [Flying Fighter - Bagross] + [Warrior That Protects the
Sea]

BC-74
ILLUSION SHEEP
Type: Effect Monster
Earth/Animal/3/1150/900
Effect: This monster may be substituted for 1 monster during a
fusion.  No other fusion substitution monsters may be used in
that fusion.
Rare

BC-75
IMPERIAL CONTROL
Type: Permanent Trap
Effect: While this card is face up on the Field, all Trap cards
other than this one are negated.
Super Rare

BC-76
WITCH HUNT
Type: Normal Magic
Effect: Destroy all face up Magic User Sub-Type Monsters on the
Field.

BC-77
DEMON WARD
Type: Normal Magic
Effect: Destroy all face up Demon Sub-Type Monsters on the Field.
Rare

BC-78
MAGIC THORNS
Type: Permanent Trap
Effect: Whenever a card is discarded from your opponent's hand to
his or her Cemetery, do 500 damage to your opponent for each card
discarded.
Rare

BC-79
REVOLUTION
Type: Normal Magic
Effect: Do 200 damage to your opponent for each card in his or
her hand.

BC-80
MASTER OF FUSION
Type: Normal Magic
Effect: Put 1 [Fusion] card from your deck into your hand. 
Shuffle your deck afterward.

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Fin.

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