Tomb Raider II

Developed By: Core Design
Published By: Eidos Interactive
Genre: 3D Action/Adventure
Players: 1
Rating: Teen
Memory Card: Yes

The sequel to the ground-breaking
Tomb Raider has arrived, and it packs all of the cool new stuff, but
remains close to the original in gameplay. Lara is back, and now she
is looking for The Dagger of Xian. Lara is packing some new
firepower, and she is going to need it in this tough-as-nails game.
The new weapons in her arsenal include the M-16, Grenade Launcher,
and Harpoon Gun. Her newest enemies include Spiders, Tigers, and
Great White Sharks. Lara will also face many more human foes than in
the original. While most sequels don't require you to have beaten
the first game, only Tomb Raider veterans need apply here.
The graphics have gotten a boost
since the original, especially in the lighting department. You now
have flares at your disposal to light up otherwise dark areas. One
complaint I have is that even though Lara is rounder and more
photo-realistic, I'm getting sick of the extremely sexist way Lara
dresses, just look at the cover of the game, "Tomb Raider II,
Starring Lara Croft". Lara has become way too much of a sex symbol,
she is not real! Daisy Dukes are adventure wear? My ass. Please
just keep in mind that not all gamers ages 13-30 are perverts. But
really, the graphics have been lifted a few notches and are really
nice to look at. The long and detailed cinematic CGI sequences are
also pure eye candy and really help to flesh out the story
line.
The sound of Tomb Raider II is much
like the original. The music is almost non-exsistant, except when
something bad is going to happen or you find a secret item. The
sound effects are done well. The blast of the guns are clear and
sound realistic. The use of CD tracks for the dialog was a smart
move on the developer's part. Overall, the sound effects and music
don't drown out the action, but adds to it.
The control is as frustrating as
ever. Jumping will still cause you more deaths than any trap or
enemy. You can use the training course to improve your skills before
actually going into the game, which I recommend, especially if you
are a little rusty. The same problem has remained since the
original, you know you pushed the jump button, but she just ran right
off the edge. Remember, press and hold the jump button just a little
bit before the edge to improve your odds of her actually jumping. One
high point in the control area is the control of the vehicles. The
turning is sharp and responsive, too bad the rest of the controls
couldn't be like that.
If you never even touched the
original Tomb Raider, buy it and beat it before you play this one.
Even though you may just want to go right off and play this one
because it is "better", beat the original first, it will save you a
whole lot of frustration. But if you are a Tomb Raider veteran
looking for some new challenges, you should have already bought this
game by now, so what are you waiting for?


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