liquidsun
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Abilities

  • Abilities
  • Ability Checks and Karma


    Abilities

    Abilities are what seperate your persona from those lesser wireheads around you. The liquidsun game revolves around how good you are at "that thing you do!!"

    Abilities are broken down into the following "levels" of ability:

    "No Ability(0)"
    Not a rating per se. No one is ever totally ignorant about something, even if they have have the wrong information, its still information.
    "Basic(level 1)"
    This level is equivalent to a beginner or amateur,someone who has just learned the rudiments of a skill or ability..
    "Advanced(level2-3)"
    This represents general competency,the ability to perform average tasks with ease .
    "Exceptional(level4-5)"
    At this level, you areextremely competent in the given subject, coming from an advanced study of the ability.
    "Beyond(???)"
    It is possible to exceed the skill level of "Exceptional", such levels denote true mastery of an ability and equate with the skill to perform the most difficult tasks with relative ease.

    Ability Checks and Karma

    In the liquidsun setting,ability checks come into play in one of two ways:

    In the case of the first, the higher combination of attributes ,abilities and equipment wins. In the case of the second, the player sets a difficulty rating based on what the player is attempting to do. Again, if the player's total of attributes,abilities and equipment bonuses exceeds the target number based on the difficulty, the task succeeds.

    It should be noted that "COMBAT" is treated as a special situation as it includes elements of both types of ability checks.

    The players will never see a complete ability list or difficulty rating as these parameters are left very much to the discretion of the master system.

    This determination is based on the referee's judgement,the needs of the story andhow detailed and/or creative the persona is being in her roleplaying.