Szaravel V'Zyrin of House V'Zyrin

Created by Scott Beard

Background

House V'Zyrin is a minor house (36 of 41) in the drow city of Tel Verinal deep below the Moonsea. They have survived attacks by two lesser houses but never in their history have they made the attempt to eliminate another house.

They have received intelligence that the house below them, House Del'Arach whose eldest daughter has just become the new Matron Mother, seeks to eliminate the possible threat just above them. In truth, House V'Zyrin has fallen out of Lloth's favor due to their stagnant position and a priestess (Szaravel) that pays lip service but holds no true faith to Lloth.

House V'Zyrin decides to take the offensive before their enemies can bring them down. Several members of house Del'Arach have traveling between the house grounds to meet with slave traders and officials at the Academy of late. On the day before the planned attack by House Del'Arach, each member is careful to go about their normal routines to that nothing will be noticed as out of the ordinary. Ranking members from House V'Zyrin have been charged with assassinating all nobles of House Del'Arach as they return from their normal doings.

Szaravel is charged with following Byrelin, youngest priestess of House Del'Arach. Byrelin realizes she is being followed and has two of her bodyguards break away and circle around behind Szaravel. Szaravel disregards the two bodyguards believing they are servants send on some errand and continues to follow Byrelin and her remaining guards. The two guards catch Szaravel and her soldiers off guard and quickly dispatch the soldiers.

In a moment of panic from her mistake, she flees. Before she realizes it, she has left the city and is wandering the corridors of the underdark. At this point she battles with her inner self over returning home to face her execution or continue to flee. Her failure and subsequent abandonment of drow laws leaves her confused and she chooses to journey to she surface world where she will live the rest of her life in torment under the burning sun alongside it's viscous inhabitants.

Szaravel does not know what becomes of her house after she fled, but does not really care. In fact, the assassinations of so many of the nobles of House Del'Arach halted the planned assault of House V'Zyrin and weakened them to the point that House V'Zyrin was able to eliminate House Del'Arach and regain Lloth's favor.


Description

Szaravel was extremely lawful and encountered many difficulties with her extremely chaotic homeland. As a daughter of a noble house it was her duty to attend the academy to become a priestess of Lloth. This she did though as a priestess it became even more difficult following the laws of such a chaotic environment. Her failed assassination attempt served as a breaking point where self-preservation took over. It left her in a temporary state of severe mental disability as she tried to work through all she had learned and experienced. This was the time that she wandered through the underdark. When she finally came to herself she knew what she was supposed to do, but no longer believed that the laws were of any importance.

In fleeing to the surface, she was doing what she believed she should do and this completed her alignment change to chaotic. As she reaches the surface she is still struggling with her newfound understanding of her homeland and decides she must learn to live in this new world.

She shuns contact with the races of the surface, but will shadow traveling warriors for a time to study their methods of combat.. So far, she has studied from orcs, gnolls, and humans. She has some knowledge from watching the house soldiers train and the basic training given to all house nobles by the house weapon master. She has also been hounded by different groups of elves as she travels. These encounters are what have kept her from approaching any travelers as yet, though she seeks a teacher in the arts of combat to aid her in surviving in the surface world.

One night, a party she was following (my PCs) were ambushed by orcs. Though they survived, they were terribly wounded and the cleric had used all of his spells so could not heal them. Seeing that they were too tired and weak to stand guard effectively, she posted her own guard over their camp. The party thief caught her on his watch, but was un-able to see her well in the darkness and did not realize she was drow. After hearing her story and talking a bit longer, he decided to keep her secret and they met each night during his watch. Near the end of the adventure, he convinces her to join with the rest of the party as they complete their mission in the tower. After the adventure, he introduces her to the theives guild in Phlan. She is now recieving training as a thief and has found a form of acceptance among those who live in the shadows of Phlan.


Statistics

Note: All clerical abilities and levels were stripped from Szaravel upon her abandonment of Lloth, never to be regained.

Race: Drow
Class: Thief
Level: 0
Alignment: Chaotic Good
 
STR: 11
DEX: 9
CON: 7
INT: 10
WIS: 13
CHA: 6
 
Languages: *Drow, Orcish
Weapon Profs: Mace, Snake Headed Whip
Non-Weapon Profs: Religion (Underdark), Animal Handling (Drow Lizard Mounts), Direction Sense, Etiquette (Drow only)
Weapons: Short Sword, dagger (taken from dead orc, drow mace was destroyed by sunlight)
Armor: None
Special Abilities: Infravision 60', Darkness 1/day, Faerie Fire 1/day, Dancing Lights 1/day
Magic Resistance: None, retain +2 save vs. magic effects