The Wandcaster


A wizard kit


by Brjánn Jónasson

Description: These wizards are by no means different from the standard wizard. There are both mages and specialist wizards who call themselves Wandcasters.
Wandcasters do not cast spells as normal wizards, instead of memorizing them normally, they channel their spells through wands (or other items). In fact, the wizard stores the spells in his wand in stead of his brain, and then casts the spell straight from the wand. They still need to "memorize" spells from their spellbooks, but they store the spell memorized in wands.
As the name would apply, a Wandcaster’s item of power is usually a wand. Other items can be used, and the most common of these are staves and precious gems of all sorts.
Wandcasters must have minimum scores of Int 15 and Wis 12. There are no alignment restrictions.
Barred: No wizards are barred from this kit, but Enchanters and Transmuters seem to be numerous amongst the Wandcasters. Few Necromancers or Abjurers take this kit.
Role: Wandcasters are often advisors to kings and rulers, but the adventuring Wandcasters is not terribly uncommon.
Secondary Skills: Any, although Scribe is most likely.
Weapon Proficiencies: Wandcasters are limited as other wizards.
Nonweapon Proficiencies:

Equipment: Wandcasters always carry a non-magical wand (or other item, see Special Benefits below), which is usually carved with runes of magic, and often appear like "normal" magical wands. The wands detect as magical with Detect Magic and similar spells. The wandcaster must prepare his wand (or special item) for 2d10 days before using it. If the Wandcaster loses his wand (or special item) and has not the time to brake the new one in, he must make an intelligence check at -3 each time he attempts to cast a spell. If the check fails, the magic fizzles.
Special Benefits: Special Hinderences: Wealth Options: Wandcasters start with (1d4+1) x 10 gps like other wizards.
Races: Anyone able to become a wizard can become a Wandcaster. Humans, however, seem to be especially drawn to this kit, as elves and gnomes seem to favor traditional wizardry.