(Better formatting to follow!)
HP - High Punch LP - Low Punch b - Block HK - High Kick LK - Low Kick R - Run U - Up D - Down B - Back F - Forward
Uppercut |
Down + High Punch |
Crouch Punch |
Down + Low Punch |
Roundhouse Kick |
Back + High Kick |
Leg Sweep |
Back + Low Kick |
Crouch Kick(High) |
Down + High Kick |
Crouch Kick(Low) |
Down + Low Kick |
Power Punch |
High Punch (when against opponent) |
Knee |
High Kick or Low Kick (while against opponent) |
Throw |
Forward + Low Punch (next to opponent) |
To uppercut your opponent into The Pit press: Forward, Forward, Forward, Run (while standing against the opponent)
You Need To Do This For Animalities. They Can Only Be Done On The Third Round. To Have Mercy On Your Opponent: Down, Down, Down, Down, Run (Can be done anywhere on the screen)
Volcanic Eruption-------Forward - Forward - Back - Back - Low Kick Fireballs---------------1: Back - Back - High Punch 2: Back - Back - Forward - High Punch 3: Back - Back - Forward - Forward - High Punch Morphs------------------Sindel----------Back - Down - Back - Low Punch Jax-------------Forward - Forward - Down - Low Punch Kano------------Forward - Back - Forward - Block Liu Kang--------Circle Joystick Sonya-----------? Stryker---------Forward - Forward - Forward - High Kick Sub-Zero--------Forward - Back - Forward - Low Kick Cyrax-----------Block - Block - Block Sektor----------Down - Forward - Back - Run Night Wolf------Up - Up - Up Sheeva----------Forward - Down - Forward - Low Kick Kung Lao--------? Kabal-----------? Kombos 5 Hits----------Low Kick - High Punch - High Punch Low Punch - Back + High Kick
Fireball----------------Forward - Forward - Low Punch Air Fireball------------Back - Down - Forward - Low Kick Scream------------------Forward - Forward - Forward - High Punch Float-------------------Back- Back - High Kick - High Kick Fatalities--------------Forward - Forward - Forward - Low Punch (next to opp.) Kombos-----5 Hits-------High Kick - High Punch - High Punch - Low Punch - High Kick
Single Missile----------Back - Foward - High Punch Double Missile----------Forward - Forward - Back - Back - High Punch Shoulder Slam-----------Forward - Forward - High Kick Gotcha Punch------------Forward - Forward - Low Punch Ground Smash------------Hold Low Kick (3 sec.) - Release Air Back Breaker--------Block (Close To Opp.) Kombos-----5 Hits-------High Punch - High Punch - Block - Low Punch - Back + High Punch
Knife Throw-------------Down - Back - High Punch Knife Uppercut----------Down - Forward - High Punch Grab & Bite-------------Back - Down - Forward - Low Punch Air Throw---------------Block (Can Be Done In Air) Flying Kannonball-------Hold Low Punch (3 Sec.) - Release Fatalities--------------Forward - Forward - Forward - Low Kick (Next To Opp.) or Forward - Forward - Forward - High Kick (Jump Distance) Animality---------------Hold High Punch - Forward - Forward - Forward Rel. High Punch (Next To Opp.) Kombos----5 Hits--------High Punch - High Punch - High Kick - Low Kick - Back + High Kick High Punch - High Punch - Down + Low Punch - Jump Kick Air Throw
High Dragon Fire--------Forward - Forward - High Punch Low Dragon Fire---------Forward - Forward - Low Punch Flying Kick-------------Forward - Forward - High Kick Bicycle Kick------------Hold Low Kick (3 Sec.) - Release ???????????-------------???Forward - Forward - Back - Back - Down - Forward Low Punch??? Kombos------5 Hits------High Punch - Low Kick - Low Kick - High Punch | Low Kick |-7 Hits---High Punch - High Punch - Block - Low Kick - Low Kick High Kick - Low Kick
Rings-------------------Down - Forward - Low Punch Bicycle Kick------------Back - Back - Back - Low Kick Square Wave Punch-------Forward - Back - High Punch Leg Grab----------------Down & Low Punch & Block Fatalities--------------Down - Down - Down - Forward - Low Kick (Any Distance) Kombos------4 Hits------High Punch - High Punch - Low Punch ack + High Punch
High Grenade------------Forward - Down - Back - High Punch Low Grenade-------------Forward - Down - Back - Low Punch Riot Club Throw---------Forward - Forward - High Kick Riot Club Trip----------Forward - Back - Low Punch Fatalities--------------Down - Forward - Down - Forward - Block (Be Close) ------------------------------------------------------ Forward - Forward - Forward - Forward - Low Kick (From Across Screen)
Ice Freeze--------------Down - Forward - Low Punch Ice Shower--------------Down - Forward - High Punch Ice Klone---------------Down - Back - Low Punch Slide-------------------Back + Low Punch + Block + Low Kick Fatalities--------------Forward - Down - Forward - Block (Sweep Dist.) ---------------------------------------------- Down - Forward - Down - Forward - Low Punch (Next To Opp.) Kombos-----2 Hits-------High Kick - High Kick | |--5 Hits--High Punch - High Punch - Low Punch - Back + Low Kick Back + High Kick - Back + High Kick
Net Kapture-------------Back - Back - Back - Low Kick Exploding Teleport------Forward - Forward - Low Kick Long Grenade Throw------Hold Low Kick - Forward - Forward - High Kick Short Grenade Throw-----Hold Low Kick - Back - Back - High Kick Air Throw---------------Back - Down - Forward - Block Fatalities--------------Up - Up - Up - Down - High Punch Kombos-----3 Hits-------High Punch - High Punch - High Kick | |-4 Hits--High Punch - High Punch - Low Kick - Low Punch
Heat Seeker-------------Forward - Down - Back - High Punch Straight Missle---------Forward - Forward - Low Punch Teleport----------------Forward - Forward - Low Kick Fatalities--------------Back - Back - Back - High Kick (Sweep Distance) Kombos---3 Hits---------High Punch - High Punch - High Kick | |----4 Hits--High Punch - High Punch - Low Kick - Low Punch
Axe Uppercut------------Back - Down - Forward - High Punch Shoot Arrow-------------Forward - Down - Back - Low Punch Shield Aura-------------Forward - Forward - Forward - High Kick Shoulder Slam-----------Forward - Forward - Forward - Low Kick Fatalities--------------Down - Forward - Forward - High Kick (Next To Opp.) ------------------------------------------------------ Back - Back - Back - High Punch (Screen Distance) Kombos---4 Hits---------High Punch - High Punch - Low Punch - Back - Down | Forward - High Punch |---5 Hits---High Punch - High Punch - Axe Uppercut - Standing High Punch - Shoulder Slam
Ground Stomp------------Back - Down - Back - High Kick Mega Stomp--------------Down - Up (Flick Joystick Down) Fireball----------------Down - Forward - High Punch Fatalities--------------Forward - Forward - Forward - Low Punch (Stand Close) ------------------------------------------------------ Forward - Forward - Forward - Block + High Kick + Low Kick Kombos----4 Hits--------High Punch - High Punch - Low Punch - Forward + High Punch ------------------------------------------------------ Low Kick - High Kick - High Kick - Back + Low Kick
Energy Spin-------------Forward - Down - Forward - Run Hat Throw---------------Back - Forward - Low Punch Teleport----------------Down - Up Dive Kick---------------Down & High Kick (While In Air) Kombos------7 Hits------High Punch - Low Punch - High Punch - Low Punch Low Kick - Low Kick - Back + High Kick
Purple Fireball---------Back - Back - High Punch (May Also Be Done In Air) Tornado Spin------------Back - Forward - Low Kick Ground Razor------------Back - Back - Back - Run Kombos------------------High Punch - High Punch - Down + High Punch - Jump Kick Back - Back - High Punch
On the two player "Vs." screen that appears before each battle, six boxes are displayed on the bottom of the screen. The three boxes on the left are controlled by player one, and likewise the three boxes on the right are controlled by player two. Various symbols appear in these boxes, and can be changed by pressing the button corresponding to each box. Differentcombinations of symbols give different attributes for the battle, such as no throwing, handicapping, etc. The boxes are controlled like this: the Low Punch button controls the leftmost box for the player. That is, player one's Low Punch button changes the symbol in the box on the far left, and player two's Low Punch button changes the symbol in the fourth box from the left. Block changes the symbol in each player's center box, and low kick controls each player's rightmost box. Here are the possible symbols:
Selecting a character at random is again possible in MK3. It is performed just as in MK2, by holding up on the joystick and pressing start. Remember to have your selection box in its original position when doing this, or it won't work.
It is also possible to change the color of most of the Kombatants. In order to do this, simply wait several seconds on the Kombatant selection screen. The Kombatants who is inside your selection box will begin to change colors. When you see the color you want, select the Kombatant as you normally would.