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           CREATING A HERO QUEST CLASS/TEMPLATE

                    Written by Ed Hrzic
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This file gives you some generic rules on how to create a
character template for use in Milton Bradley's fantasy board
game, "Hero Quest".

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All templates begins with a base of 15 character points to
distribute between attributes and abilities.  Some statistics
must have a minimum attribute; you must pay the minimum cost for
that attribute.

1.  MAIN ATTRIBUTES:
  Attack Dice:  1 cp per 1 die (min.1, max.4)
    (assign appropriate weapon for attack die number)
  Defend Dice:  1 cp per 1 die (min.1, max.4)
  Body:  1 cp per Body point (min.4, max.10)
  Mind:  1 cp per Mind point (min.2, max.8)

2.  SECONDARY ATTRIBUTES:
  Movement Dice:  1 cp per extra movement die over the intial
    two movement dice (max.4)
  Magical Spells:  1 cp per each Elemental Category (max.3)

3.  SPECIAL ABILITIES:
  Disarm Traps:  1 cp;  follow rules as the 'Dwarf'
  Backstab:  2 cp;  only with a dagger or short sword and no
    armor.  effective attack dice is multiplied by two.
  Charm:  2 cp;  the enemy must immediately roll 1 red die.  if
    it is a 4-6, nothing happens.  otherwise, the monster is
    stunned for 1 red die worth of turns.  may not attack or
    move, but defends at full.
  Turn Undead:  2 cp;  all undead enemies in line-of-sight must
    roll 1 red die.  on a roll of less than 5, the enemy must
    back 2 spaces away from the turner.  On a roll of 1, the
    undead is destroyed instead.
  Regeneration:  3 cp;  at the beginning of your turn, roll 1 red
    die.  if it is a 5-6, you heal 1 Body point.  does not work
    if your Body points are 0.

4.  LIMITATIONS:  1 extra cp per limitation (i.e. cannot use
  certain weapons, etc.)

5.  SAMPLE TEMPLATES:

Thief - A 1 (dagger), D 2 (none), B 4, M 4
  Backstab, Disarm Traps, 3 movement dice
Bard - A 2 (sh.swd), D 2 (none), B 5, M 3
  Magic-1 element, Backstab, 2 movement dice
Amazon - A 2 (sh.swd), D 3 (chain), B 6, M 4
  2 movement dice
Cleric - A 2 (sh.swd), D 2 (none), B 5, M 4
  Magic-2 elements, 2 movement dice
Dreamer - A 1 (dagger), D 2 (none), B 4, M 3
  Charm, Backstab, Magic-1 element, 2 movement dice
Faerie - A 1 (dagger), D 1 (none), B 4, M 2
  Charm, Magic-1 element, Backstab, 4 movement dice
Dragon Woman - A 2 (sh.swd), D 2 (none), B 6, M 3
  Magic-1 element, 3 movement dice
Bikini - A 1 (dagger), D 1 (none), B 5, M 2
  Backstab, Charm, 4 movement dice

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