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                       THE YAMABUKI CITY GYM
                         Natsume [Sabrina]

v2.1, by Edo (hrzic@hawaii.edu)

Last updated:  99/08/17

http://www.geocities.com/TimesSquare/Alley/2247/Poke.htm

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  DISCLAIMER:  This spoilers and information within this file
  are not the last word on the translations of these cards.  I
  make mistakes, so some of this information may be incorrect.

----------|  I.  What is it?

   The Yamabuki City Gym is the fifth fixed starter deck for the
   Pokemon TCG in the Gym Expansion, for the trainer Sabrina.
   All of the cards in this deck deal with Psychic Pokemon.

----------|  II.  History


   v2.1:       Sixth release of this file:
               -  Changed names to English
               -  Format changes

----------|  III.  What's in the Box?

   Inside of the box, you get:

   -  Sixty-four (64) cards
   -  The "Pre-Rule Book" (that you are supposed to read before
      the main rule book; it gives you information on the deck
      that you bought, plus some other information about the
      game itself)
   -  The "Main Rule Book" (i.e., that contain the rules)
   -  A Pokemon coin (purple with a Alakazam on it)

   Name                       Card Type           Pokemon Number
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   Sabrina's Abra (x2)        Psychic PKMN        No. 063
   Sabrina's Abra (x2)        Psychic PKMN        No. 063
   Sabrina's Kadabra (x2)     Psychic PKMN        No. 064
   Sabrina's Alakazam         Psychic PKMN        No. 065
   Sabrina's Gastly (x2)      Psychic PKMN        No. 092
   Sabrina's Gastly (x2)      Psychic PKMN        No. 092
   Sabrina's Haunter (x2)     Psychic PKMN        No. 093
   Sabrina's Gengar           Psychic PKMN        No. 094
   Sabrina's Hypno (x2)       Psychic PKMN        No. 096
   Sabrina's Hypno            Psychic PKMN        No. 097
   Sabrina's Mr. Mime (x2)    Psychic PKMN        No. 122
   Sabrina's Jynx (x2)        Psychic PKMN        No. 124
   Sabrina's Porygon (x2)     Colorless PKMN      No. 137

   Sabrina                    Trainer             No number
   Yamabuki City Gym          Trainer             No number
   Sabrina's ESP              Trainer             No number
   Warp Point (x2)            Trainer             No number
   Sabrina's Eyes (x2)        Trainer             No number
   PlusPower                  Trainer             No number
   Pokemon Center             Trainer             No number
   Defender                   Trainer             No number
   Master Ball                Trainer             No number
   Energy Retrieval           Trainer             No number
   Potion                     Trainer             No number
   Full Heal                  Trainer             No number
   Double Colorless Energy    Energy              No number
   Psychic Energy (x26)       Energy              No number

----------|  IV.  Spoiler of the Cards

   Sabrina
   Type:  Trainer
   Effect:  Choose 1 Sabrina Pokemon on your Bench.  Move
     all Energy cards attached to that Pokemon to another Sabrina
     Pokemon on your Bench.
   Picture:  Sabrina (Foil card)

   Sabrina's Abra
   Type:  Basic Psychic Pokemon
   LV.12       HP 40
   C:   Pound:   10
   PC:   Synchro Wave:   40
     Effect:  Both the Attacking and the Defending Pokemon must
       have the same number of Energy cards attached in order
       to use this attack.
               Retreat
   P           Weakness

   Sabrina's Abra
   Type:  Basic Psychic Pokemon
   LV.18       HP 50
   P:   Clairvoyance
     Effect:  Look at your opponent's hand.
   P:  Quick Attack:   10+
     Effect:  Flip a coin.  If heads, this attack does 20
       more damage.
   -C          Retreat
   P           Weakness

   Sabrina's Kadabra
   Type:  Stage 1 Psychic Pokemon (Evolves from Sabrina's
          Keeshi)
   LV.41       HP 70
   P:   Lifedown
     Effect:  Flip a coin.  If heads, put damage counters on
       the Defending Pokemon so that it only has 10 HP
       remaining.
   PCC:   Psycho Shot:   30
   -C          Retreat
   P           Weakness

   Sabrina's Alakazam
   Type:  Stage 2 Psychic Pokemon (Evolves from Sabrina's
          Kadabra)
   LV.44       HP 80
   [Pokemon Power]  Psycho Link
     Effect:  This Pokemon can use the attack's of any of your
       other Psychic Pokemon.  If this Pokemon is Asleep,
       Confused or Paralyzed, you can't use this Power.
   PCCC:   Mega Burn:   60
     Effect:  During your next turn, this Pokemon cannot use
       Mega Burn.
   -CCC        Retreat
   P           Weakness

   Sabrina's Gastly
   Type:  Basic Psychic Pokemon
   LV.9        HP 30
   P:   Down Lick:   10
     Effect:  Flip a coin.  If heads, the Defending Pokemon is
       now Paralyzed.
   PP:   Sudden Disappearance:   30
     Effect:  Return all attached Energy cards attached to
       Sabrina's Gastly to your hand.
               Retreat
               Weakness
   F           Resistance (Damage -30)

   Sabrina's Gastly
   Type:  Basic Psychic Pokemon
   LV.16       HP 50
   PC:   (Matowari) Stick:   20
     Effect:  During your opponent's next turn, the Defending
       Pokemon can't retreat.
   -C          Retreat
               Weakness
   F           Resistance (Damage -30)

   Sabrina's Haunter
   Type:  Stage 1 Psychic Pokemon (Evolves from Sabrina's
          Gastly)
   LV.29       HP 70
   PP:   Nightmare:   20
     Effect:  The opponent is now asleep.
   PPP:   Attack from the Shadows
     Effect:  Flip a coin.  If heads, choose 1 of the opponent's
       Benched Pokemon.  This attack does 30 damage to that
       Pokemon. (Don't apply Weakness and Resistance for Benched
       Pokemon.)
               Retreat
               Weakness
   F           Resistance (Damage -30)

   Nastume's Gengar
   Type:  Stage 2 Psychic Pokemon (Evolves from Sabrina's
          Gastlyto)
   LV.42       HP 90
   PP:   Dark Body:   20
     Effect:  Until the end of your opponent's next turn, each
       Pokemon Power does nothing.
   PPP:   Shadow (Shibari):   40
     Effect:  During your opponent's next turn, the Defending
       Pokemon can't retreat.
   -CC         Retreat
               Weakness
   F           Resistance (Damage -30)

   Sabrina's Drowzee
   Type:  Basic Psychic Pokemon
   LV.18       HP 50
   P:   Energy Support
     Effect:  Search your deck for a Basic Energy card and attach
       it to 1 of your Benched Pokemon.  Shuffle your deck
       afterward.
   PC:   Mindshock:   20
     Effect:  This attack's damage ignores the Defending
       Pokemon's Weakness and Resistance.
   -C          Retreat
   P           Weakness

   Sabrina's Hypno
   Type:  Stage 1 Psychic Pokemon
   LV.31       HP 70
   P:   Revive
     Effect:  Choose a basic Pokemon from your opponent's
       discard pile and put it on his or her bench.  Put damage
       counters on it equal to half of its HP (rounding up).
   PP:   Pendulum Slow:   20x
     Effect:  Flip a coin for each damage counter on the
       Defending Pokemon.  This attack does 20 damage times the
       number of heads.
   -CC         Retreat
   P           Weakness

   Sabrina's Mr. Mime
   Type:  Basic Psychic Pokemon
   LV.30       HP 60
   PC:   Magic Darts
     Effect:  Choose 1 of the opponent's Benched Pokemon.  Flip
       3 coins.  This attack does 10 damage times the number of
       heads to that Pokemon. (Don't apply Weakness and
       Resistance for Benched Pokemon.)
   -C          Retreat
   P           Weakness

   Sabrina's Jynx
   Type:  Basic Psychic Pokemon
   LV.20       HP 60
   P:   Good-Night Kiss:   10
     Effect:  The Defending Pokemon is now Asleep.
   PC:   Wake-Up Kiss:   20
     Effect:  If the Defending Pokemon is Asleep, it is no longer
       Asleep.
   -C          Retreat
   P           Weakness

   Sabrina's Porygon
   Type:  Basic Colorless Pokemon
   LV.37       HP 40
   C:   Point:   10
   CC:   Barrier Attack:   20
     Effect:  During your opponent's next turn, this card takes
       10 less damage from attacks.
   -C          Retreat
   F           Weakness
   P           Resistance (Damage -30)

TRAINERS

   Yamabuki City Gym
   Type:  Trainer (Stadium Card)
   Effect:  During each player's turn, that player may return a
     an Energy card attached to one of his or her Sabrina
     Pokemon to his or her hand.
     (This stadium card stays in play for the entire game.
     If another stadium card is played, this card is discarded.)
   Picture:  A Gym
   No number

   Sabrina's ESP
   Type:  Trainer
   Effect:  Attach this card to 1 of your Sabrina Pokemon.  At
     the end of your turn, discard this card.
     If the attached Sabrina Pokemon attacks and that card text
     refers to flipping coins, you may flip all of the coins
     again, and apply the result again.
   Picture:  Sabrina, looking over her shoulder, with Pokemon
     floating around her.
   No number

   Warp Point
   Type:  Trainer
   Effect:  Each player chooses 1 of his or her Benched Pokemon,
     and switches it with his or her Active Pokemon.
   Picture:  Two Oddishes on a yellowish checkerboard.
   No number

   Sabrina's Eyes
   Type:  Trainer
   Effect:  Each player, individually, counts the number of
     cards in his or her hand, then returns them to his or her
     deck.  Afterward, each player shuffles his or her deck well.
     Then each player draws a number of cards that they had in
     their hand previously.
   Picture:  Sabrina holding a Pokeball up.
   No number

   Master Ball
   Type:  Trainer
   Effect:  Look at 7 cards from the top of your deck.  Choose a
     Basic Pokemon or Evolution card from there, show it to your
     opponent, and put it into your hand.  Shuffle your deck
     afterward.
   Picture:  A Pokeball.
   No number

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Fin.

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