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NEO e-CARD TRANSLATIONS

v1.0, Last Updated: December 1, 2001

By Edo (hrzic@hawaii.edu)

Pokemon is a trademark of Nintendo, Creatures and Game Freak. 
These translations are copyright (c) 2001 by Edward T. Hrzic III. 
No part of this file may be reproduced without consent of the
author.

http://www.geocities.com/TimesSquare/Alley/2247/Poke.htm

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I. What Is It?
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This is a set of translations for the third expansion in the
revised Pokemon card game, called "Pokemon Card e".

As always, remember that I am NOT a native speaker of the
Japanese language, and thus I WILL be incorrect on some points,
if not just because of typos.  But you already knew that, now
didn't you?

NOTE: Some of the cards are currently incomplete, and many more
will be changed in the near future.

II. What To Do With It
-----------------------------------------------------------------
This file may be printed out FOR YOUR OWN, PERSONAL USE.  That is
what it was created for.  You may NOT do anything else with it. 
That includes posting it to message boards.  If you do post
specific translations, DO NOT CHANGE THE NAMES TO THE ENGLISH
VERSION.  You MUST tell them where the specific translation came
from (URL to my home page).  I do hard work here; don't screw
around with it because you want people to notice your "work".

_REGARDLESS_ OF WHO YOU ARE, YOU MAY _NOT_ LINK TO THIS FILE
WITHOUT MY PERMISSION!


III. Revision History
-----------------------------------------------------------------

v2.0: Second release (December 7, 2001)
- Lots of updates.

v1.0: First release (December 1, 2001)
- Initial release of this file.


IV. Translation List
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Some people may be wondering what the bar codes do for each
Pokemon.  There is one along the bottom, and one along the left
side.  The bottom code is data about the Pokemon   when you swipe
it through the e-Card Reader that attached to your Game Boy
Advance, you basically get the Pokedex entry.

The side code is a different story.  When you swipe them through
the e-Card Reader, you can get many things, including: small
animations, mini-games, utilities called "e Tools" (one of the
cards has a Coin Flipper utility that you can use during the
games!), and additional moves that you can use during the card
game (moves that are NOT listed on the card!).

Also, a new status ailment has been added: "Burn."  According to
Pokemon Card Trainers Magazine Vol. 13, it goes like this: At the
end of each turn, flip 1 coin for the Burned Pokemon.  If tails,
put 2 damage counters on that Pokemon.  Yes, it sounds like the
Char (or whatever it is) counter from Neo 1.  However, I can't
confirm whether or not it IS that counter, and they just
shortened the language.

Supporters are Trainer cards.  Only one Supporter can be used per
turn, and it placed off to the side of the playing area.  At the
end of the turn, the card is discarded.  Strangely enough, the
new promotional release of Bill ("Masaki") is now a Supporter.

Lastly, Pokemon Powers are now divided into two categories: "Poke
Power" and "Poke Body". "Poke Power" is "used," in the manner
that you state "I'm using this Power." (Example: Blastoise's Rain
Dance or Elekid's Playful Punch.)  "Poke Body" is always on.
(Example: Mr. Mime's Invisible Wall, or Dark Vileplume's Hay
Fever.)

NOTE: Cards that have already been previously released (such as
Master Ball, Energy Removal, etc.) have NOT been translated in
this guide.  Besides, you already know that they do, now don't
you?


Koffing
Type: Grass Pokemon
HP 50
C: Ram: 10
G: Confusion Gas
  Effect: Flip 1 coin.  If heads, the Defending Pokemon is now
    Confused.
-C Retreat
P Weakness
(No) Resistance
No. 001/128 (Common)

Hoppip
Type: Grass Pokemon
HP 40
G: Sleep Power: 10
  Effect: The Defending Pokemon is now Asleep.
-C Retreat
R Weakness
W Resistance
No. 002/128 (Common)

Caterpie
Type: Grass Pokemon
HP 40
C: Headbutt: 10
CC: (Makitsukuito)
  Effect: Flip 1 coin.  If heads, the Defending Pokemon is now
    Paralyzed.
-C Retreat
R Weakness
(No) Resistance
No. 003/128 (Common)

Ekans
Type: Grass Pokemon
HP 50
G: Poison Fang: 10
  Effect: Flip 1 coin.  If heads, the Defending Pokemon is now
    Poisoned.
-C Retreat
P Weakness
(No) Resistance
No. 004/128 (Common)

Oddish
Type: Grass Pokemon
HP 50
C: Tackle: 10
GC: Sleep Seed: 10
  Effect: The Defending Pokemon is now Asleep.
-C Retreat
P Weakness
(No) Resistance
No. 005/128 (Common)

Vulpix
Type: Fire Pokemon
HP 50
C: Tail Wave
  Effect: The Defending Pokemon is now Asleep.
FC: Flare: 20
-C Retreat
W Weakness
(No) Resistance
No. 006/128 (Common)

Ponyta
Type: Fire Pokemon
HP 40
R: Scald
  Effect: Flip 1 coin.  If heads, the Defending Pokemon is now
    Burned
CC: Back Kick: 20
-C Retreat
W Weakness
(No) Resistance
No. 007/128 (Common)

Poliwag
Type: Water Pokemon
HP 50
C: Headbutt: 10
WC: Roll: 20
-C Retreat
L Weakness
(No) Resistance
No. 008/128 (Common)

Shellder
Type: Water Pokemon
HP 50
C: Pinch: 10
CC: Clamp: 10
  Effect: Flip 1 coin.  If heads, the Defending Pokemon is now
    Paralyzed.
-C Retreat
L Weakness
(No) Resistance
No. 009/128 (Common)

Krabby
Type: Water Pokemon
HP 50
CC: Crab Hammer: 30
-CC Retreat
L Weakness
(No) Resistance
No. 010/128 (Common)

Goldeen
Type: Water Pokemon
HP 50
C: Splash: 10
-C Retreat
L Weakness
(No) Resistance
No. 011/128 (Common)

Magikarp
Type: Water Pokemon
HP 30
C: Flail: 10x
  Effect: This attack does 10 damage times the number of damage
    counters on this Pokemon.
-C Retreat
L Weakness
(No) Resistance
No. 012/128 (Common)

Marill
Type: Water Pokemon
HP 40
W: Bubble: 10
  Effect: Flip 1 coin.  If heads, the Defending Pokemon is now
    Paralyzed.
CC: Tail Slap: 20
-C Retreat
L Weakness
(No) Resistance
No. 013/128 (Common)

Quilfish
Type: Water Pokemon
HP 60
WW: Stun Needle: 20
  Effect: Flip 1 coin.  If heads, the Defending Pokemon is now
    Paralyzed.
-C Retreat
L Weakness
(No) Resistance
No. 014/128 (Common)

Corsola
Type: Water Pokemon
HP 60
WC: Tackle: 20
WCC: Thorn Cannon: 20x
  Effect: Flip 3 coins.  This attack does 20 damage times the
    number of heads.
-CC Retreat
G Weakness
(No) Resistance
No. 015/128 (Common)

Pikachu
Type: Lightning Pokemon
HP 50
C: Electric Tale
  Effect: Flip 1 coin.  If heads, the Defending Pokemon is now
    Paralyzed.
LC: Tackle: 20
-C Retreat
F Weakness
(No) Resistance
No. 016/128 (Common)

Mareep
Type: Lightning Pokemon
HP 40
L: Thundershock: 10
  Effect: Flip 1 coin.  If heads, the Defending Pokemon is now
    Paralyzed.
-C Retreat
F Weakness
(No) Resistance
No. 017/128 (Common)

Abra
Type: Psychic Pokemon
HP 40
C: Scratch: 10
P: Confuse Ray
  Effect: Flip 1 coin.  If heads, the Defending Pokemon is now
    Confused.
-C Retreat
P Weakness
(No) Resistance
No. 018/128 (Common)

Gastly
Type: Psychic Pokemon
HP 40
P: Nightmare
  Effect: Flip 1 coin.  If heads, the Defending Pokemon is now
    Asleep; if tails, the Defending Pokemon is now Confused.
-C Retreat
E Weakness
F Resistance
No. 019/128 (Common)

Diglett
Type: Fighting Pokemon
HP 40
F: Fury Attack: 10x
  Effect: Flip 3 coins.  This attack does 10 damage times the
    number of heads.
-C Retreat
G Weakness
L Resistance
No. 020/128 (Common)

Machop
Type: Fighting Pokemon
HP 50
F: Punch: 10
CC: Double Chop: 20x
  Effect: Flip 2 coins.  This attack does 20 damage times the
    number of heads.
-C Retreat
P Weakness
(No) Resistance
No. 021/128 (Common)

Geodude
Type: Fighting Pokemon
HP 50
F: Rock Toss: 10
  Effect: Don't apply the Defending Pokemon's Resistance for
    this attack's damage.
-C Retreat
W Weakness
(No) Resistance
No. 022/128 (Common)

Cubone
Type: Fighting Pokemon
HP 40
C: Bash: 10
FC: Bone Smash: 30
  Effect: Flip 1 coin.  If tails, this attack does nothing.
-C Retreat
G Weakness
L Resistance
No. 023/128 (Common)

Larvitar
Type: Fighting Pokemon
HP 50
F: Claw: 10
FC: Tantrum: 20
-C Retreat
W Weakness
(No) Resistance
No. 024/128 (Common)

Pidgey
Type: Colorless Pokemon
HP 40
C: Peck: 10
CC: Fury Bash: 10x
  Effect: Flip 3 coins.  This attack does 10 damage times the
    number of heads.
-C Retreat
L Weakness
F Resistance
No. 025/128 (Common)

Rattata
Type: Colorless Pokemon
HP 30
C: Quick Attack: 10+
  Effect: Flip 1 coin.  If heads, this attack does 20 more
    damage.
-C Retreat
F Weakness
(No) Resistance
No. 026/128 (Common)

Spearow
Type: Colorless Pokemon
HP 40
C: Sever: 20
  Effect: Flip 1 coin.  If tails, this attack does nothing.
-C Retreat
L Weakness
F Resistance
No. 027/128 (Common)

Clefairy
Type: Colorless Pokemon
HP 50
C: Light Finger
  Effect: The Defending Pokemon is now Asleep.
C: Slap: 10
-C Retreat
F Weakness
(No) Resistance
No. 028/128 (Common)

Meowth
Type: Colorless Pokemon
HP 50
C: Double Scratch: 10x
  Effect: Flip 2 coins.  This attack does 10 damage times the
    number of heads.
CC: Pay Day: 10
  Effect: Flip 1 coin.  If heads, draw 1 card.
-C Retreat
F Weakness
(No) Resistance
No. 029/128 (Common)

Tauros
Type: Colorless Pokemon
HP 70
CC: Horn Attack: 30
  Effect: Flip 1 coin.  If tails, this attack does nothing.
CC: Takedown: 30
  Effect: This Pokemon does 20 damage to itself.
-C Retreat
F Weakness
(No) Resistance
No. 030/128 (Common)

Dratini
Type: Colorless Pokemon
HP 40
LW: Dragon Smash: 40
  Effect: Flip 1 coin.  If tails, this attack does nothing.
-C Retreat
(No) Weakness
(No) Resistance
No. 031/128 (Uncommon)

Hounodour
Type: Evil Pokemon
HP 50
C: Bite: 10
-C Retreat
F Weakness
P Resistance
No. 032/128 (Uncommon)

Metapod
Type: Stage 1Grass Pokemon
HP 60
[Pokemon Body] Tough Body
  Effect: All damage done to this Pokemon by attacks is reduced
    by 20.
C: Roll: 10
-CC Retreat
R Weakness
(No) Resistance
No. 033/128 (Uncommon)

Gloom
Type: Stage 1 Grass Pokemon
HP 70
GC: Razor Leaf: 20
GCC: Terrible Stench: 30
  Effect: This Pokemon and the Defending Pokemon are now
    Confused.
-C Retreat
P Weakness
(No) Resistance
No. 034/128 (Uncommon)

Magmar
Type: Fire Pokemon
HP 60
RC: Burst Punch: 10
  Effect: Flip 1 coin.  If heads, the Defending Pokemon is now
    Burned.
RCC: Flame Up: 30+
  Effect: Flip 1 coin.  If heads, this attack does 20 more
    damage; if tails, this Pokemon does 20 damage to itself.
-C Retreat
W Weakness
(No) Resistance
No. 035/128 (Uncommon)

Poliwhirl
Type: Stage 1 Water Pokemon
HP 70
CC: Punch
WCC: Bubblebeam: 30
  Effect: Flip 1 coin.  If heads, the Defending Pokemon is now
    Paralyzed.
-C Retreat
L Weakness
(No) Resistance
No. 036/128 (Uncommon)

Jynx
Type: Basic Water Pokemon
HP 60
WC: Ice Punch: 20
  Effect: Flip 1 coin.  If heads, the Defending Pokemon is now
    Paralyzed.
WCC: Freezing Snow: 30
  Effect: The Defending Pokemon is now Asleep.
-C Retreat
S Weakness
(No) Resistance
No. 037/128 (Uncommon)

Electabuzz
Type: Basic Lightning Pokemon
HP 60
C: Energy Draw
  Effect: Search your deck for a Basic Energy card, show it to
    your opponent, then put it into your hand.  Shuffle your
    deck afterward.
LC: Energy Reflect: 20
  Effect: If you have any Benched Pokemon, choose 1 Basic Energy
    card attached to this Pokemon and attach it to 1 of your
    Benched Pokemon.
-CC Retreat
F Weakness
(No) Resistance
No. 038/128 (Uncommon)

Flaffy
Type: Stage 1 Lightning Pokemon
HP 80
CC: Headbutt: 20
LLC: Thunder Jolt: 50
  Effect: Flip 1 coin.  If heads, this Pokemon does 20 damage to
    itself.
-C Retreat
F Weakness
(No) Resistance
No. 039/128 (Uncommon)

Kadabra
Type: Stage 1 Psychic Pokemon
HP 70
C: Energy Control
  Effect: Choose up to 2 Basic Energy Cards in your discard pile
    and return them to your hand.
PC: Confuse Ray: 20
  Effect: Flip 1 coin.  If heads, the Defending Pokemon is now
     Confused.
-C Retreat
P Weakness
(No) Resistance
No. 040/128 (Uncommon)

Haunter
Type: Stage 1 Psychic Pokemon
HP 70
PC: Nightmare: 20
  Effect: The Defending Pokemon is now Asleep.
PC: Dream Eater: 50
  Effect: You can only use this attack if the Defending Pokemon
    is Asleep.
-C Retreat
E Weakness
F Resistance
No. 041/128 (Uncommon)

Machoke
Type: Stage 1 Fighting Pokemon
HP 80
CC: Punch: 20
FFC: Mega Punch: 50
-C Retreat
P Weakness
(No) Resistance
No. 042/128 (Uncommon)

Graveler
Type: Stage 1 Fighting Pokemon
HP 80
FC: Rock Toss: 20
  Effect: Don't apply the Defending Pokemon's Resistance for
    this attack's damage.
FFC: Rock Heave: 30
  Effect: Don't apply the Defending Pokemon's Weakness or
    Resistance for this attack's damage.
-CCC Retreat
W Weakness
(No) Resistance
No. 043/128 (Uncommon)

Hitmonlee
Type: Fighting Pokemon
HP 60
C: Kick: 10
FFC: Stretch Kick
  Effect: Choose 1 of your opponent's Benched Pokemon and do 30
    damage to it. (Don't apply Weakness and Resistance for
    Benched Pokemon.)
-CC Retreat
P Weakness
(No) Resistance
No. 044/128 (Uncommon)

Pupitar
Type: Stage 1 Fighting Pokemon
HP 70
F: Headbutt: 10
-C Retreat
W Weakness
(No) Resistance
No. 045/128 (Uncommon)

Pidgeotto
Type: Stage 1 Colorless Pokemon
HP 60
CC: Gust: 20
  Effect: If your opponent has any Benched Pokemon, he or she
    chooses 1 of them and switches it with the Defending Pokemon.
    (Do the damage before switching Pokemon.)
(No) Retreat
L Weakness
F Resistance
No. 046/128 (Uncommon)

Chansey
Type: Basic Colorless Pokemon
     NOT YET AVAILABLE.
No. 047/128 (Uncommon)

Dragonair
Type: Stage 1 Colorless Pokemon
HP 70
LW: Spiral Wave: 20x
  Effect: Flip a coin until you get tails.  This attack does 20
    damage times the number of heads.
-CC Retreat
(No) Weakness
(No) Resistance
No. 048/128 (Uncommon)

Professor Elm's Studies
Type: Trainer Card (Supporter)
Effect: Search your deck for an Evolution card, show it to your
  opponent, then put it into your hand.  Shuffle your deck
  afterward.
  (You can only use 1 [Supporter] per turn.  When you use it,
  put it aside the playing area, and discard it at the end of
  your turn.)
No. 49/128 (Uncommon)

Energy Revival
Type: Trainer Card
Effect: Flip 3 coins.  Choose 1 Basic Energy card in your discard
  pile for each heads, show them to your opponent, then put them
  into your hand.
No. 050/128 (Uncommon)

Energy Charge
No. 051/128 (Uncommon)

Energy Removal
No. 052/128 (Uncommon)

Professor Oak's Research
Type: Trainer Card (Supporter)
Effect: Shuffle your hand into your deck, then draw 5 cards.
  (You can only use 1 [Supporter] per turn.  When you use it,
  put it aside the playing area, and discard it at the end of
  your turn.)
No. 053/128 (Uncommon)

Mary's Capriciousness
Type: Trainer (Supporter)
Effect: Flip a coin until you get tails.  Draw two cards times
  the number of heads.
  (You can only use 1 [Supporter] per turn.  When you use it,
  put it aside the playing area, and discard it at the end of
  your turn.)
No. 054/128 (Uncommon)

Super Scoop Up
No. 055/128 (Uncommon)

Power Supporter
Type: Trainer (Pokemon Item)
Effect:  If the attached Pokemon's attack does damage to an
  Active Pokemon, that damage it increased by 10.  Discard this
  card at the end of a turn in which the attached Pokemon uses
  an attack.
  [Standard Pokemon Item text.]
No. 056/128 (Uncommon)

Dual Ball
Type: Trainer
Effect: Flip 2 coin.  Search your deck for a Basic Pokemon for
  each heads, show them to your opponent, then put them into your
  hand.  Shuffle your deck afterward.
No. 57/128 (Uncommon)

Pokemon Nurse
Type: Trainer (Supporter)
Effect: Choose 1 of your Pokemon.  Remove all damage counters
  from that Pokemon, then discard all Energy cards attached to
  it.
  (You can only use 1 [Supporter] per turn.  When you use it,
  put it aside the playing area, and discard it at the end of
  your turn.)
No. 058/128 (Uncommon)

Pokemon Reverse
No. 059/128 (Uncommon)

Bill's Maintenance
Type: Trainer (Supporter)
Effect: Shuffle 1 card from your hand into your deck, then draw
  3 cards.
  (If you have no cards in your hand, you can't use this card.)
  (You can only use 1 [Supporter] per turn.  When you use it,
  put it aside the playing area, and discard it at the end of
  your turn.)
No. 060/128 (Uncommon)

Master Ball
No. 061/128 (Uncommon)

Multi TM 01
Type: Trainer (TM)
Effect: C: Gaze
  Effect: The Defending Pokemon is now Paralyzed.
  (Attach this card to 1 of your Pokemon, and discard it at the
  end of the turn.
  The Pokemon that this card is attached to may use the attack
  listed on this card.)
No. 062/128 (Uncommon)

The Mimic Girls
Type: Trainer (Supporter)
Effect: Shuffle your hand into your deck.  Then, draw a number of
  cards equal to what you shuffled in.
  (You can only use 1 [Supporter] per turn.  When you use it,
  put it aside the playing area, and discard it at the end of
  your turn.)
No. 063/128 (Uncommon)

Warp Point
No. 064/128 (Uncommon)

Venusaur
Type: Stage 2 Grass Pokemon
HP 100
[Poke Power] Hefty Blessing
  Effect: Once during your turn (before your attack), when you
    attach an Energy Card to your Active Pokemon from your hand,
    if it has no Energy Cards attached to it, you may attach to
    to it instead of 1.  If this Pokemon is [Inhibited], you
    can't use this Power.
GGCC: Body Slam: 40
  Effect: Flip 1 coin.  If heads, the Defending Pokemon is now
    Paralyzed.
-CC Retreat
R Weakness
(No) Resistance
No. 65/128 (Rare)

Butterfree
Type: Stage 2 Grass Pokemon
HP 80
[Poke Power] Miracle Powder
  Effect: Once during your turn (before your attack), you may
    remove all status ailments from your Active Pokemon.  If
    this Pokemon is [Inhibited], you can't use this power.
GCC: Spiral Drain: 40
  Effect: Flip 1 coin.  If heads, remove 2 damage counters from
    this Pokemon.
(No) Retreat
R Weakness
(No) Resistance
No. 066/128 (Rare)

Arbok
Type: Stage 1 Grass Pokemon
HP 70
G: Poison Sting
  Effect: The Defending Pokemon is now Poisoned.
CC: Poison Reaction: 20+
  Effect: If the Defending Pokemon is Poisoned, this attack does
    20 more damage.
-C Retreat
P Weakness
(No) Resistance
No. 67/128

Vileplume
Type: Stage 2 Grass Pokemon
HP 90
[Poke Power] Poison Pollen
  Effect: Once during your turn (before your attack), you may
    flip 1 coin.  If heads, the Defending Pokemon is now
    Poisoned.  If this Pokemon is [Inhibited], you can't use this
    Power.
GC: Petal Dance: 30x
  Effect: Flip 3 coins.  This attack does 30 damage times the
    number of heads.  Afterward, this Pokemon is now Confused.
-CC Retreat
P Weakness
No. 068/128 (Rare)

Weezing
Type: Stage 1 Grass Pokemon
HP 80
GC: Foul Gas
  Effect: Flip 1 coin.  If heads, the Defending Pokemon is now
    Poisoned; if tails, the Defending Pokemon is now Confused.
GGC: Violent Explosion: 60
  Effect: Flip 1 coin.  If tails, put 6 damage counters on this
    Pokemon.
    *****THIS EFFECT IS STILL PENDING TRANSLATION.***
-CC Retreat
P Weakness
(No) Resistance
No. 069/128 (Rare)

Meganium
Type: Stage 2 Grass Pokemon
HP 100
G: Sleep Powder: 20
  Effect: The Defending Pokemon is now Asleep.
GGC: Solar Beam: 50
-CCC Retreat
R Weakness
W Resistance
No. 070/128 (Rare)

Charizard
Type: Stage 2 Pokemon
HP 120
[Poke Power] Burning Energy
  Effect: Once during your turn (before your attack), you may
    turn the Energy provided by all Basic Energy Cards attached
    to 1 of your Pokemon into R Energy.  If this Pokemon is
    [Inhibited], you can't use this Power.
RRRR: Intense Blaze Whirlwind: 120
  Effect: Flip 2 coins.  If 1 is tails, discard 2 Energy cards
    attached to this Pokemon; if 2 are tails, discard all Energy
    cards attached to this Pokemon.
-CCC Retreat
W Weakness
(No) Resistance
No. 071/128 (Rare)

Ninetales
Type: Stage 1 Fire Pokemon
HP 80
RC: Confound
  Effect: Flip 2 coins.  If at least 1 if heads, the Defending
    Pokemon is now Confused.
CCC: Burning Flame: 30+
  Effect: Discard all R Energy cards attached to this Pokemon.
    This attack does 20 more damage times the number of cards
    discarded in this way.
-C Retreat
W Weakness
(No) Resistance
No. 072/128 (Rare)

Rapidash
Type: Stage 1 Fire Pokemon
HP 70
CC: (Kakenukeru): 20
  Effect: Flip 1 coin.  If heads, choose 1 of your opponent's
    Benched Pokemon and do 10 damage to it.  (Don't apply
    Weakness and Resistance for Benched Pokemon.)
RRC: Fire Tail: 40
(No) Retreat
W Weakness
(No) Resistance
No. 073/128 (Rare)

Typhlosion
Type: Stage 2 Fire Pokemon
HP 100
[Poke Power] Heat Up
  Effect: Once during your turn (before your attack), if the
    number of Energy Cards attached to all of your opponent's
    Pokemon is more than the number of Energy Cards attached to
    your Pokemon, you may search your deck for an R Energy Card,
    and attach it to 1 of your Benched Pokemon.  If this Pokemon
    is [Inhibited], you can't use this Power.
RRCC: Flare Burn: 50
  Effect: Flip 1 coin.  If heads, the Defending Pokemon is now
    Burned.
-CC Retreat
W Weakness
(No) Resistance
No. 074/128 (Rare)

Magby
Type: Baby Fire Pokemon
HP 30
[Standard Baby Rule.]
R: Energy Catch
  Effect: Flip 1 coin.  If heads, choose 1 Basic Energy card in
    your discard pile, show it to your opponent, then put it into
    your hand.
-C Retreat
(No) Weakness
(No) Resistance
No. 075/128 (Rare)

Blastoise
Type: Stage 2 Water Pokemon
HP 100
W: Bubble: 10
  Effect: Flip 1 coin.  If heads, the Defending Pokemon is now
    Paralyzed.
CCC: Double Cannon: 40x
  Effect: Flip 2 coins.  This attack does 40 damage times the
    number of heads.
-CC Retreat
L Weakness
(No) Resistance
No. 076/128

Poliwrath
Type: Stage 2 Water Pokemon
HP 100
[Poke Power] Pressurize
  Effect: Once during your turn (before your attack), if this
    Pokemon is on your Bench, you may flip 1 coin.  If heads,
    move all Energy Cards attached from your Active Pokemon to
    this Pokemon, then switch your Active Pokemon with this
    Pokemon.
WWCC: Water Punch: 40+
  Effect: Flip 1 coin for each W Energy attached to this Pokemon.
    This attack does 10 damage times the number of heads.
-CC Retreat
L Weakness
(No) Resistance
No. 077/128 (Rare)

Cloyster
Type: Stage 1 Water Pokemon
HP 80
CC: Lick: 10
  Effect: Flip 1 coin.  If heads, the Defending Pokemon is now
    Paralyzed.
WCC: Rapid Cannon: 20x
  Effect: Flip 3 coins.  This attack does 20 damage times the
    number of heads.
-CC Retreat
L Weakness
(No) Resistance
No. 078/128 (Rare)

Kingler
Type: Stage 1 Water Pokemon
HP 80
W: Bubble: 10
  Effect: Flip 1 coin.  If heads, the Defending Pokemon is now
    Paralyzed.
WWC: Giant Claw: 70
  Effect: Flip 1 coin.  If tails, this attack does nothing.
-CC Retreat
L Weakness
(No) Resistance
No. 079/128 (Rare)

Feraligatr
Type: Stage 2 Water Pokemon
HP 100
C: Slash: 20
WWC: Double Claw: 30x
  Effect: Flip 2 coins.  This attack does 30 damage times the
    number of heads.
-CC Retreat
L Weakness
(No) Resistance
No. 080/128 (Rare)

Raichu
Type: Stage 1 Lightning Pokemon
HP 80
C: Plasma: 10
  Effect: Flip 1 coin.  If heads, choose 1 L Energy card in your
    discard pile and attach it to this Pokemon.
LLC: Shockbolt: 60
  Effect: Discard all L Energy cards attached to this Pokemon in
    order to use this attack.
-C Retreat
F Weakness
(No) Resistance
No. 081/128 (Rare)

Pichu
Type: Baby Lightning Pokemon
HP 30
[Standard Baby Rule]
L: Buzz Spark
  Effect: Choose 1 Basic Energy card attached to 1 of your
    Pokemon and attach it to another of your Pokemon.
-C Retreat
(No) Weakness
(No) Resistance
No. 082/128 (Rare)

Ampharos
Type: Stage 2 Lightning Pokemon
HP 100
[Poke Power] Energy Connect
  Effect: As often as you like during your turn (before your
    attack, you may choose 1 Basic Energy card attached to 1 of
    your Benched Pokemon and attach it to your Active Pokemon.
LLCC: Electric Blast: 40
  Effect: You may discard all L Energy cards attached to this
    Pokemon.  If you do, this attack does 80 damage instead.
-CC Retreat
F Weakness
(No) Resistance
No. 083/128 (Rare)

Alakazam
Type: Stage 2 Psychic Pokemon
HP 100
[Poke Power] Psymimic
  Effect: Once during your turn (before your attack), you may
    choose 1 of your opponent's Pokemon.  Until the end of the
    turn, this Pokemon can use the attacks of that Pokemon.  You
    must have the required Energy attached in order to use that
    attack.  If this Pokemon is [Inhibited], you can't use this
    Power.
PCC: Synchro Blast: 80
  Effect: If this Pokemon and the Defending Pokemon have a
    different number of Energy Cards attached to them, this
    attack does 30 damage instead.
-CC Retreat
P Weakness
(No) Resistance
No. 084/128 (Rare)

Gengar
Type: Stage 2 Psychic Pokemon
HP 90
[Poke Power] Chaos Move
  Effect: ????
PPC: Hide In The Dark: 40
  Effect: Switch this Pokemon with 1 of your Benched Pokemon.
-C Retreat
E Weakness
F Resistance
No. 085/128 (Rare)

Mewtwo
Type: Basic Psychic Pokemon
HP 70
C: Hypnosis
  Effect: Flip 1 coin.  If heads, the Defending Pokemon is now
    Asleep.
PPC: Psychic: 20+
  Effect: This attack does 10 more damage for each Energy
    attached to the Defending Pokemon.
-CC Retreat
P Weakness
(No) Resistance
No. 086/128 (Rare)

Mew
Type: Psychic Pokemon
HP 50
PC: Neo Psychic Wave
  Effect: Choose 1 of your opponent's Pokemon.  Place a number of
    damage counters on that Pokemon equal to the number of
    Energy attached to that Pokemon
-C Retreat
P Weakness
(No) Resistance
No. 087/128 (Rare)

Dugtrio
Type: Stage 1 Fighting Pokemon
HP 70
F: Dig: 20
FCC: Magnitude: 40
  Effect: This attack does 10 damage to each Pokemon on each
    Player's Bench. (Don't apply Weakness and Resistance for
    Benched Pokemon.)
-C Retreat
G Weakness
L Resistance
No. 088/128 (Rare)

Machamp
Type: Stage 2 Fighting Pokemon
HP 120
[Poke Power] Move Mountains
  Effect: ????
FFCC: Raging Clothesline: 50+
  Effect: Flip 1 coin.  If heads, this attack does 10 more damage
    for each damage counter on this Pokemon.
-CC Retreat
P Weakness
(No) Resistance
No. 089/128 (Rare)

Golem
Type: Stage 2 Fighting Pokemon
HP 100
[Poke Body] Rock Body
  Effect: All damage done to this Pokemon by attacks is reduced
    by 10.
FFCC: Boulder Throw: 60
  Effect: Don't apply the Defending Pokemon's Resistance for this
    attack.
-CCCC Retreat
W Weakness
(No) Resistance
No. 090/128 (Rare)

Pidgeot
Type: Stage 2 Colorless Pokemon
HP 80
[Poke Power] Giant Burst of Feathers
  Effect: Once during your turn (before your attack), if this
    Pokemon is your Active Pokemon, you may shuffle 1 of your
    Benched Pokemon and all cards attached to it into your deck.
    If this Pokemon is [Inhibited], you can't use this Power.
(No) Retreat
L Weakness
F Resistance
No. 091/128 (Rare)

Fearow
Type: Stage 1 Colorless Pokemon
HP 70
CC: (Washizukami): 20
  Effect: The Defending Pokemon can't Retreat during your
    opponent's next turn.
CCC: Mach Flight: 50
  Effect: Flip 1 coin.  If tails, this attack does nothing.
(No) Retreat
L Weakness
R Resistance
No. 092/128 (Rare)

Clefable
Type: Stage 1 Colorless Pokemon
HP 70
[Poke Power] Light of the Moon
  Effect: Once during your turn (before your attack), you may
    choose 1 card in your hand and shuffle it into your deck,
    then search your deck for 1 Basic Energy Card, show it to
    your opponent, then put it into your hand.  Shuffle your
    deck afterward.  If this Pokemon is [Inhibited], you can't
    use this Power.
CC: Doubleslap: 20x
  Effect: Flip 2 coins.  This attack does 20 damage times the
    number of heads.
-C Retreat
F Weakness
(No) Resistance
No. 093/128

Dragonite
Type: Stage 2 Colorless Pokemon
HP 100
[Poke Power] Follow Wind
  Effect: Once during your turn (before your attack) if this
    Pokemon is on your Bench, until the end of the turn, you may
    reduce the Retreat Cost of your Active Pokemon to 0.  (When
    that Pokemon is put on the Bench, this effect ends.)
LWR: Dragon Tail: 40x
  Effect: Flip 3 coins.  This attack does 40 damage times the
    number of heads.
-CC Retreat
(No) Weakness
(No) Resistance
No. 094/128 (Rare)

Tyranitar
Type: Stage 2 Evil Pokemon
HP 120
[Poke Body] Dark Aura
  Effect: All Energy attached to this Pokemon provides E Energy
    instead.
EEEE: Wild Crash: 50+
  Effect: Flip 1 coin.  If heads, this attack does 10 more
    damage, and does 10 damage to each of your opponent's
    Benched Pokemon. (Don't apply Weakness and Resistance for
    Benched Pokemon.)
-CCCC Retreat
F Weakness
P Resistance
No. 095/128 (Rare)

Skarmony
Type: Basic Steel Pokemon
HP 60
SC: Steel Beak
  Effect: Flip 1 coin.  If heads, this attack does 20 more
    damage.
CCC: Air Cutter: 50
  Effect: Flip 1 coin.  If tails, this attack does nothing.
-CC Retreat
R Weakness
G Resistance
No. 096/128 (Rare)

Venusaur
     SAME AS THE RARE VENUSAUR.
No. 097/128 (Rare Hologram)

Butterfree
     SAME AS THE RARE BUTTERFREE.
No. 098/128 (Rare Hologram)

Arbok
     SAME AS THE RARE ARBOK.
No. 099/128 (Rare Hologram)

Vileplume
     SAME AS THE RARE VILEPLUME.
No. 100/128 (Rare Hologram)

Weezing
     SAME AS THE RARE WEEZING.
No. 101/128 (Rare Hologram)

Meganium
Type: Stage 2 Grass Pokemon
HP 100
[Poke Power] Strange Scent
  Effect: Once during your turn (before your attack), you may
    flip 1 coin.  If heads, remove 1 damage counter from each of
    your Pokemon.  If this Pokemon is [Inhibited], you can't use
    this Power.
GGCC: Poisonpowder: 40
  Effect: The Defending Pokemon is now Poisoned.
-CC Retreat
R Weakness
W Resistance
No. 102/128 (Rare Hologram)

Charizard
     SAME AS THE RARE CHARIZARD.
No. 103/128 (Rare Hologram)

Ninetales
     SAME AS THE RARE NINETALES.
No. 104/128 (Rare Hologram)

Rapidash
     SAME AS THE RARE RAPIDASH.
No. 105/128 (Rare Hologram)

Typhlosion
     SAME AS THE RARE TYPHLOSION.
No. 106/128 (Rare Hologram)

Magby
     SAME AS THE RARE MAGBY.
No. 107/128 (Rare Hologram)

Blastoise
Type: Stage 2 Water Pokemon
HP 100
[Poke Power] Jet Tidal Wave
  Effect: Once during your turn (before your attack), if this
    Pokemon is your Active Pokemon, you may flip 1 coin.  If
    heads, choose 1 Energy Card attached to this Pokemon and
    discard it.  Then, choose 1 Energy Card attached to the
    Defending Pokemon and discard it.  If this Pokemon is
    [Inhibited], you can't use this Power.
WWC: Energy Cannon: 40+
  Effect: This attack does 10 more damage for each Energy
    attached to this Pokemon, but not used to pay for this
    attack's Energy Cost.  You can't add more than 20 damage in
    this way.
-CC Retreat
L Weakness
(No) Resistance
No. 108/128 (Rare Hologram)

Poliwrath
     SAME AS THE RARE POLIWRATH
No. 109/128 (Rare Hologram)

Cloyster
     SAME AS THE RARE CLOYSTER.
No. 110/128 (Rare Hologram)

Kingler
     SAME AS THE RARE KINGLER.
No. 111/128 (Rare Hologram)

Feraligatr
Type: Stage 2 Water Pokemon
HP 120
[Poke Power] Great Tsunami
  Effect: Once during your turn (before your attack) and if this
    Pokemon is your Active Pokemon, if your opponent has any
    Benched Pokemon, he or she chooses 1 of them and switches it
    with the Defending Pokemon.  If you have any Benched Pokemon,
    choose 1 of them and switch it with this Pokemon.  If this
    Pokemon is [Inhibited], you can't use this power.
WWCC: Mega Slice: 70
  Effect: If the Defending Pokemon has any damage counters on it,
    this attack does 40 damage instead.
-CCC Retreat
L Weakness
(No) Resistance
No. 112/128 (Rare Hologram)

Raichu
     SAME AS THE RARE RAICHU.
No. 113/128 (Rare Hologram)

Pichu
     SAME AS THE RARE PICHU.
No. 114/128 (Rare Hologram)

Ampharos
     SAME AS THE RARE AMPHAROS.
No. 115/128 (Rare Hologram)

Alakazam
     SAME AS THE RARE ALAKAZAM.
No. 116/128 (Rare Hologram)

Gengar
     SAME AS THE RARE GENGAR.
No. 117/128 (Rare Hologram)

Mewtwo
     SAME AS THE RARE MEWTWO.
No. 118/128 (Rare Hologram)

Mew
     SAME AS THE RARE MEW.
No. 119/128 (Rare Hologram)

Dugtrio
     SAME AS THE RARE DUGTRIO.
No. 120/128 (Rare Hologram)

Machamp
No. 121/128 (Rare Hologram)

Golem
     SAME AS THE RARE GOLEM.
No. 122/128 (Rare Hologram)

Pidgeot
     SAME AS THE RARE PIDGEOT.
No. 123/128 (Rare Hologram)

Fearow
     SAME AS THE RARE FEAROW.
No. 124/128 (Rare Hologram)

Clefable
     SAME AS THE RARE CLEFABLE.
No. 125/128 (Rare Hologram)

Dragonite
     SAME AS THE RARE DRAGONITE.
No. 126/128 (Rare Hologram)

Tyranitar
     SAME AS THE RARE TYRANITAR.
No. 127/128 (Rare Hologram)

Skarmony
     SAME AS THE RARE SKARMONY.
No. 128/128 (Rare Hologram)





Squirtle
Type: Basic Water Pokemon
HP 40
C: Headbutt: 10
WW: Bubblebeam: 20
  Effect: Flip 1 coin.  If heads, the Defending Pokemon is now
    Paralyzed.
-C Retreat
L Weakness
(No) Resistance
No. ???/128

Squirtle
Type: Basic Water Pokemon
HP 50
W: Splash: 10
WC: Doubleslap: 20x
  Effect: Flip 2 coins.  This attack does 20 damage times the
    number of heads.
-C Retreat
L Weakness
(No) Resistance
No. ???/128

Wartortle
Type: Stage 1 Water Pokemon
HP 80
C: Doubleslap: 10x
  Effect: Flip 2 coins.  This attack does 10 damage times the
    number of heads.
WW: Giant Wave: 40
  Effect: Flip 1 coin.  If tails, this attack does nothing.
-C Retreat
L Weakness
(No) Resistance
No. ???/128

Totodile
Type: Basic Water Pokemon
HP 50
W: Surf: 10
CC: Double Swipe: 20x
  Effect: Flip 2 coins.  This attack does 20 damage times the
    number of heads.
-C Retreat
L Weakness
(No) Resistance
No. ???/128

Totodile
Type: Basic Water Pokemon
HP 50
C: Glare
  Effect: Flip 1 coin.  If heads, the Defending Pokemon is now
    Paralyzed.
WC: Bite: 20
-C Retreat
L Weakness
(No) Resistance
No. ???/128

Croconaw
Type: Stage 1 Water Pokemon
HP 80
CC: Tackle: 20
CCC: Takedown: 40
  Effect: This Pokemon does ?? damage to itself.
-C Retreat
L Weakness
(No) Resistance
No. ???/128

Chikorita
Type: Basic Grass Pokemon
HP 40
C: Gaze
  Effect: The Defending Pokemon is now Asleep.
GC: Double Swipe: 20x
  Effect: Flip 2 coins.  This attack does 20 damage times the
    number of heads.
-C Retreat
R Weakness
W Resistance
No. ???/128

Chikorita
Type: Basic Grass Pokemon
HP 50
G: Razor Leaf: 10
CC: Sleep Powder: 10
  Effect: The Defending Pokemon is now Asleep.
-C Retreat
R Weakness
W Resistance
No. ???/128

Bayleaf
Type: Stage 1 Grass Pokemon
HP 70
C: Mysterious Powder
  Effect: Flip 1 coin.  If heads, the Defending Pokemon is now
    Confused.
GC: Razor Leaf: 30
-C Retreat
R Weakness
W Resistance
No. ???/128

Typhlosion
Type: Stage 2 Fire Pokemon
HP 100
C: Quick Attack: 10+
  Effect: Flip 1 coin.  If heads, this attack does 20 more
    damage.
RRC: Burst Wind: 40
  Effect: ????
-CC Retreat
W Weakness
(No) Resistance
No. ???/128

Moo Moo Milk
No. ???/128

Switch
No. ???/128

Potion
No. ???/128

Full Heal
No. ???/128

-----------------------------------------------------------------
Fin.

    Source: geocities.com/timessquare/alley/Alley/2247

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