Dead or Alive FAQ
VTR PLAYBACK
BURST MODE
DIFFERENT WINNING POSES/TAUNTS
ESCAPE BEING FLOWN IN THE AIR FROM THE DANGER ZONE
OH (OFFENSIVE HOLDS- Multiple throw/break combos)
*to get out of these holds, press (H+P+K); timing critical, so experiment. I do it just before the next snap/throw.
*performing the OH: you can do the first two motions in quick succession, but if there's a third, it usually requires a slight pause.
KASUMI
LEI-FANG
TINA
JANN-LEE
RYU HAYABUSA
BAYMAN
GEN-FU
ZACK
RAIDOU MOVE LIST
Standard Moves
U+(P) U/F+(P) U/F+(K) U+(K) U/B+(K)B+(K) D/B+(K) U/B+(P) (P,K) (P,P) (P,P,K) (P,P,P) (P,P),B+(P) (P,P),B+(P),(K) (K,K) (K),D+(K) F+(P) F+(P),(P) F+(P),(P),B+(K) F+(P),(P),D+(K) D/F+(P) {Hold D/F}+(P),(P) {Hold D/F}+(P),(P,P) B+(P) B+(P),F+(P) B+(P),(K) F+(K) F+(K),B+(P) D/F+(K) D/F+(K),(P) {Hold D/F}+(P) F,F+(P) B,F+(P) D/F,D/F+(P) F,F+(K) (P+K) (H+K) D+(H+K)
While opponent is down
U+(P) D/F+(K)
Throws
(H+P) D,D/F,F+(H+K) D/F,D/F+(P+K) B,D,D/B+(P) -Reverse dragon punch motion B,D/B,D,D/F,F+(P) D,D/F,F,B,F+(P+K) D/F+(H+P+K) -crouching opponent (H+P) -from behind
OFFENSIVE HOLDS
[1] D,D/F,F+(H) [2] B,B+(H) [1] F,D/B,D,D/F,B+(H) [2] F,D/F,D,D/B,B+(H) -check carefully, tricky motion.