Water Spells

Attack Spells


Ice Bolt Costs 2 mana. Targets a unit. Causes 1/3 level +3 damage.


Blood Lust Costs 4 mana. Targets a unit whose attack, armor and rate of attack increase, but lose a hit point every 2 seconds.


Rust Costs 4 mana. Targets a unit. Unit armor decreased by 3.


Freeze Costs 10 mana. Targets a unit which is encased in ice and becomes immune to damage. Targeted unit cannot move.

Defense Spells


Light Rain Costs 2 mana. Targets a Fire unit. Target is slowed and takes 3 damage.


Quick Silver Costs 2 mana. Targets a unit whose speed over adverse terrain is increased.


Heal Self Costs 4 mana. Targets the caster. Caster gain 50% of their maximum hit point.


Steam Cloud Costs 4 mana. Targets the caster. Any unit that hit the caster takes 3 damage.


Gift of Life Costs 1 mana and 4 hit point. Target unit gains 4 +1/3 level hit point.


Guardian Waves Costs 8 mana. Targets the caster. Caster gain +2 armor and 50% resistance to melee attack.

General Spells


Teleport Artifact Costs 2 mana. Target a Capital or building. Any unwielded artifact the caster is carrying are teleported to a unit at the targeted location.


Cleanse Wounds Costs 2 mana. Targets a party. Party receives +3 hit point when not moving over the next 3 turns.


Dispel Magic Costs 4 mana. Targets an enchantment. The spell is dispelled if the caster's level is greater than or equal to the enemy spellcaster's level.


Detect Fire Costs 4 mana. The location of any Earth unit within ten tiles of the caster is revealed.


Seer Costs 4 mana. Targets the caster. Reveals any Chaos, Death, or Fire units within the area of effect.

Overland Spells


Riptide Costs 2 mana. Targets a party. Party's movement is increased by 25%.


Whisper of the Waves Costs 4 mana. Targets the caster. All Water within the area of effect is revealed.


Fog Costs 4 mana. Targets a party. Party's movement and sight of radius are reduced by 2.


Create Land Costs 8 mana. Targets a location in the water. The water is changed to land.


Healing Water Costs 8 mana. Targets caster's party. All units in the party are completely healed.


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