Ice Bolt
Costs 2 mana. Targets a unit. Causes 1/3 level +3 damage.
Blood Lust
Costs 4 mana. Targets a unit whose attack, armor and rate of attack increase, but lose a hit point every 2 seconds.
Rust
Costs 4 mana. Targets a unit. Unit armor decreased by 3.
Freeze
Costs 10 mana. Targets a unit which is encased in ice and becomes immune to damage. Targeted unit cannot move.
Light Rain
Costs 2 mana. Targets a Fire unit. Target is slowed and takes 3 damage.
Quick Silver
Costs 2 mana. Targets a unit whose speed over adverse terrain is increased.
Heal Self
Costs 4 mana. Targets the caster. Caster gain 50% of their maximum hit point.
Steam Cloud
Costs 4 mana. Targets the caster. Any unit that hit the caster takes 3 damage.
Gift of Life
Costs 1 mana and 4 hit point. Target unit gains 4 +1/3 level hit point.
Guardian Waves
Costs 8 mana. Targets the caster. Caster gain +2 armor and 50% resistance to melee attack.
Teleport Artifact
Costs 2 mana. Target a Capital or building. Any unwielded artifact the caster is carrying are teleported to a unit at the targeted location.
Cleanse Wounds
Costs 2 mana. Targets a party. Party receives +3 hit point when not moving over the next 3 turns.
Dispel Magic
Costs 4 mana. Targets an enchantment. The spell is dispelled if the caster's level is greater than or equal to the enemy spellcaster's level.
Detect Fire
Costs 4 mana. The location of any Earth unit within ten tiles of the caster is revealed.
Seer
Costs 4 mana. Targets the caster. Reveals any Chaos, Death, or Fire units within the area of effect.
Riptide
Costs 2 mana. Targets a party. Party's movement is increased by 25%.
Whisper of the Waves
Costs 4 mana. Targets the caster. All Water within the area of effect is revealed.
Fog
Costs 4 mana. Targets a party. Party's movement and sight of radius are reduced by 2.
Create Land
Costs 8 mana. Targets a location in the water. The water is changed to land.
Healing Water
Costs 8 mana. Targets caster's party. All units in the party are completely healed.