Main Keep

Ground Floor

The ground floor contains the kitchen, which has a sizable fireplace against the west wall, a strongroom against the north wall (which shares a face with the curtain wall), and a number of other rooms which might be used for storage or servants quarters, although the connecting rooms to the strongrooms are more likely to be used as quarters for trusted fighting men or just storage rather than quarters for lesser servants. The ground floor has one exit, at the east side. The grey area near the southeast corner is "dead space," not available for storage or living quarters. The space is occupied by the stairs leading to the second floor. The ground floor communicates with the upper stories by the spiral staircase at the middle of the north side. Every room with an exterior wall, except the strongroom, has an arrow slit every ten to fifteen feet.

Second Floor

The second floor is taken up mostly by the grand hall, a large open room suitable for banquets, court proceedings, and, in a pinch, sleeping space for soldiers. The hall is also heated by large fireplaces at the east and west ends. The rooms to the north and south can, like the empty rooms of the ground floor, can be used for quarters and storage. Like the ground floor, the rooms with exterior walls have arrow slits every ten to fifteen feet. The staircase on the south side leads from the ground up into the building to a doorway leading into the second floor, and the rooms flanking the stairs have arrow slits facing the stairway. In this way, defenders can fire on attackers coming up the stairs and attempting to break down the doors. The staircase on the eastern side is the "main" staircase, used by guests and the important residents. Servants use the more cramped spiral stairs. The dashed square indicates an area of open ceiling that goes up through the next floor. The area is defined by a stone frame.

Top Floor

The top floor is the only one with rooms designed to a specific purpose. This floor is the residence of the lord of the castle and his family or companions (in this case, Desthius and Lailana). The rooms on this floor have full windows rather than arrow slits except those on the north side. The rooms surround a balcony that overlooks the main hall, and the roof above the open section has trap doors that can be opened to let in light and air in appropriate weather. Most of the rooms on this floor are likely to be elaborately decorated, but that is left up to the tastes of the individual resident.

Rooms


Rather than adding up the floor space of the individual rooms, the architect notes that everything except the staircases, the kitchen, and the open space on the top floor can be considered "standard rooms." Their floor area is 1180 sf on the ground floor, 1644 sf on the second floor, and 1467 sf on the top floor. Total cost of the living spaces is 4291 sf x $4 = $17,164. The kitchen on the ground floor costs another $7000.

Doors


The ground floor and second floor entrances are 4 by 8 feet, somewhat larger than other doors. Both are heavily reinforced: +10 HT each (DR2, HT 12), or 32 sf x $0.75 x 10 = $240 ($480 for the pair). The door to the strongroom, which is 3 by 7 feet, is similarly reinforced at a cost of 21 sf x $0.75 x 10 = $157.5. Each tower has three doors, one at ground level and two on the third floor, leading out to the curtain wall. Each of these doors is identical to the strongroom door, $157.5 each. The main gate, which is 10 feet wide and 13 feet tall, large enough for a sizable wagon or two men on horseback to ride through, is very heavily fortified: +25 HT, 130 sf x $0.75 x 25 = $2437.5 (DR 4, HT 30). In event of emergency, these doors may be barred (DR 4, HT 24 for the smaller doors, DR 8, HT 60 for the main gate)

Stairs


Total surface area of the spiral staircase is 234 sf, 78 sf for the staircase from the second to top floor, and 104 sf for the stairs from the outside to the front door. The spiral staircase is ashlar, with the necessary reinforcement (234 sf x $0.7 x 3 x 1.29 (for height; the spiral staircase goes all the way to the roof) = $633). The other two are made of wood so that they can be removed easily, limiting avenues of attack. Total cost is (104 + 78 sf) x $0.375 = $68. The cost of the smaller staircases could be increased due to their height, but the GM decides it isn't worth his time to figure it out.

Frames


The second and top stories have a stone frame fifteen feet square, twenty six feet tall. Surface area is (15 x 26) x 4 = 1560 sf. The frame itself is ashlar, and costs 1560 sf x $0.7 x .2 x 1.16 (for height) = $253.

Structure


The main keep is forty two feet on each side with three 13-foot tall stories. Total surface area is 10,080 sf. The structure is ashlar with two levels of reinforcement, for a cost of 10,080 sf x $0.7 x 3 = $21,168. Due to its height, cost increases by 1% for every foot height above ten, or 29%, for a final structural cost of $27,307.

Fortification


The keep is further fortified by a foot-thick layer of ashlar. This layer of fortification is five feet taller than the structure itself, forming an open-topped parapet. The surface area would apppear to be (44 x 42) x 4 sf, but since the keep shares its north face with the curtain wall, a two-story section of the north wall doesn't need the extra fortification. Final surface area is (44 x 42) x 3 = 5544 sf for the west, south, and east faces plus (18 x 42) = 756 sf, a total of 6300 sf. Cost is 6300 sf x $0.7 x 12 (for thickness) x 1.34 (cost increases by 34% due to height) = $70,913.

The curtain wall consists of an 18" thick, 31 foot high layer of ashlar on the outside, a three foot thick rubble core 26 feet high, and a foot-thick ashlar face on the inside, 26 feet high. As a result, the wall has a parapet facing outwards, protecting a four foot wide walkway. For a given foot-long section of wall, the cost is 31 sf x 18 x $0.7 x 1.21 (for height) = $472.626 for the outer face, 26 sf x 36 x $0.5 x 1.16 = $542.88 for the core, and 26 sf x 12 x $0.7 x 1.16 = $253.344 for the inner face, or $1268.85 for a one-foot section. For the entire 440 foot length of wall, the cost is $558,294.

The towers are each 20 feet in interior diameter, and 52 feet tall (four stories of 13 feet each) plus a five-foot crenelated parapet on top. Each has 1256 sf of finished but unspecialized room space inside (four stories of 314 sf each), which can be used as storage space, quarters for guards, or converted to a special use at additional cost (for example, a wizard's research lab). Cost for the interior room space is $5024 per tower. The floors are presumed to communicate with one another by ladder, so there are no stairs. The basic structure is foot-thick ashlar at a cost of 3276 sf x $0.7 x 12" x 1.42 (for height) = $39,076. Like the curtain wall, each tower has a yard-thick layer of rubble faced by an ashlar outer layer. The GM notes that each successive layer has a greater diameter and so rules that the cost of each layer of fortification should be based on a proportionately greater surface area. This will still not return an entirely accurate value for the volume of material used to build the tower, but it is, the GM decides, close enough. The rubble layer costs 3588 sf x $0.5 x 36" x 1.42 = $91,709, and the outer ashlar face costs 4474.5 sf x $0.7 sf x $0.7 x 18" x 1.47 = $82,877.

The shrine is an entirely wooden structure. It consists of a ten foot cubical room (the part against the wall) facing a ten by fifteen foot tile-paved terrace. The terrace is surrounded by a wooden frame, indicated on the map by the dashed line, which helps support a peaked roof (rising to three feet at its center) that covers both the terrace and the small room. The finished room, which might be used to store sacred objects or for very private ceremonies, costs $400. The room's structure costs 600 sf x $0.375 = $225. The frame costs 500 sf x $0.375 x .2 = $37.5. The tiled pavement costs 150 sf x $0.6 = $90. The roof costs 321 sf x $0.375 = $120. While the cost of the building should, technically, be increased by 3% due to the height of the roof, the GM allows the architect to ignore the trivial increase in cost. Final cost is $872.5, although the shrine is likely to be elaborately decorated for a considerable additional cost.

Grand Totals


Keep $123,975.5
Curtain wall $560,731.5
Towers (@$219,158.5 each) $657,475.5
Shrine $872.5

Total cost of building: $1,343,055

Building Time


The total cost of the castle is $1,343,055, not counting cost of the land. Desthius already owns the land, so he doesn't have to worry about that. He probably also gets a significant labor discount since, as a feudal lord, he can probably compel some labor from the local villagers. The project will take about 67,153 man-days. Under ideal weather conditions with no interruptions in funding, a crew of 100 men could finish this castle in a bit over two years. In most climates, interruptions for winter weather would extend the project to at least three years (or more, particularly in severe climates), and problems with funding and labor could extend it indefinitely.

Building HT


The main keep has two levels of reinforcement, giving internal walls 7 + 2 x 2 = DR 11 and 15 x 3 = HT 45. The building as a whole has a foot of ashlar fortification, giving external walls DR 25 (the calculated DR 7 + 2 x 14 = 35 is well over the DR 25 maximum) and 15 * 15 = HT 225. Since the building has 13 foot tall stories, the GM decides to calculate story HT based on that. Each floor has (42 x 13) x 4 sf x 225 HT/20 = HT 24,570.

The towers and curtain wall are even more durable. The outermost layer of ashlar has DR 25 (anything over 9 inches of ashlar hits the maximum DR),15 x 18 = HT 270. The rubble core has DR 20 (again, figured DR is well over the maximum), 13 x 36 = HT 468. The inner layer has DR 25, 15 x 12 = HT 180. Total HT for a section of wall is 918. For the towers' story HT, the GM decides to base surface area on the innermost diameter of 20 feet. Story HT is 817 sf x 918/20 = 37,492. Not bad. The GM decides to divide the wall into ten foot sections to determine its story HT, 130 sf x 918/20 = 5,967.

The shrine is relatively flimsy. There is no reinforcement or fortification, so it has DR 2, HT 10. Story HT is 400 sf x 10/20 = 200.