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Description |
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In
my oppinion this is the most impotrant vehicle in the game. Because
without money you can do nothing. IT's recommended to have at least
2 harvesters per refinery. |
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Armored
walker. Maybe I should have put it in infantry section but I didn't
so here it is. It is very effective against infantry and is very
fast so you can use it for scouting. |
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All
purpose unit. Great for attacking. It has greater range than NOD
laser posts so it can destroy them without getting damaged. Great
in tems of 5 to 8 units combined with hover MLRS. |
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Used
to carry up to 5 infantry units. Best combination is a ghost stalker
plus 4 engineers. That is the most lethal combination.It's amphibious
so it can pass water surfaces. |
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Great
for base defence against air units and tanks but is very voulnerable
to disc thrower attacks. It has weak armor. |
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Excellent
against groups of units because it's wave damages all units in it's
path inculuding yours. Be carefull because it can do a lot of damage
to your base. |
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Most
powerfull vehicle in the game. Can defend itself against air units
and it's weapon is deadly against allmost everything. If you can
tsy sneaking one of those suckers in the enemy base using carryall. |
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If
you are fighting against NOD this is a must because it detects underground
and cloaked units. |
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Used
to expand your base. |
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Air
Units |
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Can
transport any vehicle to any destination. |
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Great
against tanks and for fast attacks on enemy base for finishing damaged
buildings. |
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Most
powerfull air unit. Deadly against infantry and enemy buildings
but it is very slow. Especially efective against NOD Tick Tank and
artillery. |