September 1st, 1998 Dear Adventurer, Welcome to the latest edition of the Famous Adventurer's Correspondence School! Thanks for your patience recently, and for waiting for this latest update. A lot's been happening in the last few months and we're in the home stretch now. Robin Bradley has moved on from this position and I have taken up the reigns that he so skillfully controlled; so any changes in writing style or quality of content are all my own fault, or at least the fault of my teachers at school. OK, so the "new" news is that the ship date is no longer September. The game is pretty much feature complete, and is in QA as I write, but we don't expect a beta for a few more weeks. So ship date (out to you) looks more like a late October/early November date. The big things recently have been re-recording some voices (see below), getting rid of the critical bugs, fixing the mouse controls for pathing (clicking and moving around the screen), and introducing interface improvements to make the game really easy to play straight out of the box. Everything is really coming together now, and each week sees the game becoming richer and more detailed. It really is a beauty of a game, and wows everyone who sees it; so we want to thank you all for the patience you've shown in waiting for it, and realize how frustrating it must be with each newsletter to hear about the ship date moving back. We've been showing the game to the press around the country, and at conventions such as MacWorld in New York, GenCon in Milwaukee, and the upcoming DragonCon in Atlanta (September 3rd - 7th), visit us if you can. Here's the link to one of the most recent reviews we've had from a journalist who's seen a recent build of the game: http://www.gamepen.com/pc/dragonfire/preview2.html GameWeek Online Conference:
Web site Overhaul:
Quest for Glory V Recording Session North Hollywood, CA (August 21):
Legends Never Die. Tom Craven
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