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All articles coded and written by Matthew Arcilla. A JA/agp production. Copyright 1998 agp.
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December 24, 1998
 
Geez, the holidays are already upon me, and nothing's REALLY happened yet. I haven't visited grandparents or reunited with cousins, aunts and uncles that I haven't seen since the last Christmas.

Unfortunately, look forward to my social habits to decline and my productivity to decrease as I just started playing Mask of Eternity. Did I mention that I'm not done with Fallout 2?

I think good ole Stuart's already made a review, but here are my first impressions:

3D engine is pretty good, not exactly Unreal standards, but a very impressive one nonetheless, it pulls off a neat trick with the magic map. Characters actually move their lips, animation texture mapped upon polygons creepy...

The interface (which seems to be the usual bitch in the buzz) takes some getting used to although I really do NOT enjoy the way camera control is handled, very ungainly. Combat is not as "adventure-destroying" as most loyalists have been anticipating.

But enough, on to the news!

"Enough about me, let's talk about YOU. What did YOU like about my new album?"
Matthew Arcilla


December 19, 1998
 
Tomorrow I get to start the holiday fun... more fruitcake, apple pie and Gramma Arcilla's mango tarts. Oh and I'd really be interested in getting some mail not cause I'm lonely, but because I need something to put in the bloody mailpage. It still says October 1998, y'know.

Anyways, here's more news for ya.

Oh, and I may have said this before but here goes: Fallout 2 is fun.

"Death is a mug's game. I suppose you'll all die, cause you're stupid."
Matthew Arcilla


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