Unit Name |
## |
Mv |
WS |
BS |
St |
To |
Wo |
In |
At |
Ld |
Sv |
Cost |
Baphomet (Lord) |
1 |
4 |
7 |
6 |
4/6 |
5 |
4 |
6 |
4 |
9 |
X/5 |
247.0 |
Two-Handed Weap; Always strikes last in HtH
|
Helm of Many Eyes |
Wearer always strikes first in hand-to-hand combat |
[25] |
Armor of Fortune |
Save of 5+; If armor save failed, gives a 5+ Special Save |
[15] |
Jade Amulet |
One use only; 2+ Special Save versus a single wound |
[5] |
Gors |
18 |
4 |
4 |
3 |
3 |
4 |
2 |
3 |
1 |
7 |
X/6 |
281.0 |
Warlord: Baphomet (Lord); Infighting requires Ld test to move or march move; Standard Bearer; +1 Combat Result; Musician; +1 Combat Result if tied; Allows skirmished units to reform; Shield
|
Champion |
1 |
4 |
5 |
4 |
4 |
4 |
2 |
4 |
2 |
7 |
X/6 |
[61] |
Shield
|
Minotaur |
3 |
6 |
4 |
3 |
4 |
4 |
3 |
3 |
2/3 |
9 |
X/6 |
180.0 |
Warlord: Baphomet (Lord); Cause Fear; If enemy is broken or destroyed in combat, Frenzy on 4+; Standard Bearer; +1 Combat Result; Second Weapon; Light Armor
|
Beastman Chariots |
1 |
- |
- |
- |
7 |
7 |
3 |
1 |
- |
- |
X |
96.0 |
Warlord: Baphomet (Lord); On charge, D6 impact hits @ S7; Shooting: 1=Crew, 2-3=Steed, 4-6=Chariot; HtH Combat: 1=Chariot, 2-3=Tuskgor, 4-6=Crew
|
Tuskgors |
2 |
7 |
3 |
- |
4 |
4 |
2 |
2 |
1 |
3 |
4 |
[0] |
Crew |
2 |
4 |
4 |
3 |
3/5 |
4 |
2 |
3 |
1 |
7 |
X/6 |
[8] |
Two-Handed Weap; Always strikes last in HtH; Light Armor
|
Black-Rhae (Sham2) |
1 |
4 |
4 |
3 |
4 |
5 |
3 |
4 |
1/2 |
7 |
X |
195.0 |
Level 2 Wizard; Second Weapon
|
Dispel Magic Scroll |
One use only; Automatically dispells an enemy spell as it is cast |
[25] |
Chalice of Chaos |
Bearer may drink from chalice at start of his magic phase for a random effect; Roll D6 for effect; 1 - Turned to Chaos Spawn; 2-3 - Enemy gets 1 less WoM card when dealt; 4-5 - Bearer gets 1 extra WoM card when dealt; 6 - End magic phase if you wish |
[35] |
Ungors |
20 |
4 |
3 |
2 |
3 |
4 |
1 |
3 |
1 |
6 |
X/6 |
121.0 |
Warlord: Black-Rhae (Sham2); One unit in army may Skirmish (and immune to infighting); Infighting requires Ld test to move or march move; Standard Bearer; +1 Combat Result; Musician; +1 Combat Result if tied; Allows skirmished units to reform; Spear; Two ranks attack if no movement; +1S on cavalry charge; Shield
|
Ungors |
6 |
4 |
3 |
2 |
3 |
4 |
1 |
3 |
1 |
6 |
X/6 |
30.0 |
Warlord: Black-Rhae (Sham2); One unit in army may Skirmish (and immune to infighting); Infighting requires Ld test to move or march move; Shield
|
Beastman Chariots |
1 |
- |
- |
- |
7 |
7 |
3 |
1 |
- |
- |
X |
94.0 |
Warlord: Black-Rhae (Sham2); On charge, D6 impact hits @ S7; Shooting: 1=Crew, 2-3=Steed, 4-6=Chariot; HtH Combat: 1=Chariot, 2-3=Tuskgor, 4-6=Crew
|
Tuskgors |
2 |
7 |
3 |
- |
4 |
4 |
2 |
2 |
1 |
3 |
4 |
[0] |
Crew |
2 |
4 |
4 |
3 |
3 |
4 |
2 |
3 |
1 |
7 |
X/5 |
[6] |
Light Armor; Shield
|
Harpies |
8 |
4 |
4 |
- |
4 |
4 |
2 |
2 |
1 |
6 |
X |
120.0 |
Fly
|
Chaos Troll |
1 |
6 |
3 |
1 |
5 |
4 |
3 |
1 |
4 |
7 |
X |
65.0 |
Cause Fear; Stupidity; Regenerate wounds on a 4+; Cannot regenerate once burned; Vomit attack for 1 automatic S5 hit (no save)
|
Chaos Spawn |
1 |
2D6 |
3 |
- |
4 |
5 |
3 |
3 |
D6 |
10 |
X |
70.0 |
Cause Fear; Attacks always hit automatically; Move during compulsory movement directly towards enemy (but will move around obstacles); Immune to Psychology; Never Break; Always pass all Ld tests
|