2000 Pt. Wood Elves Army Wild Kindred

Unit Name ## Mv WS BS St To Wo In At Ld Sv Cost
Cormac Wilkie (Gen) 1 5 7 7 4 4 3 9 4 10 X/3 246.0
Usage Conflict; Units w/i 12" may use the general's Ld; Lance; +2S on cavalry charge; Shield; Elven Steed
  Armor of Endurance Save of 5+; If armor save failed, gives a 6+ Special Save [5]
  Bow of Loren 36" Range; Fires a number of shots equal to wielder's A at his S; All shots at same target; Hits count as magical [50]
  Amber Amulet At start of his turn, bearer recovers 1 wound suffered until dead [25]
  Elven Steed 1 9 3 - 3 3 1 4 1 5 X [0]
Liam the Lucky (Mage3) 1 5 4 4 4 4 3 8 2 8 X/4 323.0
Level 3 Wizard; Spear; Two ranks attack if no movement; +1S on cavalry charge; Longbow; S3 hit @ Range 36"; Extra -1Sv; Warhawk
  Magic War Paint 5+ Sv vs. HtH; 3+ Sv vs. Shooting; Usable by Wizards; Cannot be combined with armor, but can with shield [5]
  Dispel Magic Scroll One use only; Automatically dispells an enemy spell as it is cast [25]
  Destroy Magic Scroll One use only; Automatically dispells an enemy spell; Destroys a spell on a 4+ and an item on a 6 [50]
  Warhawk 1 2 4 - 3 3 1 5 1 7 X [0]
Fly
Archers 19 5 4 4 3 3 1 6 1 8 X/6 332.0
Standard Bearer; +1 Combat Result; Musician; +1 Combat Result if tied; Allows skirmished units to reform; Longbow; S3 hit @ Range 36"; Extra -1Sv; Move thru woods w/o penalty
  Standard of Shielding Unit receives +1 on all Saves, or a Save of 6+ if no armor to begin with [25]
  Champion 1 5 5 5 4 3 1 7 2 8 X [76]
Longbow; S3 hit @ Range 36"; Extra -1Sv
    Hail of Doom Arrow One use only; Arrow becomes 3D6 magical arrows with S4; Roll to hit with firer's BS [25]
Dryads 5 5 4 3 4 4 2 4 2 8 5 175.0
Save is a Special Save; Shape Shifting: +1A, +1S & +1T, or Enemy loses 1st attack; Move thru woods w/o penalty
Wardancers 5 5 5 5 3 3 1 6 1/2 8 6 166.0
Immune to Psychology; Natural dispel of 4+; Loose formation; Move thru friendly & enemy units; Second Weapon; War dances: +1A, Enemy Ld test or 6 to-hit, Neither side hits, or All attacks vs. single model; Move thru woods w/o penalty
  Champion 1 5 6 6 4 3 1 7 2/3 8 6 [66]
Second Weapon
    Jade Amulet One use only; 2+ Special Save versus a single wound [5]
Waywatchers 6 5 5 5 3 3 1 6 1 8 X 108.0
May Skirmish; Special Deployment; Hide in Woods (4+ to shoot at or target w/ spells); Set Traps; Longbow; S3 hit @ Range 36"; Extra -1Sv; Move thru woods w/o penalty
Treemen 1 6 8 3 6 7 6 2 4 9 5 280.0
Save never adjusted; Cause Fear; Double wounds from fire; Tree Whack @ S10 for D6 wounds; Won't Break unless 1+ wounds sustained; Felled Treeman rules; Move thru woods w/o penalty; Hate Orcs & Goblins
Scouts 6 5 5 5 3 3 1 6 1 8 X 96.0
May Skirmish; Special Deployment; Longbow; S3 hit @ Range 36"; Extra -1Sv; Move thru woods w/o penalty
Glade Riders 4 5 4 4 3 3 1 7 1 8 5 272.0
May Skirmish if equipped with bows; Feigned Flight; Standard Bearer; +1 Combat Result; Musician; +1 Combat Result if tied; Allows skirmished units to reform; Spear; Two ranks attack if no movement; +1S on cavalry charge; Shield; Elven Steed; No movement penalty in woods if skirmished but penalized if not skirmished
  War Banner Add +1 to combat result of carrying unit [25]
  Elven Steed 4 9 3 - 3 3 1 4 1 5 X [0]
  * Champion 1 5 5 5 4 3 1 7 2 8 X/5 [73]
Usage Conflict; Spear; Two ranks attack if no movement; +1S on cavalry charge; Shield; Elven Steed
    Parrying Blade Enemy receives 1 less attack [20]
    Elven Steed 1 9 3 - 3 3 1 4 1 5 X [0]
Total Army Cost: 1998.0 Pts.
Validation Results:
Roster satisfies all enforced validation rules
Troop Type Count Points Unused Percent
Character (0% - 50%) n/a 784.0 216.0 39%
Regiment (25% - 100%) n/a 1214.0 786.0 60%
Monster (0% - 25%) n/a 0.0 500.0 0%
Allies (0% - 25%) n/a 0.0 500.0 0%
Magic Item Summary 11 260.0 n/a 13%

Roster created with Army Builder - Copyright (c) 1998,1999 by Lone Wolf Development, Inc.