Unit Name |
## |
Mv |
WS |
BS |
St |
To |
Wo |
In |
At |
Ld |
Sv |
Cost |
Cormac Wilkie (Gen) |
1 |
5 |
7 |
7 |
4 |
4 |
3 |
9 |
4 |
10 |
X/3 |
246.0 |
Usage Conflict; Units w/i 12" may use the general's Ld; Lance; +2S on cavalry charge; Shield; Elven Steed
|
Armor of Endurance |
Save of 5+; If armor save failed, gives a 6+ Special Save |
[5] |
Bow of Loren |
36" Range; Fires a number of shots equal to wielder's A at his S; All shots at same target; Hits count as magical |
[50] |
Amber Amulet |
At start of his turn, bearer recovers 1 wound suffered until dead |
[25] |
Elven Steed |
1 |
9 |
3 |
- |
3 |
3 |
1 |
4 |
1 |
5 |
X |
[0] |
Liam the Lucky (Mage3) |
1 |
5 |
4 |
4 |
4 |
4 |
3 |
8 |
2 |
8 |
X/4 |
323.0 |
Level 3 Wizard; Spear; Two ranks attack if no movement; +1S on cavalry charge; Longbow; S3 hit @ Range 36"; Extra -1Sv; Warhawk
|
Magic War Paint |
5+ Sv vs. HtH; 3+ Sv vs. Shooting; Usable by Wizards; Cannot be combined with armor, but can with shield |
[5] |
Dispel Magic Scroll |
One use only; Automatically dispells an enemy spell as it is cast |
[25] |
Destroy Magic Scroll |
One use only; Automatically dispells an enemy spell; Destroys a spell on a 4+ and an item on a 6 |
[50] |
Warhawk |
1 |
2 |
4 |
- |
3 |
3 |
1 |
5 |
1 |
7 |
X |
[0] |
Fly
|
Archers |
19 |
5 |
4 |
4 |
3 |
3 |
1 |
6 |
1 |
8 |
X/6 |
332.0 |
Standard Bearer; +1 Combat Result; Musician; +1 Combat Result if tied; Allows skirmished units to reform; Longbow; S3 hit @ Range 36"; Extra -1Sv; Move thru woods w/o penalty
|
Standard of Shielding |
Unit receives +1 on all Saves, or a Save of 6+ if no armor to begin with |
[25] |
Champion |
1 |
5 |
5 |
5 |
4 |
3 |
1 |
7 |
2 |
8 |
X |
[76] |
Longbow; S3 hit @ Range 36"; Extra -1Sv
|
Hail of Doom Arrow |
One use only; Arrow becomes 3D6 magical arrows with S4; Roll to hit with firer's BS |
[25] |
Dryads |
5 |
5 |
4 |
3 |
4 |
4 |
2 |
4 |
2 |
8 |
5 |
175.0 |
Save is a Special Save; Shape Shifting: +1A, +1S & +1T, or Enemy loses 1st attack; Move thru woods w/o penalty
|
Wardancers |
5 |
5 |
5 |
5 |
3 |
3 |
1 |
6 |
1/2 |
8 |
6 |
166.0 |
Immune to Psychology; Natural dispel of 4+; Loose formation; Move thru friendly & enemy units; Second Weapon; War dances: +1A, Enemy Ld test or 6 to-hit, Neither side hits, or All attacks vs. single model; Move thru woods w/o penalty
|
Champion |
1 |
5 |
6 |
6 |
4 |
3 |
1 |
7 |
2/3 |
8 |
6 |
[66] |
Second Weapon
|
Jade Amulet |
One use only; 2+ Special Save versus a single wound |
[5] |
Waywatchers |
6 |
5 |
5 |
5 |
3 |
3 |
1 |
6 |
1 |
8 |
X |
108.0 |
May Skirmish; Special Deployment; Hide in Woods (4+ to shoot at or target w/ spells); Set Traps; Longbow; S3 hit @ Range 36"; Extra -1Sv; Move thru woods w/o penalty
|
Treemen |
1 |
6 |
8 |
3 |
6 |
7 |
6 |
2 |
4 |
9 |
5 |
280.0 |
Save never adjusted; Cause Fear; Double wounds from fire; Tree Whack @ S10 for D6 wounds; Won't Break unless 1+ wounds sustained; Felled Treeman rules; Move thru woods w/o penalty; Hate Orcs & Goblins
|
Scouts |
6 |
5 |
5 |
5 |
3 |
3 |
1 |
6 |
1 |
8 |
X |
96.0 |
May Skirmish; Special Deployment; Longbow; S3 hit @ Range 36"; Extra -1Sv; Move thru woods w/o penalty
|
Glade Riders |
4 |
5 |
4 |
4 |
3 |
3 |
1 |
7 |
1 |
8 |
5 |
272.0 |
May Skirmish if equipped with bows; Feigned Flight; Standard Bearer; +1 Combat Result; Musician; +1 Combat Result if tied; Allows skirmished units to reform; Spear; Two ranks attack if no movement; +1S on cavalry charge; Shield; Elven Steed; No movement penalty in woods if skirmished but penalized if not skirmished
|
War Banner |
Add +1 to combat result of carrying unit |
[25] |
Elven Steed |
4 |
9 |
3 |
- |
3 |
3 |
1 |
4 |
1 |
5 |
X |
[0] |
* Champion |
1 |
5 |
5 |
5 |
4 |
3 |
1 |
7 |
2 |
8 |
X/5 |
[73] |
Usage Conflict; Spear; Two ranks attack if no movement; +1S on cavalry charge; Shield; Elven Steed
|
Parrying Blade |
Enemy receives 1 less attack |
[20] |
Elven Steed |
1 |
9 |
3 |
- |
3 |
3 |
1 |
4 |
1 |
5 |
X |
[0] |