Here they are, the new cards for Highlander: The Card Game's Duncan Set.
including Reserved/Restricted information.
Duncan Edition Card List - 4/12/98 Duncan MacLeod Persona You May attack to areas you just blocked. If you make a Power Blow, your opponent's next attack during his turn cannot be Hidden. You may have up to 6 Master cards. Duncan MacLeod Premium #2 Play this card before the game begins in conjunction with the Duncan MacLeod Persona card. You may use up to 2 additional Pre-Game cards ebyond the normal restriction of Pre-Game cards. This card modifies your persona card and may not be removed from the game. Debra DM R4 Situation While this card is in play, your opponent must discard a block from his hand for each block he plays. Blinding Technique DM R4 Situation While this card is in play, your opponent must discard the top 2 cards from his Endurance for each defense he plays against a Hidden attack. Leg Sweep DM R6 Special Attack (Gold Grid - Bottom Row) This attack cannot be blocked. If this attack is successful, your next attack this turn cannot be dodged and your opponent loses all Standing Defenses. Play an additional attack this turn. You may play this attack even if disarmed. This attack does 0 damage. Flashback DM Event You remember a situation in the past similar to this one. You may discard up to 5 cards from your hand and draw up to 5 cards to replace them. Anne DM R3 Situation If your opponent played more than 1 attack last turn, and you are able to prevent their last attack from damaging you. You may discard this card to prevent all damage done to you by all other attacks this turn. Blind Fighting DM R6 Situation While this card is in play, if you play an unsuccessful defense against a Hidden attack, you may play a new defense fromy our hand against that attack after it is revealed. Warrior's Fury DM R4 Event Play in place of a non-Ranged attack. You may play up to 3 basic attacks this turn. You may play these attacks Hidden. Prime Block DM R6 Block (Blue Grid - Middle Row) You may play this block against non-Ranaged Attack that can't be blocked. This may be a Power Block with no Exertion. Focused Strike DM R6 Edge Play in conjunction with a basic attack. Your opponent cannot make a Power Block, against this attack. No other Edge cards can be played in conjunction with this attack, effects of other Edges cards played with this attack are ignored. Master's Head Shot DM S2 Attack (Red Grid - Upper Row) If you do not play a Special Card this turn, this attack is considered a Head Shot. If the last defense played this turn was Jump, then this attack cannot be blocked. Pummel DM R2 Special Attack (Gold Grid - UC) This attack cannot be blocked. If successful your opponent must discard the top 6 cards from his Endurance. This attack does 1 damage if successful. Killer Precision DM R1 Special Attack (Gold Grid - MC) This attack cannot be blocked or dodged. This attack does 3 damage if successful and cannot be a Power Blow. Belligerent Attack DM R1 Special Attack (Gold Grid - LC) If this attack is unsuccessful and is still in play during yur next Sweep Phase, you may place this card into your hand instead of your discard. Belligerent Attack DM R1 Special Attack (Gold Grid - RC) If this attack is unsuccessful and is still in play during yur next Sweep Phase, you may place this card into your hand instead of your discard. Razor's Edge DM R6 Edge Play this card in conjunction with a Slash. The Slash does an additional point of damage if successful. You may only play one Razor's Edge per Slash. A Master's Focus DM R6 Edge Play this card at the beginning of your turn. For the remainder of your turn, you may ignore the effects of any number of Situations in play. Turn these Situations face down until the end of your turn as a reminder that they have no effect. Feint DM R6 Edge Play in conjunction with a block. You may have this block cover an additional adjoining area on the grid for the remainder of the Defense Phase. Superior Tactics DM R6 Edge Play this card in conjunction with a dodge. Ignore all text on the dodge played. Concentration DM R6 Edge For the remainder of this turn, you may play Special Attacks from Exertions. Inner Strength DM S6 Edge When making any Exertions discarded cards may come from your hand instead of your Endurance. You must have enough cards in hand to fullfill the Exertion or you may not Exert. Treat cards played from these Exertions normally. Force Of Will Generic Edge If you have 5 or less cards in your hand, draw 5 cards. If you have 6 or more cards in your hand, draw 1 card.