Version: 1.5, 28.04.00


   ABhost Addon for VGA Planets
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

*****************************************************
* orginal Ahost hompage:                            *
* http://www.mjpme.demon.co.uk/ahost.htm            *
* Atomic@mjpme.demon.co.uk                          *
*---------------------------------------------------*
* new ABhost homepage:                              *
* http://www.geocities.com/TimesSquare/Arena/7676/  *
* or http://switch.to/Unity                         *
* wmerkel@gmx.net                                   *
*****************************************************
NOTE: Ahost was written as a host-extension, but it proved
to be unstable and had some bugs, e.g. Vga-P games crashed
sometimes in mid-game [mostly because the ufo.hst was 
mis-used]. I couldnīt reach the author, others claimed
that he no longer supports Ahost. Thatīs why I wrote this
totally FREE version for Ahost registered users. If you donīt
own the original Ahost, please donīt use this.


Installation
~~~~~~~~~~~~

To install simply copy ABhost.exe file into your VGA planets host 
directory. ABHOST will then only host games that have been configured
with ABHsetup.exe. To configure a game for ABHOST start ABHsetup.exe.
There is no need to edit the auxbc.bat or .ini manually.
ABhost can take over all Ahost Data it supports. 

There were many improvements from version 1.4 to version 1.5. If you 
currently have version 1.4 installed, I suggest 
1.) host your game with the new ABhost.exe
2.) now start the new ABHsetup.exe and choose option nr. 3 - reconfigure
3.) you are ready to continue the fight ...


Features
~~~~~~~~

!! All FC (Friendly Codes) are case sensitive !!

Probability Jump Device
~~~~~~~~~~~~~~~~~~~~~~~

This device is present in a hull of your choice; as a default it is in
the small transport (hull #59). It will allow the ship to transport itself
to a random place in the galaxy. In order to use it set the warp factor
to 1, set a waypoint and the ship will perform a jump using 40kt of fuel.
[This will only work on starmaps which are from 900/900 to 3100/3100]

Birdmen Cloaking Shield 
~~~~~~~~~~~~~~~~~~~~~~~

The birdmen have a temporary cloaking shield attached to all freighters.  
To use the shield you have to set your FC to "CLK" and the freighter will 
enter cloak but it will also receive 10% damage.  The definition of a 
freighter is a ship, which
		o has no beams and torp launchers present AND
		o has no beams and torp launcher slots in the basic hull.
[This was to prevent cloaking "no beam"-Fireclouds, SSDīs e.t.c.!]
No other mission can be used at the same time.  When you are in cloak you 
can change your FC but not your mission or you will drop out of cloak.

New Buildings 
~~~~~~~~~~~~~

7 new buildings:

        Stadium - Increases happiness points by 5.
        Theme Park - Increases happiness points by 10.
        Mining Research Centre - Each increases the mineral density
				 by 1 a turn.
        Native School - Increases the native government to tribal
        Native University - Requires native government level at least at the
			value which the native school builds. Increases the 
	                native government to monarchy.
        Family Planning Center - Each increases the population by 25
				 clans a turn, colonists and natives
	Robotic Factory - creates 100 supplies a turn

To build these buildings you set the planet FC to 'bXX' where XX is the 
code of the new building eg. 'bfp' would build a Family Planning center.  
To find out what buildings are on the planet you set your FC to 'sts' 
and it will give you its StaTuS.  If you have *any* of your planets set
to FC STS, you will recieve the StaTuS of all your planets at once.
The cost of these buildings will be charged in supplies and mc.
You can build more than one family planning and more than one robotic
factory.

    __________________________________________________________
    | Building               | Supplies  | Megacredits | FC  |
    |~~~~~~~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~|~~~~~~~~~~~~~|~~~~~|
    | Stadium                |  1000     |   1000      | bst | 
    | Theme Park             |  2000     |   2000      | btp |
    | Mining Research Center |  1000     |   1000      | bmr |
    | Native School          |  1000     |   1000      | bns |
    | Native University      |  2000     |   2000      | bnu |
    | Family Planning Center |   800     |    800      | bfp |
    | Robotic Factory        |  1500     |   1500      | brf |
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


Configuration
~~~~~~~~~~~~~

The values and settings this txt file are the default values but they
can be changed by the host.  Abhsetup is the config program that 
alllows all settings to be enabled or disabled.  It also allows certain
settings to be changed like building costs, building effects and more.
The FC "con" which sends the configuration of the hconfig will also send
the configuration of ABHOST. 


Host Order
~~~~~~~~~~

All happens in the auxbc phase (after movement, before combat):

	Destroy Building on unowned planets
	Build Buildings
	Status 
	Workout Buildings
	Birdmen Cloak
	Probability Jumping
	Send Config


Bugs
~~~~
I know of no bugs (if I did, I would have solved them;email me if you
find bugs !). 
Some features behave slightly different from the original Ahost, but the
differences are at a minimum (example: in Ahost you were able to
build several mining research centers, in ABhost you can additinally 
build configure the %-"effect" of each, host-determined from 1-5).

-=> You must give a copy of this file to all your players. <=-

I thank:
	Atomic@mjpme.demon.co.uk  
for the orginal.
	Tim for VGA Planets.
	My girl-friend for the best 5 years of my life.
	Martin & Michael for being lifetime friends!
	The maker of `counter-strike` (I am addicted to it)

    Source: geocities.com/timessquare/arena/7676/docs

               ( geocities.com/timessquare/arena/7676)                   ( geocities.com/timessquare/arena)                   ( geocities.com/timessquare)