Special Job Classes!
Welcome to my page of special Jobs. In here, I will have every special job. Special Jobs are jobs that only certain people can get.
Ramza: Squire
Ability: Guts
Yell: Raises speed by 1. 200 JP
Wish: Heals ally and does damage to Ramza divided by 2 of what it healed. 0 JP
Cheer Up: Raises brave by 5. 200 JP
Scream: Raises speed, brave, physical and magic attack power. 500 JP
Ultima: Powerful magic attack. 10 MP. 0 JP
Agrias: Holy Knight
Ability: Holy Sword
Stasis Sword: Holy Elemental attack. Adds stop. 100 JP
Split Punch: Holy Elemental attack. Adds death sentance. 400 JP
Crush Punch: Holy Elemental attack. Adds dead. 500 JP
Lightning Stab: Lightning Elemental attack. Adds silence. 700 JP
Holy Explosion: Holy Elemental Attack. Adds confusion. 800 JP
Mustadio: Engineer
Ability: Snipe
Leg Aim: Adds don't move. 200 JP
Arm Aim: Adds don't act. 300 JP
Seal Evil: Adds petrify to the Undead. 200 JP
Rafa: Heaven Knight
Ability: Truth
Heaven Thunder: Lightning magic attack randomly attacks within selected range. 0 JP
Asura: Fire magic attack randomly attacks within selected range. 200 JP
Diamond Sword: Wind magic attack randomly attacks within selected range. 300 JP
Hydragon Pit: Water magic attack randomly attacks within selected range. 400 JP
Space Storage: Magic attack randomly attacks within selected range. Adds darkness, confusion, silence, frog, poison, slow, sleep. 500 JP
Sky Demon: Earth magic attack randomly attacks within selected range. 600 JP
Malak: Hell Knight
Ability: Un-truth
Heaven Bolt Back: Lightning magic attack randomly attacks within selected range. 0 JP
Asura Back: Fire magic attack randomly attacks within selected range. 200 JP
Diamond Sword Back: Wind magic attack randomly attacks within selected range. 300 JP
Dragon Pit Back: Water magic attack randomly attacks within selected range. 400 JP
Space Storage Back: Magic attack randomly attacks within selected range. Adds darkness, confusion, silence, frog, poison, slow, sleep. 500 JP
Sky Demon Back: Earth magic attack randomly attacks within selected range. 600 JP
Meliadoul: Divine Knight
Ability: Mighty Sword
Shellbust Stab: Does HP damage and destroys target's armor. 200 JP
Blastar Punch: Does HP damage and destroys target's helmet. 400 JP
Hellcry Punch: Does HP damage and destroys target's weapon. 500 JP
Icewolf Bite: Does HP damage and destroys target's accessory. 800 JP
Orlandu( T.G. Cid ):
Ability: All Swordskill
Stasis Sword: Holy Elemental attack. Adds stop. 100 JP
Split Punch: Holy Elemental attack. Adds death sentance. 400 JP
Crush Punch: Holy Elemental attack. Adds dead. 500 JP
Lightning Stab: Lightning Elemental attack. Adds silence. 700 JP
Holy Explosion: Holy Elemental Attack. Adds confusion. 800 JP
Shellbust Stab: Does HP damage and destroys target's armor. 200 JP
Blastar Punch: Does HP damage and destroys target's helmet. 400 JP
Hellcry Punch: Does HP damage and destroys target's weapon. 500 JP
Icewolf Bite: Does HP damage and destroys target's accessory. 800 JP
Dark Sword: Darkness Elemental. Steals MP. 500 JP
Night Sword: Darkness Elemental. Steals HP. 100
Beowulf: Temple Knight
Ability: Magic Sword
Blind: Adds darkness. 50 JP
Aspel: Steals MP. 100 JP
Drain: Steals HP. 180 JP
Faith: Raises faith to 100. 200 JP
Innocent: Lowers faith to 0. 200 JP
Zombie: Turns target undead. 150 JP
Silence: Adds silence. 90 JP
Berserk: Adds berserk. 200 JP
Chicken: Lowers brave by 50 points. 500 JP
Confuse: Adds confusion. 200 JP
Despair: Cancels float, reraise, transparent, regen, protect, shell, haste, faith, reflect. 300 JP
Don't Act: Adds don't act. 50 JP
Sleep: Adds sleep. 170 JP
Break: Adds petrify. 300 JP
Shock! : Lower HP = more damage. 600 JP
Reis: Holy Dragon
Ability: Breath
Ice Bracelet: Ice Elemental breath attack. 0 JP
Fire Bracelet: Fire Elemental breath attack. 0 JP
Thunder Bracelet: Thunder Elemental breath attack. 0 JP
Worker 8: Steel Giant
Ability: Work
Destroy: Destroys target. 0 JP
Compress: Compresses target. Adds dead. 0 JP
Dispose: Disposes all enemies. 0 JP
Crush: Crushes target. 0 JP
Reis: Dragoner
Ability: Dragon
Ice Bracelet: Ice Elemental breath attack. 0 JP
Fire Bracelet: Fire Elemental breath attack. 0 JP
Thunder Bracelet: Thunder Elemental breath attack. 0 JP
Dragon Tame: Invites target dragon. 300 JP
Dragon Care: Offers own HP to cure target dragon's HP and status. Cancels darkness, confusion, silence, oil, berserk, frog, poison, stop, sleep, don't move, don't act. 300 JP
Dragon PowerUp: Raises target dragon's speed, brave, physical and magic attack power. 400 JP
Dragon LevelUp: Raises target dragons CT level. 400 JP
Holy Bracelet: Holy breath attack randomly attacks within selected range. 900 JP
Cloud: Soldier
Ability: Limit ( Must have the materia blade to use )
Braver: Samurai-style sword attack. 150 JP
Cross-slash: Attacks 4 times within effect range. 200 JP
Blade Beam: Lower HP = more damage. 250 JP
Climhazzard: Target low HP = more damage. 450 JP
Meteorain: Large meteor falls on target. 560 JP
Finish Touch: Adds dead, petrify, stop. 670 JP
Omnislash: Ultimate limit. 900 JP
Cherry Blossom: Most powerful limit. 1200 JP
Byblos: Apanda?
Ability: Byblos
Energy: Target recieves twice the amount of HP as its own. Monster
Parasite: Adds petrify, darkness, confusion, silence, oil, frog, poison, sleep. Monster
Shock: Target low HP = more damage. Monster
Difference: Target's MP total is the amount of damage done to it. Monster