this is a sample extension header file...all header files (.ext's) and their companion
DLLs (.dll's) should reside in the \extensions\ folder
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[ExtensionDef]  <----This starts the Extention's definition info 
DLL=PRExtSamp.dll  <----Extension's companion dll (must be in the \extensions\ folder)
Class=PRExtSamp.Sample  <----Name of parent and class that the extension executes from (must have an InitExtension method)
**[Obsolete]**Visible=Yes  <----Yes or No...if Yes, the Extension's class must contain a ShowExtension method
Name=PseudoReality Creator - Sample Extension  <----Name of the Extension to show in the Extensions dialog
Version=1.0  <----Extension's version
Comments=Sample Extension for PseudoReality Creator  <----Any xtra info about the Extension
Copyright=Copyright ©1998, Pinhead Software  All Rights Reserved  <----Copyright info

[Objects]  <----This section indicates which objects are available to the Extension (0=not available, 1=available) NOTE:If these objects are to be made available to the Extension, the Extension must have an object variable defined with the same name to avoid conflicts
Engine=1  <----Required; Includes: IEngine, IScriptEngine, and IEffectsEngine (Engine, Engine.ScriptEngine, and Engine.ScriptEngine.EffectsEngine, respectively)
MainForm=0  <----PR Creator's main window, Access to StockObjs via frStock
EditForm=1  <----Script editing window
CabGenerator=0  <----Graphics cabinet compression window
BuildProject=0  <----Build Project window
AddSection=0  <----Add Section window
LoadLog=0  <----Session log window
PixForm=0  <----Select Images window
ProgressForm=0  <----Progress window
NewProject=0  <----New Project window
ProjectOptions=0  <----Project Opions window
VidForm=0  <----Video Manager window