REAL MEN, REAL ROLEPLAYERS, LOONIES AND MUNCHKINS
 (Rifts Edition)

Favourite OCC or RCC:

  Real Men:              play Borgs, Power Armor Pilots, and Juicers
  Real Role-players:     play Rogue Scientists, City Rats and Cyber-Knights
  Loonies:               play Crazies and Shapers
  Munchkins:             play whatever has the most MDC  (usually an 
			 Apok/Juicer/Cosmo-Knight/Glitter Boy combination)

Favourite non-weapon skill:

  Real Men:              take boxing, for the extra attack
  Real Role-players:     take science or language skills
  Loonies:               take engineering and chemistry for their practical
			 joke value
  Munchkins:             don't understand why skills not associated with
			 weapons are important

Favourite weapon:
  Real Men:              use rail guns and missile launchers
  Real Role-players:     use longbows and neural maces
  Loonies:               use Nerf weapons
  Munchkins:             use a mini-gun made out of six Boom Guns custom fit
			 with ACME(tm) recoil suppressors

Favourite body armour:
  Real Men:              prefer power armor or exoskeletons
  Real Role-players:     wear Triax "plain clothes" armor
  Loonies:               wrap themselves in toilet paper
  Munchkins:             wear the Invulnerable Coat of Arnd plus a never-needs
			 recharging Naruni forcefield with 250,000 MDC

Favourite power armour:

  Real Men:              wear anything that gives them enough PS to carry 
			 around real weapons or has its own B.F.G.
  Real Role-players:     hide behind the Real Men :)
  Loonies:               use anything with reactive armor 
  Munchkins:             don't use anything with under 1,000 MDC

Favourite robotic vehicle:
  Real Men:              prefer Coalition bots (for the look), or the Triax
			 Devastator (for the firepower)
  Real Role-players:     prefer Behemoth explorers (with lots of space for
			 keepsakes and research)
  Loonies:               still prefer anything with reactive armor
  Munchkins:             use the Death Star

Favourite cyberware:
  Real Men:              like bionic limbs and/or bionic reconstruction
  Real Role-players:     choose fingerjacks or translators
  Loonies:               like plastic vampire teeth and fake blood
  Munchkins:             take whetever will give them the most MDC & bonuses

When cornered in a firefight:
  Real Men:              smile and keep on shooting
  Real Role-players:     negotiate with their attackers
  Loonies:               feign death
  Munchkins:             rift in 50 adult dragons and hundred-handed  

Find employment as:
  Real Men:              bodyguards and mercenaries
  Real Role-players:     spies and scholars
  Loonies:               head of Coalition-Atlantis relations office
  Munchkins:             depose Splynn and take over the Megaverse

Favourite place:
  Real Men:              Germany, for the constant battles
  Real Role-players:     Wormwood, for the new culture
  Loonies:               the bathtub, for undersea adventures
  Munchkins:             like to go where they can get the most credits

Favourite Spell:
  Real Men:              don't play spellcasters, but like Superhuman Strength
  Real Role-players:     like anything associated with communication
  Loonies:               use Blinding Flash so as to conserve their camera
			 batteries
  Munchkins:             wish there were as many spells as Dungeons and 
			 Dragons

Favourite psionic power:
  Real Men:              love Sixth Sense and Mind Block
  Real Role-players:     prefer Object Read and Empathy
  Loonies:               like Hydrokinesis so they can sense open water within
			 a 20' radius
  Munchkins:             have them all at first level

(brought to you by: Joseph Delisle-jd@CLARK.NET)


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