Centaur Race
*this has been altered slightly from the book as I feel it suits the race better

Old/New Centaurs
(note: attributes have been modified to show the true nature of the centaur)
Alignment: Any, usually principled or good.
Attributes: I.Q. 3D6, ME 3D6, M.A. 2D6+6, P.S. 4D6*, P.P. 4D6, P.E. 5D6, P.B. 3D6,
Spd 6D6x2*
*Cyber-horsemen see above for bionic body attributes
Hit Points: Standard.
S.D.C.: 50 plus physical skills.
Horror Factor: 12
P.P.E.: 4D6
Natural Abilities: Prowl 60%, track 77%, physical endurance 2x better than normal.
Combat: Three attacks per melee, +4 damage and +2 dodge when running.
Damage: Kick with front legs does 2D6 S.D.C., kick with rear legs does 4D6 S.D.C.
Magic: by O.C.C.
Psionics: Standard.
Average Life Span: 90 years.
Enemies: none per se, humanoids in general.
Allies: Faerie folk in general.
Size: between 9 (2.7m) and 11 feet (3.4m) tall.
Weight: 800 (360 kg) to 1100 (495 kg) hundred pounds; Cyber-Horseman between 1800
(810 kg) and 2400 hundred pounds (1080 kg).

Centaur Demi-gods (must be Old Centaurs)
*unless otherwise stated
(note: some of the attributes are higher than the book, centaurs have slightly higher   
 attributes in some areas)
Alignment: Any, usually principled or good.
Attributes: I.Q. 3D6+2, M.E. 3D6+4, M.A. 3D6+6, P.S. 4D6+6, P.P. 4D6, P.E. 5D6+4,
P.B. 3D6+6, Spd 6D6x3; attributes are supernatural.
Hit Points: Standard.
M.D.C.: P.E. x 5 plus 10 per level, plus physical skills.
Horror Factor: 8
P.P.E.: as per O.C.C. plus 4D6
Natural Abilities: physical endurance 2x better than normal.  See the invisible, half
damage from fire and cold, regenerate 1D6x5 M.D.C. per minute
*See below for exact powers per God
Combat: Three attacks per melee, +2 initiative, +2 vs. magic, +1 save vs. psionics, +3 vs.
horror factor, +20% save vs.coma/death, +4 damage and +2 dodge when running.
Damage: as per supernatural strength.
Magic: as per O.C.C.
Psionics: standard
I.S.P.: as per O.C.C. plus 4D6 per level
Average Life Span: 1000 to 4000 years
Enemies: none per se, humanoids in general.
Allies: Faerie folk in general.
Size: between 10 (3.1m) and 13 feet (4m) tall.
Weight: 1000 (450 kg) to 1500 (675 kg) hundred pounds

Powers for Athena:
	Super Tough- add 3 to P.E., add 100 M.D.C.
Powers for Apollo:
	Super Psionics- select one entire lesser category and five super psionics, I.S.P. 
  base is 240 plus M.E. plus 10 per level
Powers for Artemis:
	Shape-Shifter- turn into any animal for one hour per level per day

Weapons: Each demi-god gets a particular minor rune weapon-
	Athena- 3D6 M.D. spear, 2x to supernatural evil, 3x to vampires
	Artemis/Apollo- 2D6 M.D. bow, 2x to supernatural, 3x to vampires