Centaur Race *this has been altered slightly from the book as I feel it suits the race better Old/New Centaurs (note: attributes have been modified to show the true nature of the centaur) Alignment: Any, usually principled or good. Attributes: I.Q. 3D6, ME 3D6, M.A. 2D6+6, P.S. 4D6*, P.P. 4D6, P.E. 5D6, P.B. 3D6, Spd 6D6x2* *Cyber-horsemen see above for bionic body attributes Hit Points: Standard. S.D.C.: 50 plus physical skills. Horror Factor: 12 P.P.E.: 4D6 Natural Abilities: Prowl 60%, track 77%, physical endurance 2x better than normal. Combat: Three attacks per melee, +4 damage and +2 dodge when running. Damage: Kick with front legs does 2D6 S.D.C., kick with rear legs does 4D6 S.D.C. Magic: by O.C.C. Psionics: Standard. Average Life Span: 90 years. Enemies: none per se, humanoids in general. Allies: Faerie folk in general. Size: between 9 (2.7m) and 11 feet (3.4m) tall. Weight: 800 (360 kg) to 1100 (495 kg) hundred pounds; Cyber-Horseman between 1800 (810 kg) and 2400 hundred pounds (1080 kg). Centaur Demi-gods (must be Old Centaurs) *unless otherwise stated (note: some of the attributes are higher than the book, centaurs have slightly higher attributes in some areas) Alignment: Any, usually principled or good. Attributes: I.Q. 3D6+2, M.E. 3D6+4, M.A. 3D6+6, P.S. 4D6+6, P.P. 4D6, P.E. 5D6+4, P.B. 3D6+6, Spd 6D6x3; attributes are supernatural. Hit Points: Standard. M.D.C.: P.E. x 5 plus 10 per level, plus physical skills. Horror Factor: 8 P.P.E.: as per O.C.C. plus 4D6 Natural Abilities: physical endurance 2x better than normal. See the invisible, half damage from fire and cold, regenerate 1D6x5 M.D.C. per minute *See below for exact powers per God Combat: Three attacks per melee, +2 initiative, +2 vs. magic, +1 save vs. psionics, +3 vs. horror factor, +20% save vs.coma/death, +4 damage and +2 dodge when running. Damage: as per supernatural strength. Magic: as per O.C.C. Psionics: standard I.S.P.: as per O.C.C. plus 4D6 per level Average Life Span: 1000 to 4000 years Enemies: none per se, humanoids in general. Allies: Faerie folk in general. Size: between 10 (3.1m) and 13 feet (4m) tall. Weight: 1000 (450 kg) to 1500 (675 kg) hundred pounds Powers for Athena: Super Tough- add 3 to P.E., add 100 M.D.C. Powers for Apollo: Super Psionics- select one entire lesser category and five super psionics, I.S.P. base is 240 plus M.E. plus 10 per level Powers for Artemis: Shape-Shifter- turn into any animal for one hour per level per day Weapons: Each demi-god gets a particular minor rune weapon- Athena- 3D6 M.D. spear, 2x to supernatural evil, 3x to vampires Artemis/Apollo- 2D6 M.D. bow, 2x to supernatural, 3x to vampires