The Herdstone

Beastman Gor   Beastman Gors
Gor..... 10 points
Beastman Champion..... 60 points


Profile M WS BS S T W I A LD
Gor 4 4 3 3 4 2 3 1 7
Beastman Champion 4 5 4 4 4 2 4 2 7


Weapons: Gors are armed with swords or other hand weapons.

Save: None.

Options: Any unit of Gors may be armed with halberds (+2 points), double-handed weapons (+2 points), or extra hand weapons (+1 point). They may have shields (+1 point) and/or light armour (+2 points).

Standard Bearer and Musician: Any unit of Gors may include a standard bearer and/or musician, each costing double the points value or an ordinary trooper. Any unit may carry a magic standard. Gors may carry a magic standard of one of the gods of Chaos if you wish.

Leader: Any unit of Gors may be led by a Beastman Champion who must be armed and equipped exactly like the rest of the regiment. A Beastman Champion may carry one magic item.

Special Rules: Gors are affected by the rules for infighting.