The Herdstone

A Minotaur   Minotaurs
Minotaur..... 42 points
Minotaur Champion..... 115 points
Minotaur Hero..... 250 points
Minotaur Lord..... 395 points


Profile M WS BS S T W I A LD
Minotaur 6 4 3 4 4 3 3 2 9
Minotaur Champion 6 5 4 5 4 3 4 3 9
Minotaur Hero 6 6 5 5 5 4 5 4 10
Minotaur Lord 6 7 6 5 5 5 6 5 10


If a retinue includes at least one unit of Gor, Ungor, or Bestigor, it may also include one unit of Minotaurs.

Minotaur units can be smaller than the normal minimum of five models. For example, two Minotaurs and a Champion form a unit of three.

Weapons: Minotaurs are armed with swords, axes, clubs or other hand weapons. Champions, Heroes, and Lords must be equipped the same as their unit.

Save: None.

Options: Any unit may carry one of the following: double-handed weapons (+2 points) or extra hand weapons (+1 point). They may also have light armour (+2 points).

Standard Bearer and Musician: Any unit of Minotaurs may include a standard bearer and/or a musician, each costing double the points value of an ordinary trooper. Any units may carry a magic standard. Minotaurs may carry a magic standard of one of the gods of Chaos if you wish.

Special Rules: Minotaus cause fear and are subject to bloodgreed.

Leader: If a unit consists of at least three Minotaurs, it may be led by a Minotaur Champion (for example, two Minotaurs and a Minotaur Champion). If a unit consists of at least seven Minotaurs, it may be led by a Minotaur Champion or Hero. If a unit consists of at least ten Minotaurs, it may be led by a Minotaur Champion, Hero or Lord.
A Minotaur Champion, Hero, or Lord may carry one magic item, and must carry the same weaponry and have the same armour as the units it leads.