The Herdstone

Ungor Skirmisher Figs   Beastman Ungors
Ungor..... 4 1/2 points
Beastman Champion..... 60 points


Profile M WS BS S T W I A LD
Ungor 4 3 2 3 4 1 3 1 6
Beastman Champion 4 5 4 4 4 2 4 2 7


Weapons: Ungors are armed with clubs or other crude hand weapons.

Save: None.

Options: Any unit of Ungors may be armed with spears (+1/2 point) and may carry shields (+1/2 point).

Standard Bearer and Musician: Any unit of Ungors may include a standard bearer and/or musician, each costing double the points value or an ordinary trooper.

Leader: Any unit of Ungors may be led by a Beastman Champion who must be armed and equipped exactly like the rest of the regiment. A Beastman Champion may carry one magic item.

Special Rules: Ungors are affected by the rules for infighting. One Ungor unit in the army may skirmish. Ungors who are skirmishing are not affected by infighting.