Guidelines for Chat Room play:
  1. One of the 3 GM's (myself, my home GM, and a guest) will begin play in the chat room at the specified date and time (or whatever times you suggest to me).
  2. A possible turn sequence will be established before each adventure.
  3. Each adventure will run approximately 1 or 2 hours (or again, whatever you suggest), unless the adventure calls for more or less.
  4. Progress of the campaign will posted regularly. Please check again later for updates.
  5. If you miss an adventure you WILL NOT be dropped from the campaign. Your character's will simply miss out on that adventure, unless the character is crucial to the story, in which case one of the GM's will play it.
  6. The use of strong language is always a possibility in the chat room. Please let me know if you might be offended by this.
  7. Anything that needs to be discussed in secret (about the adventure) should be discussed by using ICQ or by using the "private" function of the chat room.

Guidelines for Message Board play:

  1. The message boards may be used anytime 24 hours a day, seven days a week (unless there are server problems).
  2. You may go there to post messages that are pertinent to the adventure. You may also post things of a personal nature if you like, but please don't let this get out of hand.
  3. Again, the use of strong language may occur. Please be advised.
  4. Any spamming or advertisements put on the boards will be promptly removed.
  5. A transcript of each chat session will be posted on the boards for any players who missed the chat adventure.
  6. I recommend reading the FAQ found on the boards for instructions on how to use them to their fullest potential.