General Informations :




Info on this page :

Legend :

downDown/Rightright... The directions
downDown/Left... Same but CHARGE


punch
Any Punch
3xpunch
Three Punches
LP
Light Punch
MP
Medium Punch
HP
Hard Punch
kick
Any Kick
3xkick
Three Kicks
LK
Light Kick
MK
Medium Kick
HK
Hard Kick

Moves List Legend :

Example with Kairi:

Name : How to do
Comment on it
Where to do it
Sound

Garyumesshu :
In the air
S

Sorry, there are just some sounds, because i don't have a lot of space for these pages. Geocities gives 2Mb for free. I put sounds of Super Combo for Allen, Blair, Darun, Dhalsim, Kairi & Sakura.
These sounds are Mpeg 3, if you don't have any layer 3 reader, go to :


It's for Windows, but it exists on Linux. Read the "Amp" section in the "About Winamp" section.



Info on the game :

Throw :
As the other Street Fighter, to throw your opponent, just press :
or or close to opponent.
The punch have to be MP or HP, and the kick, MK or HK, there is no throw with LP or LK.
Some characters don't have throw with kick, like Chun-Li.

Tech Hits :
To avoid a throw, perform a throw, when your opponent grabs you.

Cancelling :
Now, you can cancel a Super Combo into a other Super Combo. You need one unit of Super gauge for a cancel. So you can cancel two Super Combo to get a Level 3 Combo.

For example :
Blair Dame : Mirage Combo Kick into Spin Side Shoot into Mirage Combo Kick.
Start
Level 1
Cancel to Level 2
Cancel to Level 3

Guard Break :
I don't like this move, yes it's usefull, but i don't react against it. To do this, it's simple. You need one Super gauge, and press LP+LK or MP+MK or HP+HK together. It causes to a ligthning hit, and if connect, your opponent is stun. Now you can combo him easily.
If you hit an airbone opponent, he slowly flies and you can hit him in the air at any time.
SFline

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