Use power knuckle (qcf A) at an untouchable distance, Yuri will row close to you doing nothing. 100% efficiency
Combos for Terry in KoF'97:
(Done at conner) Near C (cancel at 1st hit) --> f A --> power charge (hcf B) --> (qcb D) --> (qcb B)
power charge (hcf B/D) --> hyper jump D --> Near C --> power charge (hcf B/D) (highly un-recommended)
AI of Terry in KoF'97:
The CPU Terry tends to stop you with normal moves, e.g. light kick, then follow with some
special moves. He likes to keep a middle distance with you because all of his moves are mid-long
range moves.
Fighting Style of Terry in KoF'97:
Terry should be used as a thrower type character, i.e. walk around and start combo with his
"far range" near C.