Terrain: This is the biggest map with 4 starting locations. There isn't much flat terrain. Most of the northern part is high ground with lots of passes. There is a lake in the west and a river around the map. The center of rather flat and makes a perfect place for big combats. The center is surrounded by many hills which can only be passed by a giant. It often rains here, so don't take dwarves. The map has lots of different units and is one of the few maps which can be played by 16 players.
Games Available : Body Count, Steal the Bacon, Last Man on the Hill, Scavenger Hunt, Flag Rally, Territories, Captures Most Popular : Last Man On The Hill, Steal The Bacon Hints for LMOTH My favourite game on this map(light). The trading should include the giant and the jmen. The rest can be distributed in different ways. Some prefer archers and max out on them. Some prefer wight parts and rely on meele. Both options are fine. It is very important to stay on the high ground, especially when playing 4 players. Most players setup a defence and rush for carnage in the last minutes. Hints for Steal The Bacon Hints are generally the same like for LMOTH. But only the beginning is similar. Then the ball can be moved and many strange things can happen. It is best to start in the South East. There is a beautiful small bowl over there which makes a perfect spot for a defensive fortress.
Added by: Mithrandir Contact: redmike@friko.onet.pl Game: Last Man On The Hill Name: Sudden Death The trading is not specified, what you need is a jmen, a giant, 2 wights and at least 3 ghols. This is just a general strategy which should keep you alive. So here it goes: As soon as the game starts, unheal your wights and pick their biggest parts with your ghols. Now move your men to the edge of the hill. Don't go down, always stay on the hill unless it's something urgent. Place your archers behind your zerks and warriors parrely to the edge of the hill. The only moving units should be ghols and the giant. If possible, try to make hit and run giant attacks. When your hero is less then half health, retreat him for healing. You have to remember 2 things:
The first one is not to get surrounded by enemies, they will surely kill your giant. The second one is securing your jmen, only he can heal your giant. The third one is to avoid ghols. Most experienced players will be armed with wight parts and when they freeze your giant he will die. This is like a wight war, it is a giant war. The one to keep the giant alive until the end usually wins. When it's bout 1 minute left, everybody rushes to the hill. It is good to take the flag before this time, so you can attack last. That's the moment i like the most. So much carnage. When you're sure that the flag is crowded with fighting enemies, wait until sudden death. It is quite risky, but the later you attack the better.
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