Some of you out there may know that I'm a bit of a map designer for StarCraft. I've made different types of maps, for different types of game play. I hope I will be able to make more great maps in the future. Below are a few maps that you can download and check out for yourself.
If you download one of my maps, and decide to make any changes to it, drop me line telling me, `cause I'll wanna check it out! q:)
Current map projects:
TarsonisBound - A one player RPG type map. Origianlly made to be a Team Use Map Settings, until I found out there was no such setting..... Well, I kinda slowed down work on this one for now, I may get back to it soon.
Doom? - Still don't know where I'm going with this one, but it should be real neat when finished.
Twilight Escapades - This map will be similar to WinterGlades and the Elements. However, the Zerg won't be the untimate enemy. There were also be 5 classes to choose from, with 2 secret ones.
Randomize! - This map will be for up to 6 players. Every 5 minutes, an event may happen that can have a profound effect upon gameplay.
The Labriynth - A 6 player Melee map.
Up and Down and All Around - A 6 player Melee map.
DOWNLOADS:
Name:
Strip Mall2
Format:
.SCM
Suggested
Type: Use Map Settings
Players:
4
human, 3 computer
Tileset:
Badlands
Size:
192x192
Description:
On
a space platform near the planet StarBucks, there is a great strip mall
that is up for grabs, will you be able to take control?
Features:
Three
computer opponents with various difficulty settings and established bases.
There are a few security features to stop the computer from rushing early
in the game.
Notes:
The
original map was much smaller and you could really feel the squeeze quick
in the game, this one allows for more freedom, buy also has you far from
allies.
Difficulty:
Not
too hard, as long as someone playing knows the map and there are 4 human
playes, otherwise it could get tricky....
Time:
About
1-3 hours.
Name:
Paintball
Format:
.SCM
Suggested
Type: Use Map Settings
Players:
7
human, 1 computer
Tileset:
Installation
Size:
64x64
Description:
You
have 30 minutes to kill anything that moves!
Features:
There
are various traps ( Thus the computer player.) placed around to keep you
on your toes.
Notes:
This
was my first try at a map like this, I think it came out pretty good.
Difficulty:
Not
too tough.
Time:
10
minutes.
Name:
Ruins
of Foabriqin or better known as
"Twilight to Starlight"
Format:
.SCX
Suggested
Type: Melee
Players:
8
Tileset:
Twilght
Size:
256x256
Description:
The
once glorious kingdom of Foabriqin is now nothing more than a faint memory
in history. What's left is a mere shadow of its former splendior.
Features:
Well,
there's nothing spectaular about the map itself, there's a few places for
remote camps and some areas are easier to defend than others, but resources
are for the most part equal. ( I think.)
Notes:
This
is one of my favorite maps. Very chalenging indeed.
Difficulty:
Give up now while you still can! Save yourself!
Time:
You
don't happen to have anything planned for the next month, do you? It'll
take at least 45 minutes, I think. That's with 8 players, human or otherwise.
Name:
Messed
up Map
Format:
.SCX
Suggested
Type: Melee
Players:
8
Tileset:
Ice
Size:
256x256
Description:
Good
luck! *LOL* This map probaly shouldn't even be here!
Features:
Um,
there's a river going through horizantaly in the middle, and there's....
stuff. Yeah...
Notes:
I
dunno what I was thinking when I made this map, it might actually be playable
however....
Difficulty:
Who
really knows?
Time:
1-2.5
hours?
Name:
Space
Wars
Format:
.SCM
Suggested
Type: Use Map Settings, Melee might work too....
Players:
8
Tileset:
Platform
Size:
128x128
Description:
Flying
units only!
Features:
With
map settings, you'll only be able to build flying units, with the exception
of harvesting units.
Notes:
I
really should try out these maps more often. This one looks fairly good,
but I'm pretty unsure about it.
Difficulty:
Looks
tough, but may be easier playing with BW units.
Time:
30
min.-3 hours
Name:
Kudzu
Format:
.SCX
Suggested
Type: Melee
Players:
4
Tileset:
Ice
Size:
64x64
Description:
The
plants are taking over!
Features:
This
map is covered with trees, making it very difficult to build and see your
enemies.
Notes:
This
map is only really good for rushing. Later in the game, it shouldn't even
last that long.
Difficulty:
Depends
on how long the games goes on for.
Time:
Around
20 minutes or so.
Name:
Wide
Open Spaces
Format:
.SCM
Suggested
Type: Melee
Players:
8
Tileset:
Wasteland
Size:
256x256
Description:
Miles
of wasteland lay before you, devoid of any features, just flat, land....
Features:
Rich
in minerals and gas, but there's no trees, and all flat land.
Notes:
This
map is gonna be really hard to keep any defense on.
Difficulty:
Could
be tough.
Time:
30
minutes-3 hours.