STAR FLEET BATTLES
TWIRLING ACES GAME 'ACES7'
SEGMENT RESULTS

-----------------------
Turn:     4
Segment:  1
Side:     EVERY
Notes:
   [w/range to nearest visible enemies after all moves that impulse]
   mode 'tN' = turn mode not currently satisfied, N movements since turn
   mode 's' = slip mode not currently satisfied
-----------------------

Updated Mar 8, 2001:
* A1-KLI-DRN runs out of endurance on imp 8.

Updated Mar 12, 2001:
* M-ROM-MGH fires phasers at serpent.

Updated Mar 21, 2001:
* G-ROM-KHK decloaks starting 4.01.

=======================
Starting Positions & Modes
=======================
  A-KLI-C9K  : 2625/E      [16:B,K,K1,O]
  A1-KLI-DRN : 2625/E      [16:B,K,K1,O]
  B-BRI-DN   : 2510/C t1   [7:U][12:I,M]
  C-ROM-CH   : 0202/F      [4:T1,T2]
  C1-ROM-STHM: 0130/E t1   [11:O][17:S]
  C2-ROM-STHM: 0130/E t1   [11:O][17:S]
  G-ROM-KHK  : 0207/A      [5:C][6:T1,T2]
  I-ISC-CC   : 3709/F      [5:L][12:B]
  K-KLI-C7   : 4227/F      [16:A,A1,L]
  K1-KLI-DRN : 4227/F t0   [16:A,A1,L]
  L-LYR-DN   : 4012/B t2s  [5:I][15:B]
  M-ROM-MGH  : 1309/D      [1:X1][6:U]
  O-ROM-SPD  : 1023/C      [11:C1,C2,S]
  S-ROM-SPJ  : 0515/D      [9:G][10:M,X1]
  T1-TBOMB   : 0603/A      [4:C][6:G]
  T2-TBOMB   : 0603/A      [4:C][6:G]
  U-ROM-SUPK : 1812/D s    [6:M][7:B,X1]
  X1         : 1208/B      [1:M][7:U]

=======================
Speeds & Movement Functions (all changes shown here)
=======================
  A-KLI-C9K  : spd 24
  A1-KLI-DRN : spd 24
  B-BRI-DN   : spd 14
  C-ROM-CH   : spd 10
  C1-ROM-STHM: spd 10
  C1-ROM-STHM: change to spd 00 on impulse 05
  C2-ROM-STHM: spd 10
  C2-ROM-STHM: change to spd 00 on impulse 05
  G-ROM-KHK  : spd 18
  I-ISC-CC   : spd 10
  K-KLI-C7   : spd 10
  K1-KLI-DRN : spd 10
  L-LYR-DN   : spd 12
  M-ROM-MGH  : spd 26
  M-ROM-MGH  : change to spd 13 on impulse 09
  O-ROM-SPD  : spd 12
  S-ROM-SPJ  : spd 09
  T1-TBOMB   : spd 00
  T2-TBOMB   : spd 00
  U-ROM-SUPK : spd 20
  X1         : spd 08

=======================
Fire Control, Shields, Electronic Warfare, Etc.
As of impulse 00
=======================
  A-KLI-C9K  : AFC, full shlds, ECM:4
  A1-KLI-DRN : FC, no shlds, ECM:3+STM
  B-BRI-DN   : AFC, full shlds, ECM:1
  C-ROM-CH   : PFC, full shlds, Rng*2+5 (cloaked)
  C1-ROM-STHM: PFC, full shlds, Rng*2+5, ECM:2+STM, ECCM:2 (cloaked)
  C2-ROM-STHM: PFC, full shlds, Rng*2+5, ECM:2+STM, ECCM:2 (cloaked)
  G-ROM-KHK  : PFC, full shlds, Rng*2+5, ECM:4 (cloaked)
  I-ISC-CC   : AFC, full shlds, ECM:6
  K-KLI-C7   : AFC, full shlds, ECM:6, ECCM:3
  K1-KLI-DRN : FC, no shlds, ECM:3+STM
  L-LYR-DN   : AFC, full shlds, ECM:1
  M-ROM-MGH  : AFC, full shlds, ECM:6
  O-ROM-SPD  : AFC, full shlds, ECM:5
  S-ROM-SPJ  : PFC, full shlds, Rng*2+5, ECM:5 (cloaked)
  T1-TBOMB   : FC, no shlds
  T2-TBOMB   : FC, no shlds
  U-ROM-SUPK : AFC, full shlds
  X1         : FC, no shlds

=======================
Impulse 01
=======================
Launches/Landings:
  K5-KLI-DRN  launched 4227/F spd 32 from rack 1
  K6-KLI-DRN  launched 4227/F spd 32 from rack 2
  K7-KLI-DRN  launched 4227/F spd 32 from rack 3
  K8-KLI-DRN  launched 4227/F spd 32 from rack 4
  K9-KLI-SHTL launched 4227/F spd 06 from shtl bay
Systems:
  G-ROM-KHK   begins fade in
  G-ROM-KHK   activates fire control
Direct Fire Weapons:
  B-BRI-DN    Fires DISR-G @ X1, R13, 1-4 to hit, die 1,...
  B-BRI-DN    hits for 3 damage
  M-ROM-MGH   Fires PH1#9 @ X1, R1, die 2, 7 damage
  M-ROM-MGH   Fires 2*PH3#7-8 @ X1, R1, dice {4,1}, damage...
  M-ROM-MGH   4+4=8
  X1          Breathes plasma @ M, R1, die 1+1 for 100 damage...
  X1          =2, 25 damage
Damage Taken:
  M-ROM-MGH   25 damage to SH#3: 25 boxes
  X1          3 damage from B, str now 357
  X1          15 damage from M, str now 342
Events:
  I-ISC-CC    Pipes Donovan's "Mellow Yellow" over subspace...
  I-ISC-CC    public channel

=======================
Impulse 02
=======================
Ship Movement:
  G-ROM-KHK   (spd  18) TR 0307/B    [5:C,T1,T2]
  U-ROM-SUPK  (spd  20) FD 1813/D    [6:M][7:B]
  A-KLI-C9K   (spd  24) TR 2525/F    [15:B,O,U]
  M-ROM-MGH   (spd  26) FD 1310/D    [2:X1][6:U]
Seeking Weapon Movement:
  A1-KLI-DRN  (spd  24) TR 2525/F    [15:B,O,U]
  K5-KLI-DRN  (spd  32) FD 4127/F    [15:L][16:A,A1]
  K6-KLI-DRN  (spd  32) FD 4127/F    [15:L][16:A,A1]
  K7-KLI-DRN  (spd  32) FD 4127/F    [15:L][16:A,A1]
  K8-KLI-DRN  (spd  32) FD 4127/F    [15:L][16:A,A1]
Direct Fire Weapons:
  B-BRI-DN    Fires DISR-H @ X1, R13, 1-4 to hit, die 1,...
  B-BRI-DN    hits for 3 damage
Damage Taken:
  X1          3 damage from B, str now 339

=======================
Impulse 03
=======================
Ship Movement:
  L-LYR-DN    (spd  12) FD 4112/B    [5:I][15:B,K5,K6,K7,K8]
  O-ROM-SPD   (spd  12) TR 1024/D    [10:C1,C2]
  B-BRI-DN    (spd  14) FD 2610/C    [8:U][11:I]
  A-KLI-C9K   (spd  24) SR 2524/F    [14:B,U]
  M-ROM-MGH   (spd  26) FD 1311/D    [3:X1][5:U]
Seeking Weapon Movement:
  A1-KLI-DRN  (spd  24) SR 2524/F    [14:B,U]
  K5-KLI-DRN  (spd  32) FD 4026/F    [15:A,A1,L]
  K6-KLI-DRN  (spd  32) FD 4026/F    [15:A,A1,L]
  K7-KLI-DRN  (spd  32) FD 4026/F    [15:A,A1,L]
  K8-KLI-DRN  (spd  32) FD 4026/F    [15:A,A1,L]
Direct Fire Weapons:
  B-BRI-DN    Fires DISR-J @ X1, R14, 1-4 to hit, die 3,...
  B-BRI-DN    hits for 3 damage
Damage Taken:
  X1          3 damage from B, str now 336

=======================
Impulse 04
=======================
Monster Movement:
  X1          (spd  08) TR 1309/C    [3:M][8:U]
Ship Movement:
  S-ROM-SPJ   (spd  09) TR 0415/E    [8:G,M]
  C-ROM-CH    (spd  10) SR 0201/F    [4:T1,T2]
  I-ISC-CC    (spd  10) TR 3708/A    [6:L][11:B]
  K-KLI-C7    (spd  10) FD 4127/F    [15:L][17:A,A1]
  G-ROM-KHK   (spd  18) SR 0407/B    [5:T1,T2]
  U-ROM-SUPK  (spd  20) FD 1814/D    [6:M][8:B,X1]
  A-KLI-C9K   (spd  24) FD 2423/F    [12:U][14:B,O]
  M-ROM-MGH   (spd  26) SR 1211/D    [3:X1][6:U]
Nimble Ship Movement:
  C1-ROM-STHM (spd  10)              [10:O][16:S]
  C2-ROM-STHM (spd  10)              [10:O][16:S]
  C1-ROM-STHM announces change to spd 00
  C2-ROM-STHM announces change to spd 00
Seeking Weapon Movement:
  K1-KLI-DRN  (spd  10) FD 4127/F    [15:L][17:A,A1]
  A1-KLI-DRN  (spd  24) FD 2423/F    [12:U][14:B,O]
  K5-KLI-DRN  (spd  32) FD 3926/F    [15:A,A1,L]
  K6-KLI-DRN  (spd  32) FD 3926/F    [15:A,A1,L]
  K7-KLI-DRN  (spd  32) FD 3926/F    [15:A,A1,L]
  K8-KLI-DRN  (spd  32) FD 3926/F    [15:A,A1,L]
Movement Events:
  C1-ROM-STHM impacts wall, 5 damage to SH#1, stops
  C2-ROM-STHM impacts wall, 5 damage to SH#1, stops
Direct Fire Weapons:
  B-BRI-DN    Fires DISR-K @ X1, R13, 1-4 to hit, die 3,...
  B-BRI-DN    hits for 3 damage
  M-ROM-MGH   Fires 2*PH1#5,10 @ X1, R3, dice {6,1}, damage...
  M-ROM-MGH   3+6=9
Damage Taken:
  C1-ROM-STHM 5 damage to SH#1: 8 gen reinf, 1 box
  C2-ROM-STHM 5 damage to SH#1: 8 gen reinf, 1 box
  X1          3 damage from B, str now 333
  X1          9 damage from M, str now 324

=======================
Impulse 05
=======================
Ship Movement:
  B-BRI-DN    (spd  14) FD 2711/C    [9:U][10:I]
  U-ROM-SUPK  (spd  20) FD 1815/D    [6:M][9:B,X1]
  M-ROM-MGH   (spd  26) FD 1212/D    [4:X1][6:U]
Seeking Weapon Movement:
  K5-KLI-DRN  (spd  32) FD 3825/F    [14:A,A1]
  K6-KLI-DRN  (spd  32) FD 3825/F    [14:A,A1]
  K7-KLI-DRN  (spd  32) FD 3825/F    [14:A,A1]
  K8-KLI-DRN  (spd  32) FD 3825/F    [14:A,A1]
Direct Fire Weapons:
  B-BRI-DN    Fires DISR-L @ X1, R14, 1-4 to hit, die 3,...
  B-BRI-DN    hits for 3 damage
Damage Taken:
  X1          3 damage from B, str now 321

=======================
Impulse 06
=======================
Ship Movement:
  L-LYR-DN    (spd  12) TL 4111/A    [5:I][14:B]
  O-ROM-SPD   (spd  12) FD 1025/D    [9:C1,C2]
  G-ROM-KHK   (spd  18) FD 0507/B    [4:T1,T2]
  A-KLI-C9K   (spd  24) SR 2422/F    [10:U][13:B,K5,K6,K7,K8]
Shuttle Movement:
  K9-KLI-SHTL (spd  06) FD 4127/F    [16:L][17:A,A1]
Seeking Weapon Movement:
  A1-KLI-DRN  (spd  24) SR 2422/F    [10:U][13:B,K5,K6,K7,K8]
  K5-KLI-DRN  (spd  32) SL 3726/F    [13:A,A1]
  K6-KLI-DRN  (spd  32) SL 3726/F    [13:A,A1]
  K7-KLI-DRN  (spd  32) SL 3726/F    [13:A,A1]
  K8-KLI-DRN  (spd  32) SL 3726/F    [13:A,A1]
Systems:
  G-ROM-KHK   fade in complete
Direct Fire Weapons:
  B-BRI-DN    Fires DISR-M @ X1, R14, 1-4 to hit, die 4,...
  B-BRI-DN    hits for 3 damage
Damage Taken:
  X1          3 damage from B, str now 318

=======================
Impulse 07
=======================
Ship Movement:
  C-ROM-CH    (spd  10) FD 0101/F    [5:T1,T2]
  I-ISC-CC    (spd  10) FD 3707/A    [6:L][9:B]
  K-KLI-C7    (spd  10) FD 4026/F    [16:L][17:A,A1]
  B-BRI-DN    (spd  14) TL 2810/B    [9:I][11:U]
  U-ROM-SUPK  (spd  20) FD 1816/D    [6:M][8:A,A1]
  A-KLI-C9K   (spd  24) FD 2322/F    [8:U][13:K5,K6,K7,K8,O]
  M-ROM-MGH   (spd  26) FD 1213/D    [5:X1][6:U]
Seeking Weapon Movement:
  K1-KLI-DRN  (spd  10) FD 4026/F    [16:L][17:A,A1]
  A1-KLI-DRN  (spd  24) FD 2322/F    [8:U][13:K5,K6,K7,K8,O]
  K5-KLI-DRN  (spd  32) FD 3625/F    [13:A,A1]
  K6-KLI-DRN  (spd  32) FD 3625/F    [13:A,A1]
  K7-KLI-DRN  (spd  32) FD 3625/F    [13:A,A1]
  K8-KLI-DRN  (spd  32) FD 3625/F    [13:A,A1]
Direct Fire Weapons:
  B-BRI-DN    Fires DISR-A @ X1, R14, 1-4 to hit, die 5,...
  B-BRI-DN    miss

=======================
Impulse 08
=======================
Monster Movement:
  X1          (spd  08) TR 1310/D    [5:M][7:G]
Ship Movement:
  S-ROM-SPJ   (spd  09) FD 0316/E    [9:M][10:G]
  L-LYR-DN    (spd  12) FD 4110/A    [5:I][13:B]
  O-ROM-SPD   (spd  12) FD 1026/D    [9:C1,C2]
  G-ROM-KHK   (spd  18) SR 0607/B    [4:T1,T2]
  U-ROM-SUPK  (spd  20) FD 1817/D    [6:A,A1,M]
  A-KLI-C9K   (spd  24) SR 2321/F    [6:U][12:K5,K6,K7,K8,M]
  M-ROM-MGH   (spd  26) FD 1214/D    [5:X1][6:U]
  M-ROM-MGH   announces change to spd 13
Seeking Weapon Movement:
  A1-KLI-DRN  (spd  24) SR 2321/F    [6:U][12:K5,K6,K7,K8,M]
  K5-KLI-DRN  (spd  32) SL 3526/F    [12:A,A1]
  K6-KLI-DRN  (spd  32) SL 3526/F    [12:A,A1]
  K7-KLI-DRN  (spd  32) SL 3526/F    [12:A,A1]
  K8-KLI-DRN  (spd  32) SL 3526/F    [12:A,A1]
Launches/Landings:
  A1-KLI-DRN  runs out of endurance
Direct Fire Weapons:
  B-BRI-DN    Fires DISR-B @ X1, R15, 1-4 to hit, die 2,...
  B-BRI-DN    hits for 3 damage
Damage Taken:
  X1          3 damage from B, str now 315

=======================
Ending Positions & Modes
=======================
  A-KLI-C9K  : 2321/F s    [6:U][12:K5,K6,K7,K8,M]
  B-BRI-DN   : 2810/B t1   [9:I][12:U]
  C-ROM-CH   : 0101/F      [5:T1,T2]
  C1-ROM-STHM: 0130/E      [9:O][15:S]
  C2-ROM-STHM: 0130/E      [9:O][15:S]
  G-ROM-KHK  : 0607/B s    [4:T1,T2]
  I-ISC-CC   : 3707/A t2   [5:L][9:B]
  K-KLI-C7   : 4026/F      [17:A,A1,L]
  K1-KLI-DRN : 4026/F      [17:A,A1,L]
  K5-KLI-DRN : 3526/F s    [12:A,A1]
  K6-KLI-DRN : 3526/F s    [12:A,A1]
  K7-KLI-DRN : 3526/F s    [12:A,A1]
  K8-KLI-DRN : 3526/F s    [12:A,A1]
  K9-KLI-SHTL: 4127/F      [17:L][18:A,A1]
  L-LYR-DN   : 4110/A t2   [5:I][13:B]
  M-ROM-MGH  : 1214/D      [5:X1][6:U]
  O-ROM-SPD  : 1026/D      [9:C1,C2]
  S-ROM-SPJ  : 0316/E      [9:M][10:G]
  T1-TBOMB   : 0603/A      [4:G][5:C]
  T2-TBOMB   : 0603/A      [4:G][5:C]
  U-ROM-SUPK : 1817/D      [6:A,A1,M]
  X1         : 1310/D      [5:M][7:G]

=======================
Fire Control, Shields, Electronic Warfare, Etc.
As of impulse 08
=======================
  A-KLI-C9K  : AFC, full shlds, ECM:1
  B-BRI-DN   : AFC, full shlds, ECM:1
  C-ROM-CH   : PFC, full shlds, Rng*2+5 (cloaked)
  C1-ROM-STHM: PFC, full shlds, Rng*2+5, ECM:2+STM, ECCM:2 (cloaked)
  C2-ROM-STHM: PFC, full shlds, Rng*2+5, ECM:2+STM, ECCM:2 (cloaked)
  G-ROM-KHK  : AFC, full shlds, ECM:4
  I-ISC-CC   : AFC, full shlds, ECM:6
  K-KLI-C7   : AFC, full shlds, ECM:6, ECCM:3
  K1-KLI-DRN : FC, no shlds, ECM:3+STM
  K5-KLI-DRN : FC, no shlds, ECM:0+STM
  K6-KLI-DRN : FC, no shlds, ECM:0+STM
  K7-KLI-DRN : FC, no shlds, ECM:0+STM
  K8-KLI-DRN : FC, no shlds, ECM:0+STM
  K9-KLI-SHTL: AFC, full shlds, ECM:0+STM
  L-LYR-DN   : AFC, full shlds, ECM:1
  M-ROM-MGH  : AFC, full shlds, ECM:6
  O-ROM-SPD  : AFC, full shlds, ECM:5
  S-ROM-SPJ  : PFC, full shlds, Rng*2+5, ECM:5 (cloaked)
  T1-TBOMB   : FC, no shlds
  T2-TBOMB   : FC, no shlds
  U-ROM-SUPK : AFC, full shlds
  X1         : FC, no shlds

=======================
Notes & Comments
=======================
Did I mention that the prize for winning Twirling Aces #7 is...
Star Fleet Command software for the PC -- Neutral Zone edition (only Feds
& Klingons, but otherwise fully functional version, including training
missions).  Unless you already have it, then I'll have to think of
something else.

t4s2 orders due SAT Mar 10 (8:00 PM US-Central).

    Source: geocities.com/timessquare/battlefield/Battlefield/2558/aces7

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