Thief
Requirements: L2 Archer
Stealing Skills
Gil Taking: A simple skill, picking the pocket Jp: 10
Steal Heart: Thieves must be real charmers to do that Jp: 150
Steal Helmet: The head is a vulnerable area once the helmet is gone... Jp: 350
Steal Armor: This must be a difficult trick to accomplish Jp: 450
Steal Shield: A quick grab can take the shield right out of their hands Jp: 350
Steal Weapon: Kinda hard to fight when you are unarmed Jp: 600
Steal Accessory: Just like taking the shoes right of their feet...literally Jp: 500
Steal Experience: Taking someone's knowledge is an ultimate task Jp: 250
JP needed to master: 4460
Rating:5
*****
Thieves are a solid, middle of the road class with very straight forward abilities. Their HP is usually kinda low, but they are also one of the most agile classes, second to the ninja. This causes them to go 1st on many occasions, and with a moderate attack, lets the party get a jump on the fight. Charning the enemy with Steal Heart is a nice way to lower the odds as well, but it is rarely worth it to keep the character in question. Poaching, a very neat ability, also is spawned from this class. That ability is one of the few uses of the thief in late game scenarios, allow characters access to more advanced weaponry and armor. Although a good choice early on, this class loses much of its usefulness as the game progresses, the speed taken by the ninja class, and only the steal ability as a 2nd choice is used much, if at all.
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