This is the Red Alert page.

I reckon this is one of the best strategic games ever made. Soon on this page will be more editors, modified .INI files, and more maps.

Maps Modified .INI files
Miscellaneous Music (another page)

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Maps

I've only got three maps up here, and I made them all. I'll be putting more up, and if you would like yours here email me at shinra9@yahoo.com. When you finish downloading these, put them in your Red Alert directory, load Red Alert, choose a Skirmish and the map should be at the bottom of the list.

Name Size Description
Riverside Battle 5kb A small map with enough scenery and ore to make it look good.
Seaside Battle 8kb It's a larger version of Riverside Battle in the snow, and with more water!
Targa 8kb This one is a large map. Don't ask me where I got the name from, but it is a very well laid out map (that's what my friend said).
Zip of all three    
Rivers ????? ?????
Battle Isle ????? ?????
Wonder ????? ?????
Airsea ????? ?????
12341 ????? ?????
Commander's Heart ????? ?????
Control ????? ?????
Dark Wave ????? ?????
Never Never Land ????? ?????
One By One ????? ?????
Hell ????? ?????
Garden ????? ?????
Frozen Death ????? ?????
thevery0.zip ????? ?????
winterw0.zip ????? ?????
loucifur.zip ????? ?????
Winter Wonder Land ????? ?????
Paradise ????? ?????
Cuba Crisis ????? ?????
pak1.ZIP 41.3 Binx Battleground, Oremountain, Riverside, Italian Coastline, Battlefield.
pak2.ZIP 29.3 Hidden Country ver 1.1, The CraxCreature, Peninsula, Water Gap, Isthmus.
pak3.ZIP 41.1 Bay, Death Valley, Death Rott, River City, Don't touch the water.
pak4.ZIP 29.5 Water Wars & Ore Heaven, Fenceline, CHALENGER, The face of Binx, All is fair.
pak5.ZIP 36.7 Timberland, Canadian Hell, Attack at Dawn, Farmers Paradise, Of Binx and Sea.
pak6.ZIP 32.7 River Revenge, Island Battles, Long Stretch, Wide Stream, Sleeping Dragon.
pak7.ZIP 33.8 River Raid 2, Hail Hitler, Emerald City, Kill 'em All, Cybor's battle valley
pak8.ZIP 30.8 Stand by, Three paths, United States-temperate, United States-snow, Better than the other one.
pak9.ZIP 28.2 Conflict is the key, Conflict is the key 2, The Channel II, North & South, World War 2 Ruins.
pak10.ZIP 34.3 Canyon Control, Bomblitz, War go Round, One by One, Control.
pak11.ZIP 19.7 1234, In the deep, In the middle, Rocky Regions, Prosperous Regions.
pak12.ZIP 29.8 Objective: Destruction of naval forces, Red Coast, Anavrin, Holland, Field War 1.
pak13.ZIP 28.2 Scandinavian Fjords, Schlacht bei Irkutsk am Baikalsee, Matthew`s Labyrinyh, Airstrike, Four Faces.
pak14.zip 79.9 Zoya Kosmodemyanskaya's Maps-10 maps
pak15.zip 68.8 Revolutionary map pack-5 maps with customise rules. More info can be found in the text file included in the zip file.

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Modified .INI files

When you finish downloading them, backup your rules.ini file in your Red Alert folder, move the new rules.ini file to the Red Alert folder and play any game.

Name Size Description
New Era 18kb. Zipped. This is pretty psycho. Atomic Yaks, Tesla Radar Jammers, Mobile A-Bomb Launchers, Flame Tanks, Flamer Ranger etc. and you have the option of building Constuction Yards, instead of having to use MCVs. This is a pretty cool mod.
Hyper Edition v3.01 51kb. Zipped. This is another cool mod. You get Tesla Tanks, Flame Tanks, and now the Tech Centers shoot homing missiles as well! Regarded by some as the best .ini file around, it's worth a look.
C & C-Warped 26kb. Zipped. Uh, ever wondered what it would be like having the Allies, Soviets, GDI and NOD battling each other? Well, with this you can do exactly that. You need RA v1.07 or higher, and C&C in Red Alert, which you can find in the Misc. section (scroll down).
Enhanced Allies 10kb. Zipped. Getting your butt kicked everytime you play with the Allies? Have no fear, a mod is here! Now the competition is even, with the Allies finally getting better, stronger and faster.
AI Enhancement 7kb. Zipped. This makes the AI much much smarter.
KewlRa 17kb. Zipped. This .ini file is to be used with C&C in RA (scroll down).
F100D 59.0k Zipped For years the Allies and Soviet have been battling each other.  While the civilians have been sitting back and taking this crap.  Depending on one of them for safety.  Well when a small town of civilians finally though it was enough.  They picked up rifles and one night sent out 2 parties of spies.  They stole what they could of the Allied and Soviet Technologies.  So they grouped up forces and began attacking both sides.  Soon after the Allies and Soviet made Temporary  Peace.  These two forces together have taken the side and name of the Soviet.  While the Civilians took the name Allies.  So from Here on out the Allies are the Civilians and the Soviets are the Soviets and  REAL Allies.  Allies= Civilians       Soviet= Soviet, and Real Allies.  Okay.
MULTIRULE 56.9k Zipped It gives soviets and allies all weapons and buildings. It puts parachute bombs on yaks, and makes migs more powerful. Subs fire SCUD's and are nuclear. The V2 is nuclear (don't have it near you when it runs out of armor!). Heavy Tanks are Tesla tanks. Mammoth Tanks are cruiser gun tanks. Jeeps can carry two passengers. APC's can carry three more passengers. Radar Jammers have longer range. Helicopter Pads don't come with Helicopters. Hinds are slower, pack a punch, and can load up to 4 passengers and parachute them on demand. Longbows are faster, but only carry 2 passengers. Chinooks can carry 8 passengers. MCV's have M60's and can undeploy. Ore trucks are faster and have an M60. One ore silo is all you need, because it takes no power, has INCREDIBLY heavy armor, and holds 50000 ore. Transport boats have M60's for defense. Everything powerful, like the tesla tanks, requires a Tech center, and the only things you can build without a tech center is Light and Medium Tanks (with an M60 added to their normal guns), radar jammer, and a jeep. Oh, and Spys have sniper guns.
CRUISE 13.7k Zipped Gives many units (ships & agents !!!) the ability to fire deadly long range missiles ... better known as "Cruise Missiles". Hence the name of this file. Works great in naval battles and "indoor" missions ... 
ALL 35.8kb RAP The All .rap patch gives the allies and the soviet the exact some weopns and structures, all of the armor has been "upped" on everything, some units have new weopons, The ore and gem values are maxed out, the power plant gives out alot more energy, all of the costs on the structure have been significanlty lowered, and there are a few more changes. 
ultimate ????? The "ultimate" .ini file.

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Miscellaneous

Just your usual editors and patches. And more.

Name Size Description
RA v1.08 patch 1600kb This is a patch which fixes many bugs, and upgrades your version to 1.08.
C&C in Red Alert 402kb I think this lets you use C&C units in RA. Try it, especially with the Warped patch!
Red Alert Ultimate Guide 99.2kb Detailed instuctions on how to make your own units and structures, plus tips for each mission.
RA Mixer 250kb Lets you extract all the files from the CD which are in .MIX format. Yeah! Highly recommended. Rip the sounds, movies and maps!
Constuction Yard to MCV 1kb Uh, this lets you turn your CV into a MCV again. Quite handy for most situations.
Red Alert Money Editor 19.6kb Gives you unlimited money.
RA Edit 260kb Allows you to edit the .ini file from a user-friendly interface. Quite good.
Flame Dancers:Genesis 1600kb In this patch ( it's more a patch than just a scenario ), you are the commander for the Flame Dancers, a group that wants to destroy all mankind not for power, but for the sake of the universe. Professor Einstein discovered that each time we use the chronosphere, the fabric of the universe weakens. This group is willing to sacrifice themselves for the good of this universe...
DXGrab 576kb Lets you take screenshots of RA.
Rafix 3kb This supposedly lets you play RA without the CD.
Ra Guide 34.2kb Uh, they say this is the RA Bible......
Red Alchemist Pro - Final Release ????? A must if you want to edit, or create your own .INI files. (or cheat your ass off)
The Red Alert Single Player Mission Creation Guide ????? Well, it lets you make your own missions. Or it tells you how to.

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