Standard:
"All weapons are available to each player
in this mode"
Starting Weapon: Wolfram P2K
Starting Gadget: None
Pickups available: All weapons are available.
Covert:
"Only weapons designed for covert missions
are available here"
Starting Weapon: Silenced Wolfram P2K
Starting Gadget: Night Vision Goggles
Pickups Available: Deutsche M95, Suisse
SSR4000, Delta 900 Mag
Combat:
"Only weapons designed for assault missions
are available here"
Starting Weapon: Raptor Magnum
Starting Gadget: Body Armor
Pickups Available: Deutsche M45, Meyer
Bullpup, GL 40, RL 22, Frag Grenade
Rapid Fire:
"Only weapons with a high rate of fire are
available here"
Starting Weapon: Soviet KA-57
Starting Gadget: Body Armor
Pickups Available: Munitions Belguiqe PDW90,
Meyer Bullpup, Mustang MAR-4
Close Combat:
"Only weapons designed for sue at close range
are available here"
Starting Weapon: Wolfram P2K
Starting Gadget: None
Pickups Available: Raptor Magnum, Mustang
.44
Sniper Combat:
"Only weapons designed for use at long range
are available here"
Starting Weapon: Suisse SSR4000
Starting Gadget: None
Pickups Available: Deutsche m95, Deutscyhe
SA90, Night Vision Goggles
Explosive:
"Only weapons that create explosions are available
here"
Starting Weapon: GL 40
Starting Gadget: Body Armor
Pickups Available: Mustang MAR4-GL, RL
22, AT420 SENTINEL, Sticky Grenade, Frag Grenade
Exotic:
"Only the most unique weapon the the game
are available here"
Starting Weapon: Seamaster Speargun
Starting Gadget: None
Pickups Available: Delta 900 Mag, GL 40,
Sticky Grenade, X-ray Glasses
Wild Fire:
"Only fully automatic weapons are available
here"
Starting Weapon: Frinisi Special 12
Starting Gadget: None
Pickups Available: Meter TMP, Soviet AK-57,
GL 40, Frag Grenade
Gadget War:
"Only silenced weapons and gadgets are available
here"
Starting Weapon: Silenced Wolfram P2K
Starting Gadget: Body Armor
Pickups Available: Ingalls Type 20, Stocky
Grenade, X-ray Glasses