Arena
It's every player for themselves.
The most effective player wins the match.
Team Arena
Players are spit into two teams.
The most effective team wins the match.
Capture the Flag
Players are split into two teams.
Each team must steal the opposing team's flag and return it to their own
capture point to score points.
Capture the Briefcase
Players are split into two teams.
Each team must steal the opposing team's briefcase and return it to their
own capture point to score points. However, you only earn a point
if both briefcases are in your capture point at the same time.
King of the Hill
Players score extra points by possessing
"The Hill," a special area in each map. Keep your opponents away
from the hill.
Team King of the Hill
Players are split into two teams.
Players score extra points by possessing "The Hill," a special area in
each map. Keep your opponents away from the hill. The team
who scores the most points wins the match.
Uplink
Players are split into two teams and three
uplink units are placed throughout the map. When a member of either
the red or blue team touches the uplink unit, the unit switches to that
team's color. As time passes, each team earns points for the uplink
units under their control.
Last Agent Standing
Each player has a fixed number of lives.
The last player alive wins the game.
Golden Gun
In this scenario, the three components
of the Golden Gun (Golden Pen, Golden Lighter, and Golden Cigarette Case)
are scattered throughout the level and players must try to collect them.
Once collected the player then can utilize the Golden Gun. A single
shot is lethal. When a player holding the Golden Gun, or any of its
components, is removed, the player losses it. The players that eliminate
all competitors with the Golden Gun wins the game.