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Shining In The Darkness

Labyrinth
Weapons Cost Wpn Factor
Endurostaff 1000 +15 (Cursed)
Steel Saber 1250 +25
Battle Axe 1380 +23
Fire Staff 2000 +15
Ice Staff 3500 +25
Demon Staff 6774 +20 (Cursed)
Great Flail 7500 +28
Great Axe 11800 +45
Fire Sword 12500 +60
Steel Whip 13500 +35
Storm Sword 25000 +110
Light Blade 65000 +150
Armor Cost Amr Factor
Worn Robe 40 +2 (Cursed)
Sun Armor 5000 +52
Frost Armor 7500 +64
Magic Robe 16000 +28
Light Armor 36000 +80
Helms Cost Amr Factor
Royal Tiara 1000 +16
Elven Hood 14000 +20
Light Helm 19200 +40
Shields Cost Amr Factor
Light Shield 20000 +50
Items Cost Function
Mystic Rope 400 Climb up through holes.
False Idol 500 Opens Doppler's cell.
Rune Key 500 Opens Bronze & Stone doors.
Map 1 500 Shows location of trapdoors.
Map 2 500 Shows location of trapdoors.
Cell Key 1000 Opens all doors.
Orb of Truth 1500 Reveals deceit.
Herb-Water 2200 ?
Dark Block 4500 Material for weapon/armor.
Forbidden Box 6000 Various random effects.
Barrier Ring 7800 Casts Quick on entire party.
Holy Water 8600 Removes curses.
Heal Ring 9000 Restores HPs.
Black Box 65000 Creates a black hole.

Printer-friendly lists of all items: These lists are arranged by type instead of location.
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Shining In The Darkness:
Created by Climax.
© 1991 Sega.

Screenshots were taken using Genecyst.

Please read the credits.
These are the people responsible for the game and the graphics used on this site (with the exception of the maps and the graphical interface).

This site is completely non-profit, made for fun, and is:
© 2000 Ahmed D. Watts.

This page was last updated on 5 January 2000.