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Aberrant: Worldwide Phase I

Aberrant: Worldwide Phase I

Reviewer: Carl L. Congdon from Pennsylvania, USA

A gaming supplement that will suit ALL Aberrant games!
I liked it!
Why did I like it? Simple. Anyone who is familiar with the Aberrant RPG knows that novas (mutant superhero types) have many varied and colorful motivations for doing what they do. This supplement, which uses the metaplot in Aberrant to introduce characters into the events of the world at large, gives many alternatives as to how the characters would interact within the confines of the scenarios. It actually makes the scenarios flexible enough to work with all but the most outre campaigns. Plus, WW did a smashing job on research about presidential elections and the Libertarian Party, no to mention the hazards of terraforming land too fast for Nature to come in and balance things out. Pretty heavy stuff, for a loosely-connected bunch of interactive adventures, but White Wolf seems to be emphasizing one of the things that made it great in the gaming industry: realism. All in all, unless you want nothing to do with the Aberrant metaplot whatsoever, even if it's just to stripmine for ideas and tossing the rest, pick up Aberrants Worldwide.

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