 


|
Hunter: The Reckoning Reviewer: Mike Thompson (uriel_the_dark@hotmail.com)
Hunter is a trophy to keep While White-Wolf did basically recycle their old games' systems into Hunter, the story is a new one. For years, White-Wolf's World of Darkness has been ruled by the creatures of the night: Reality shatters at a Mage's whim; Ghosts terrorize the living; Vampires see humanity as a group of cattle; Rampaging Werewolves can tear a human apart without a second thought... and not even our dreams are safe from the Changelings. In response to this, reality seems to have begun to randomly choose champions to fight back. The Imbued, also known as hunters, are taking the war back to the doorsteps of the supernatural. As opposed to other WW games, the Hunters are ordinary people with some extraordinary abilities. This is the emphasis of the game. They are students, mothers, doctors, DJs, whatever. But they aren't all fantastically rich super-strong martial arts instructors. This is a game about finding hope through one's actions, and giving the innocent an easier sleep at night. Also, the writing in the book is well done, and the powers and abilities are fresh as well. Where Aeon floundered, Hunter will stand firm. |