Amberstar Solution obtained from The Adventure Probe BBS. ` AMBERSTAR - Thalion ` Playguide by Brian Burke Part 1 - Introduction, General Information and Hints ~Introduction. Amberstar is a large, colourful and enjoyable RPG. The programmers' objective was to out-Ultima the guys at Origin. Having never played an Ultima game whether they've succeeded or not I don't know. What I can say is that the control system is excellent once you've sussed out that the manual, though seemingly comprehensive, does not provide all the answers to which icon does what. You can't beat a bit of hands-on experience. I understand that folks trying to play off floppies on the Amiga have had a problem but the guy I spoke to at Thalion in Germany seemed to think all was OK now. Playing off a hard drive with only 1 meg you'll need to use Control-D to cut out Workbench loading. The task is to find 13 parts of the Amberstar and join them in a special place to allow the party access to the Fortress of Godsbane and thus smite down the nasties. Piece of cake! The Graphic presentations come in four types of display. The opening scene finds your character in Twinlake Graveyard in an Ultima style scene. Some interior scenes replicate this such as in a house, a Guild or an Inn. Scrolling is a joy throughout. Entering a town or a cellar etc brings up a scene that's a cross between SSI and Dungeon Master. Until a Compass or the Staff of Direction is obtained the only way to tell which is North or South is to use the auto-mapping facility. In Cellars and underground locations the auto-mapping will not work unless a Torch is activated. Leaving a Town, Cave or Tower brings an overhead view reminiscent of Faery Tale. The game map is very large and whether your Party is walking, riding, sailing or flying you will encounter dawn, day, evening and night changes. This is reflected by the amount of map that you can see on screen. Time can be accelerated by use of the "Zzz" icon. The final scenario is the Battle mode. The less active amongst us will be delighted to know that this is n