Rifts Spell List

Contents


Ley Line Walker Spells, from the main book, as well as a few scattered other books.
African Witch Magic, from World Book 4: Africa.
African Chants, Singing, Dancing, & Ceremony Magic, from World Book 4: Africa.
Biomancy, from World Book 6: South America.
Dolphin Magic, from World Book 7: Underseas.
Korallyte Shaping Magic, from World Book 7: Underseas.
Necromancy, from World Book 4: Africa.
Ocean Magic, from World Book 7: Underseas.
Rain Magic Rituals, from World Book 4: Africa.
Temporal Wizard Magic, from World Book 3: England.
Warlock Magic: Air, from Coversion Book 1.
Warlock Magic: Earth, from Coversion Book 1.
Warlock Magic: Fire, from Coversion Book 1.
Warlock Magic: Water, from Coversion Book 1.
Whale Singer Spellsongs, from World Book 7: Underseas.
Wormwood Prayers & Spells, from Dimension Book 1: Wormwood.

Ley Line Walker Spells

Level One

Blinding Flash
Cloud of Smoke
Death Trance
Globe of Daylight
See Aura
See the Invisible
Sense Evil
Sense Magic
Sense P.P.E.
Thunderclap

Level Two

Befuddle
Chameleon
Climb
Concealment
Detect Concealment
Extinguish Fire
Fear
Heavy Breathing
Levitation
Mystic Alarm
Turn Dead

Level Three

Armor of Ithan
Breathe Without Air
Energy Bolt
Fingers of the Wind
Float in Air
Fuel Flame
Ignite Fire
Impervious to Fire
Invisibility: Simple
Negate Poisons/Toxins
Paralysis: Lesser
Resist Fire
Telekinesis

Level Four

Astral Projection
Carpet of Adhesion
Blind
Charismatic Aura
Cure Minor Disorders
Energy Field
Fool's Gold
Fire Bolt
Impression
Ley Line Transmission
Magic Net
Multiple Image
Repel Animals
Seal
Shadow Meld
Swim as a Fish: Lesser
Trance

Level Five

Calling
Charm
Circle of Flame
Domination
Energy Disruption
Escape
Eyes of Thoth
Fly
Heal Wounds
Horrific Illusion
Sleep
Superhuman Strength
Superhuman Speed
Swim as a Fish: Superior

Level Six

Apparition
Call Lightning
Compulsion
Cure Illness
Enhanced Memory
Fire Ball
Impervious to Energy
Magic Pigeon
Mask of Deceit
Memory Bank
Reduce: Self
Teleport: Lesser
Time Slip
Tongues
Words of Truth

Level Seven

Constrain Being
Agony
Animate and Control Dead
Dispel Magic Barriers
Fly as the Eagle
Globe of Silence
Invisibility: Superior
Invulnerability
Life Drain
Metamorphosis: Animal
Paralysis: Superior
Purification
Second Sight
See Wards
Wind Rush

Level Eight

Commune with Spirits
Exorcism
Expel Demons
Eyes of the Wolf
Hallucination
Locate
Luck Curse
Metamorphosis: Human
Minor Curse
Negate Magic
Oracle
Sickness
Spoil
Stone to Flesh
Wisps of Confusion

Level Nine

Curse: Phobia
Familiar Link
Metamorphosis: Insect
Mute
Protection Circle: Simple
Speed of the Snail
Summon and Control Canines
Swords to Snakes
Temporary Insanity
Transferal
Water to Wine

Level Ten

Banishment
Bonding
Curse: Paranoia
Control/Enslave Entity
Havoc
Metamorphosis: Superior
Mystic Portal
Summon and Control Rodents
Summon Greater Familiar
Summon Shadow Beast
Wards

Level Eleven

Anti-Magic-Cloud
Create Mummy
Create Magic Scroll
Curse: Neurosis
Remove Curse
Summon and Control Animals
Summon Fog

Level Twelve

Amulet
Calm Storms
Create Zombie
Metamorphosis: Mist
Summon and Control Entity
Summon and Control Rain
Time Hole

Level Thirteen

Create Golem
Protection Circle
Summon and Control Storm
Summon Lesser Being
Sanctum
Talisman

Level Fourteen

Close Rift
Id Barrier
Impenetrable Wall of Force
Restoration
Resurrection
Summon Greater Being

Level Fifteen

Dimensional Portal
Dimensional Teleport
Teleport: Superior
Transformation

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African Witch

Charge Object with Evil
Evil Eye
Magic Drums
Money doubling
Pestilence Touch
Poison Touch
Summon & Control Biting Insect Swarm
Summon & Control Locust Swarm
Summon & Control Drought
Summon & Control Heat Wave
Taboo

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African Chants, Singing, Dances, & Ceremonies

Chant of Blessing
Chant to Control Ley Line Storms
Chant/Ritual of Divining
Chant of Exorcism
Chant to Remove Taboo
Chant of Warning
Chant of Water Doubling
Drums of Protection
Dance of Blessing Weapons
Dance to Chase Away Evil Spirits & Witches (Enchantment/Charm, Abjuration)
Dance of Flames
Dance of Good Medicine
Dance of Life
Dance of Protection from Bad Medicine
Dance of War (Enchantment/Charm, Abjuration)
Dance to Close Dimensional Rift

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Biomancy Spells

Level One

Commune with Nature
Shape Plants
Weather Sense

Level Two

Animate Plant: Minor
Animal Weaponry: Simple
Insect Leap
Plant Virtual Sight
Weave Plants

Level Three

Accelerate Plant Growth
Chitin
Shrink Plant

Level Four

Animal Weaponry: Major
Forest Camouflage
Strengthen Plant

Level Five

Animal Ghost
Metamorphosis: Plant

Level Six

Bio-Blast
Tree Teleport

Level Seven

Tree Warrior
Undo Undead

Level Eight

Suspended Animation
Touch of Life

Level Nine

Heal the Earth

Level Ten

Woodland Entity

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Dolphin Magic

Level Two

Sense Food

Level Three

Sense Predator

Level Four

Air Doubler
Sense Weather
Speed Doubler

Level Five

Electro-Magnetic Pulse
Ride Ley Lines
Sonic Blast

Level Six

Sonic Stun

Level Seven

Psi-Flash Warning

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Korallyte Shaping

Level Four

Shape Koral

Level Six

Koral Blast

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Necromancy

Level Two

Stench of the Dead

Level Three

Object Read the Dead
Recognize the Undead

Level Four

Command Ghouls
Kill Plants

Level Five

Consuming Power & Knowledge
Death Mask
Divining: Tombs & Graves
Maggots

Level Eight

Death Strike

Level Nine

Shadows of Death
Shadows of Doom

Level Ten

Strength of the Dead
Summon Insect Swarm

Level Eleven

Summon Vampires
Transfer Life Force

Level Twelve

Summon Worms of Taut

Level Thirteen

Summon Maggot

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Ocean Magic

Level One

Float on Water
Sense Direction Underwater
Water Pulse

Level Two

Black Water
Float Underwater

Level Three

Breathe Air
Flying Fish

Level Four

Impervious to Cold
Sonar Hearing
Speak Underwater
Water Envelope
Weed Snare

Level Five

Communicate with Sea Creature
Ride the Waves
Water Nourishment
Water Spout
Water Rush
Water Seal

Level Six

Air Swim
Armor Of Neptune
Change Current
Healing Waters
Mystic Sea Horse
Senses of the Shark

Level Seven

Abilities of a Snail
Coral Armor
Impervious to Electricity
Sound Sponge
Strength of the Whale
Transmute Water
Water Wall

Level Eight

Grow Tentacles
Summon Sea Friend
Travel Above Water
Walk Like a Humanoid

Level Nine

Metamorphosis: Fish
Whirlpool

Level Ten

Impervious to Ocean Depths

Level Eleven

Calm Waters
Metamorphosis: Crustacean

Level Twelve

Metamorphosis: Shark

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Rain Magic Rituals

Rain Dance
Dance of Bad Medicine
Dance to Calm Storms
Dance to Part Waters

Dance to Ride the Lightning
Dance of Stones
Dance of Weather Control

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Temporal Spells

Level Seven

D-Phase
D-Shift Phantom
D-Shift Two Dimensions
Suspended Animation/Stasis Field
T-Dep
Time Warp: Send

Level Eight

Attune Object to Owner
Retro-Viewing
Sense Dimensional Anomaly
See Dimensional Anomaly
Time Capsule
Wink-Out

Level Nine

Remote Viewing
S-Dep
Time Warp: Age
Time Warp: Slow Motion

Level Ten

Dimensional Pockets
Temporary Time Hole
Time Maelstrom
Time Warp: Fast Forward

Level Eleven

Time Barrier

Level Twelve

Dimensional Envelope

Level Thirteen

Black Abyss
Id Self

Level Fourteen

Fourth Dimension Transformation

Level Fifteen

Time Warp: Space and Time

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Warlock Magic: Air

Level One: Air

Breathe Without Air
Thunder Clap
Cloud of Slumber
Cloud of Steam
Create Light
Create Mild Wind
Stop Wind

Level Two: Air

Change Wind Direction
Create Air
Heavy Breathing
Howling Wind
Levitate
Mesmerism
Miasma
Northwind
Silence

Level Three: Air

Air Bubble
Call Lightning
Float in Air
Darkness
Fingers of the Wind
Northern Lights
Resist Cold
Walk the Wind
Wind Rush

Level Four: Air

Ball Lightning
Calm Storm
Dissipate Gases
Freeze Water
Invisibility
Leaf Rustler
Phantom Footman
Protection from Lightning

Level Five: Air

Breath of Life
Circle of Rain
Darken the Sky
Detect the Invisible
Invisible Wall
Phantom
Whirlwind

Level Six: Air

Electrical Field
Electro-Magnetism
Mist of Death
Snow Storm
Vacuum
Whisper of the Wind

Level Seven: Air

Atmosphere Manipulation
Hurricane
Rainbow
Tornado

Level Eight: Air

Wind Blast
Wind Cushion
Creature of the Wind

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Warlock Magic: Earth

Level One: Earth

Chameleon
Dowsing
Dust Storm
Fool's Gold
Identify Minerals
Identify Plants
Rock to Mud
Rot Wood

Level Two: Earth

Create Dirt or Clay
Dirt to Clay
Dirt to Sand
Grow Plants
Hopping Stones
Track
Wall of Clay
Wither Plants

Level Three: Earth

Animate Plants
Create Mound
Crumble Stone
Dig
Earth Rumble
Encase Object in Stone
Locate Minerals
Wall of Stone

Level Four: Earth

Animate Object
Cocoon of Stone
Mend Stone
Quicksand
Repel Animals
Rust
Sand Storm
Wall of Thorns

Level Five: Earth

Chasm
Clay to Lead
Clay to Stone
Close Fissures
Little Mud Mound
Travel Through Walls

Level Six: Earth

Clay or Stone to Iron
Mend Metal
Stone to Flesh
Travel Through Stone
Wood to Stone

Level Seven: Earth

Metal to Clay
Petrification
River of Lava
Sculpt and Animate Clay Animals
Wall of Iron

Level One: Earth

Cap Volcano
Create Golem
Earthquake
Magnetism
Transference of Essence and Intellect
Suspended Animation

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Warlock Magic: Fire

Level One: Fire

Blinding Flash
Cloud of Smoke
Create Coal
Fiery Touch
Globe of Daylight
Nightvision
Impervious to Fire
Stench of Hades

Level Two: Fire

Cloud of AshDarkness
Flame Lick
Freeze Water
Heat Object and Boil Water
Resist Cold
Spontaneous Combustion
Swirling Lights
Tongue of Flame

Level Three: Fire

Circle of Cold
Circle of Flame
Create Heat
Extinguish Fire
Fire Ball
Lower Temperature
Wall of Flame

Level Four: Fire

Cloud of Steam
Flame Friend
Fuel Flame
Heal Burns
Mini-Fireballs

Level Five: Fire

Blue Flame
Breathe Fire
Eat Fire
Screaming Wall of Flame
Wall of Ice

Level Six: Fire

Dancing Fires
Eternal Flame
Flame of Life
Fire Whip

Level Seven: Fire

Ten Foot Wheel of Fire
Melt Metal
River of Lava

Level Eight: Fire

Burst into Flame
Drought
Plasma Bolt

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Warlock Magic: Water

Level One: Water

Cloud of Steam
Color Water
Create Fog
Dowsing
Float on Water
Purple Mist
Water to Wine

Level Two: Water

Breathe Under Water
Fog of Fear
Foul Water
Liquids to Water
Resist Fire
Ride the Waves
Walk the Waves
Water Seal

Level Three: Water

Calm Waters
Circle of Rain
Command Fish
Freeze Water
Resist Cold
Sheet of Ice

Level Four: Water

Create Water
Hail
Shards of Ice
Swim Like the Dolphin
Wall of Ice
Water Wisps

Level Five: Water

Earth to Mud
Protection from Lightning
Snow Storm
Ten Foot Ball of Ice
Whirlpool

Level Six: Water

Heal Burns
Hurricane
Little Ice Monster
Part Water
Summon Sharks/Whales
Encase in Ice

Level Seven: Water

Rain Dance
Summon Storm
Drought

Level Eight: Water

Tidal Wave
Creature of the Waves

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Whale Singer Spellsongs

Song of Calling
Song of Danger
Song of Doubt
Song of Fear
Song of Grief
Song of Joy
Song of Life
Song of Protection
Song of Revenge
Song of Reversal
Song of Severing
Song of Sea Sickness
Song of Sleep
Song of Strength
Song of Summoning
Song of Weaving
Sonic Boom
Sound Blast
Sound Spike
Stormsong
Valorsong

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Wormwood Prayers & Spells

Close an Opening
Control Temperature
Create A Burial Place
Create A Fountain of Water
Create Life Force Cauldron
Create Magic Slime
Create an Opening
Create a Pillar
Create Shelter
Create Stairs
Create Tunnel
Create Wall
Create Worm Zombies
Destroy Life Force Cauldron
Heat Point
Hell Fire
Invisible to Magic Seeing
Life Fuel
Locate Places of Evil
Locate Food & Resources
Locate Home Town
Impervious to Symbiotes
Mold Structures
Open & Close Dimensional Rifts
Remove Symbiotes
Repel Symbiotes
Ride Giant Parasites
Summon & Use Angel Hair
Summon Battle Saints & Orbs
Summon Edible Grubs
Summon Entities
Summon Flies
Summon & Use Symbiotes
Summon & Command Parasites
Summon & Use Spirits of Wormwood
Summon & Use Stones & Crystals
Summon Wind

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