The Yi-Xian Alien (The 'One Immortal' Alien)
The Yi-Xian is an alien from another planet very different from Rifts Earth. This alien is now present on Earth and on various other locations in this galaxy by complete and utter mistake.
The first Yi-Xian alien was brought to Earth when some rogue scientists were experimenting in a small labratory in a city in China, somehow a chemical reaction was triggered and mixed with some of the local ley line energy with opened a rift. A matter of seconds after the rifts opened an alien was passed through and into a was at massive speeds.
The alien got up and ran outside (leaving a large imprint in the wall) into the streets.
It ran through the streets of the city and ended up being gunned down by one of the local Triads.
Later the alien got to it's feet and escaped outside the city. The locals that witnessed this branded the alien the Yi-Xian, chinese for 'One Immortal'.
Since the first accident, scientists, assisted by some Techno-Wizzards and a few shifters, have re-opened the rift in attemps to send researchers with a small military force through, however the is some force preventing the reverse pass through the rift. Only travel from the dimension to Earth is possible.
Since the first, many more Yi-Xian aliens have been appearing throught the world for reasons yet to be determined.
(Creators Note: The reason I came up with is that the aliens from the homeworld want to find out more about the other side of the rift.)
Alignment: Any Attributes: IQ: 2D6+3 ME: 3D6 MA: 2D6+5 PS: 5D6+6 PP: 5D6+4 PE: 3D6 PB: 2D6 Spd: 4D6 PS & PE considered supernatural PPE: 4D6 ISP: 4D6 Size: Height: 6' to 8' Tall Weight: 200 to 500 lbs Description: The Yi-Xian alien is a very big, well built creature it moves with the swiftness and speed of a bird, stikes with the precision of a tiger, and with the strength of an Ox. They dark in colour, smooth rock like substance, but warm to the touch like humans. Usually black, Dark blue, Red, Grey, or a blend of colours MDC: 50 + 1D6 per level Horror Factor: 5 Average Life span: Unknown (Creators note: Can live forever not affected by aging) Natural Abilities/Weapons/Notes: 1 -> Retractable 'spines' on forearms does 2D6 MD for a forearm strike 2 -> Regenerates 1D6 MDC per melee 3 -> Master Swordsmen and Combat artist +2 Attacks, +4 Strike/Parry, +2 Roll, +2 Initative Custom Hand to Hand style WP Paired Swords 4 -> Can use both hands with equal skill 5 -> Limited invulnerability: One MDC is reduced to 0, the regeneration process is not over the alien begins to heal all wounds and is ready to fight after a matter of minutes. If dismembered, and killed will form together and heal with no visible scars. Can re-attach missing/removed body parts in one minute. If placed in an oxygenless atmosphere, it goes into a hybernation (no healing) and will not come out until placed back in an oxygen atmosphere (even if a little). TO KILL: Simply remove the lungs. ðB) 6 -> Note: Breathes through mouth but also absorbs oxygen through skin. Translation: Can live in water and other oxygen-containing materials 7 -> Can create a Psi-Sword at will with no PPE/ISP expenditure Damage is 4D6 MD + 1D6 at all even levels (2,4,6,8,10 etc) 8 -> Does damage to vampires. 9 -> 100 time normal damage to Alien Intelligences & Gods Psionic Powers: Roll % 1-80: None 81-00: Minor Psi-Powers Select 2 Psi Powers from any One Catagory excluding Super Combat: See Natural ability #3 and #7 Vulnerabilities/Penalties: See natural ability #5 OCC's: This is a Complete Character Class, meaning that it is an RCC and OCC in one. An OCC may be Picked --BUT-- then they lose the following: -Natural Abilities #3,4,7,8,9 -Lose 2D6 from PS,PP -Lose 1D6 from Speed -Is considered a Traitor and will be attacked TO DEATH by any and all other Yi-Xian aliens that see it (they can just tell). -Colour continually changes -Character glows (-10 prowl and related) Allies: None known. Enemies: Mei-Long alien clan. Aliens from same planet. Dislikes: Gangs (from first encouter) Reptilian creatures (reminds them of Mei-Long) Money: 3D6 * 2000 credits in alien gems (1D12 gems at 1000 each) Cannot be used to buy when creating character MUST be converted first Starting Equipment: 1 Energy Pistol of Choice* 1 other Energy Weapon of choice* 4 E-Clips for each Chi-Jen Energy Sword (stardard Yi-Xian weapon) Variable length 1-8ft long 1 ft long control handle 5D6 MDC Damage Casual set clothing * Black Market items included, any selections much be OK'ed by GM Saves: +5 Save vs and Magic Saves as Minor Psionic (regardless of Psi present or not) Cybernetics: NONE, will be rejected as fast as they are put in XP Table: Same as Cyber-Samurai from Rifts Japan Skills: CCC Skills: WP Sword, Paired Prowl (+24%) Hand to Hand: Xian (see below) Body Building (No SDC/MDC bonus) Tracking (+10%) Pilot: One of Choice (+10%) Language and Literacy: Yi-Xian (98%) Language: One of choice (+15%) Understand English (50% + 5% / level) Zero Gravity Combat and Movement Computer Operation (+5%) WP Sharpshooting: Energy Pistol Basic Electronics (+10%) Intelligence (+10%) 10 Related Skills 8 Secondary Skills Related Skill bonuses: Espionage: +10% Physical: +10% where applicable Pilot: +5% Pilot Related +5% Technical +5% Mechanical +5% Rogue: +10% Medical: Paramedic or First Aid Military: Any Hand to Hand: Xian (The Immortal Hand to hand style) Exclusive to Yi-Xian aliens but can be taught by master at 10th level plus but level limit is that of teacher (student cannot surpass teacher) (Creators Note: I used Ninjas and Superspies combat tables for examples as well as the ones in Mystic China, both Palladium Trademarks) Defensive moves: Automatic Parry, Parry, Dodge, Roll with P/F/I, Backflip: All Disarm, Circular Parry, Maintain Balance Hand Strikes: Punch, Palm, Power Punch, Knife Hand, Forearm Foot strikes: Kick, Snap, Cresent, Round-House/Round Kick, Backward Sweep, Knee, Axe Kick, Reverse Turning Kick, Combination Grab/Kick, Tripping/Leg Hooks Other Stuff: Body Flip/Throw, Critical on 20 & from Behind, eventually death blow, Critical Flip/Throw, *Sword Throw (special: The Character has learned to throw their sword as straight as an arrow (like in the movies) 5ft per point of PS over 8. Damage is as normal strike) *Blunt end KO (special: Using the hilt of the sword, the character makes a knock-out attack. Roll to strike, if success roll 1D20 14+ is a successful Knock-out for 3D6 melee's If attempted from behind, roll strike, KO is automatic if hit) Backflip: All, choke Automatic hold: Arm, Body, Neck Automatic lock: Wrist, Finger, Elbow What I did for the damages in Ninjas and Superspies is just took normal SDC damages and converted them directly to MDC (1D6 SD does 1D6 MD) Pick 2 Martial Art Powers from Special Katas, Martial Art Techniques, Invisibility Techniques Pick 1 Atemi Ability (excluding Dim Mak) or 1 Advanced Atemi (excluding Long Range Dim Mak) Advancement Table: 1 -> Critcal on 20, Behind +2 Parry/Dodge, +3 Roll 2 -> +1 Strike, +2 Disarm 3 -> +1 Strike on Body flip Does 2D6 now 4 -> +1 Attack Critical on 18-20 5 -> Death Blow on 18-20 +2 Strike 6 -> +1 Attack Pick One Martial Art Power from Mystic China or Ninja's & SuperSpies 7 -> Automatic Body Flip/Throw @ 2D6 MDC +2 Damage 8 -> +1 Attack, Blunt end KO on 10+ 9 -> +2 Roll, +1 Damage +1 Maintain Balance 10 -> +1 Parry/Dodge +1 Disarm 11 -> +1 attack Pick One Martial Art Power from Mystic China or Ninja's & SuperSpies 12 -> +2 Roll, +1 Maintain Balance, +2 Damage 13 -> +1 Parry/Dodge +1 Strike 14 -> +1 Attack, +1 Strike 15 -> +2 Damage
Well, this is it. The end of this one.
I'd really like to hear some feedback on this, how you like it, how it plays, etc...
If this is successful I will start working on the Mei-Long, the Yi-Xian's arch enemies...
Nighthawk (ak452@ccn.cs.dal.ca)