From: Trevor Hancher
If anyone is interested , here's an addition I've made to GAME.CON . It
causes the player to leave a blood trail and slowly lose health once his
health drops below 20 (or whatever you want). It adds a bit of a
challenge to solo play, and allows you to track down wounded in
DukeMatch.
Anyways, it goes in around line 1000 between the two lines I have
marked :
ifaction 0 action PSTAND // enter code below this line
ifrnd 1 ifphealthl 20
{
spawn BLOODPOOL
addphealth -1 // you lose this amount of health when you bleed
soundonce DUKE_LONGTERM_PAIN
}
ifdead // enter code above this line
Of note, the ifrnd 1 controls the frequency of bleeding (increase 1 to
bleed faster) and the 20 controls the health below which you will bleed.
Hope you enjoy this :)
Trev
drone@io.org
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