It is a dark and stormy time. The
no-goodnicks reign supreme. Unspeakable
horrors stalk the night and only slightly
more speakable horrors scoot around during the
day. Archvillains strut about unafraid
and the law is powerless and
uninterested in stopping them.
It is an age of megaheroes.
In a completely unrelated story, freakishness in Springfield is up 1.2% from last year, making it 57%.
That's the same proportion as a decent team of megaheroes. Or the average bowling league. As if
those aren't one and the same.
This is the World of Springfield Megaheroes... the comic book action-adventure game that
players all over the world have been completely unaware that they were missing.