Name: Glyphwarding
Known Range: Unknown
Derived From: Generic Mage
Spell Types: Warding, enhancement, invokement
Spellcasting Style: Pre-built spells embedded onto parchment with certain glyphs in special 
ink, usually invoked by the scriber.
Advantages: Well-learned, can read/understand most languages.
Disadvantages: Unsuited for combat, usually aren't strong.

The rare and mysterious Glyphwarders, students of the Book of Kholin, are a specialized 
group of mages who work their magics through parchment. They are versed in the difficult 
Talcryl language, which hold the component patterns of magic and are easily useable to those 
who know the right glyphs. The objects of their trade are excellent-quality parchment, and 
special ink prepared by the Warder. (What that is, is entirely up to the player. :] ) Making 
a single glyph takes time, but it can be done in one turn with a lessened result. Most of 
their magic is released by calling the glyphs on the parchment and forcing the magic out 
properly, then guiding the result to a chosen location of the Warder. The same can be done 
on other surfaces, but the usual result is the total destruction of whatever the glyphs has 
been written on. Anyone who tries to remove the ink will need to do it by strong magical 
means (or the Universal Solvent, if you've got it.)

An apprentice is often called a Glyphward, while a titled mage is refered to as a 
Glyphscribe. Elders of this magic are known collectively as Glyphkeepers, but can refer to 
themselves as anything they earned.

Parts of the Talcryl language can be seen at:

http://unicornjelly.com/alt37.html

Interpet it how you wish, use it at your discretion. :)

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