The Huge Bruiser

The Huge Bruiser's defining characteristic is size. He is *huge*. This has always enabled him to make a good living simply by intimidating people, but he prefers not to fight unless someone really pushes him. Then, it's OK to pound them into pulp. This attitude has made him some enemies in the past, but he doesn't care. They're all little guys anyway.

 

Archetype: Chiyoko in Akira (Women can be huge bruisers too!) Bud Spencer in any one of his movies, and of course, Arhhnohld.

CHARACTERISICS

STR

25

+10

DEX

17

+21

CON

20

+20

BOD

16

+10

INT

8

-2

EGO

8

-4

PRE

18

+2

COM

11

PD

8

+4

ED

6

+2

SPD

4

+13

REC

8

END

40

STUN

40

+4

Total

88

OCV

6 ± 2 (with street fighting)

DCV

6 ± 2 (with street fighting)

ECV

3

POWERS

5

5 points of Growth, Always on (figured in)

6

1/2 END on STR

10

Toughness powers EC (20 point reserve)

10

1d6 HKA, Penetrating, Damage shield, 0 END, not on own attacks (-1), STR does not add (-1/2), Only if aware of attacks (-1/4)

14

+5 PD/ 3 ED Armour, fully invisible

10

50% Physical damage reduction (normal)

2

Regeneration (2 points, gradual effect, 5 hours)

29

Multipower - Street fighting: 29 point reserve

1

(u) Crush (29)

+20 STR (only for Crush, -1), +1 OCV

1

(u) Overbear (29)

+ 5d6 HA (only for move through, -1) double knockback, +1 OCV

1

(u) Sweep (26)

+3d6 HA AF 5, 1/2 END (only versus different targets, -1) +4 OCV

2

(u) Haymaker (27)

+ 7d6 HA, +3 OCV

1

(u) Hoist 'n Heave (29)

+ 20 STR (only for Throw -1), +1 OCV, -1 DCV

1

(u) Tough guy block (14)

+4 OCV Block (special effect - taking it on the chin!)

2

(u) Low Blow (24)

+1d6 HKA, +1 increased Stun multiple, +2 OCV

1

(u) Escape (25)

+25 STR (only to escape -1)

6

+2 CSL with street fighting

6

Streetwise, Conversation (Both 13-)

2

FAM: ground vehicles

4

FAM: Common melee weapons, Non-weapon weapons

112

Power Total

200

Total Cost

100 +

DISADVANTAGES

10

Reputation (Violent brawler, 11-)

15

Enraged if insulted (uncommon, 11-, recover 11-)

15

Psychological limit. - Easily swayed by women or money (Common, Strong)

15

Psychological limit. - Likes to Fight (Common, Strong)

15

Psychological limit - Stands by his buddies (Common, Strong)

10

Distinctive features - 7' tall heavily muscled guy

15

Hunted by local criminal syndicate (8-, as powerful, NCI)

5

Experience

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