CHARACTERISICS
|
STR
|
25
|
+10
|
DEX
|
17
|
+21
|
CON
|
20
|
+20
|
BOD
|
16
|
+10
|
INT
|
8
|
-2
|
EGO
|
8
|
-4
|
PRE
|
18
|
+2
|
COM
|
11
|
PD
|
8
|
+4
|
ED
|
6
|
+2
|
SPD
|
4
|
+13
|
REC
|
8
|
|
END
|
40
|
|
STUN
|
40
|
+4
|
Total
|
|
88
|
OCV
|
6 ± 2 (with street fighting)
|
DCV
|
6 ± 2 (with street
fighting)
|
ECV
|
3
|
|
POWERS
|
5
|
5 points of Growth, Always on (figured in)
|
6
|
1/2 END on STR
|
10
|
Toughness powers EC (20 point reserve)
|
10
|
1d6 HKA, Penetrating, Damage shield, 0 END, not
on own attacks (-1), STR does not add (-1/2), Only
if aware of attacks (-1/4)
|
14
|
+5 PD/ 3 ED Armour, fully invisible
|
10
|
50% Physical damage reduction (normal)
|
2
|
Regeneration (2 points, gradual effect, 5
hours)
|
29
|
Multipower - Street fighting: 29 point
reserve
|
1
|
(u) Crush (29)
|
+20 STR (only for Crush, -1), +1
OCV
|
1
|
(u) Overbear (29)
|
+ 5d6 HA (only for move through, -1)
double knockback, +1 OCV
|
1
|
(u) Sweep (26)
|
+3d6 HA AF 5, 1/2 END (only versus
different targets, -1) +4 OCV
|
2
|
(u) Haymaker (27)
|
+ 7d6 HA, +3 OCV
|
1
|
(u) Hoist 'n Heave (29)
|
+ 20 STR (only for Throw -1), +1 OCV,
-1 DCV
|
1
|
(u) Tough guy block (14)
|
+4 OCV Block (special effect - taking
it on the chin!)
|
2
|
(u) Low Blow (24)
|
+1d6 HKA, +1 increased Stun multiple,
+2 OCV
|
1
|
(u) Escape (25)
|
+25 STR (only to escape -1)
|
|
6
|
+2 CSL with street fighting
|
6
|
Streetwise, Conversation (Both 13-)
|
2
|
FAM: ground vehicles
|
4
|
FAM: Common melee weapons, Non-weapon
weapons
|
112
|
Power Total
|
200
|
Total Cost
|
|